How To Double Bethesda's Skyrim Profits...

Post » Fri Nov 18, 2011 9:44 pm

What type of DLC and Patch do you think will increase and double Bethesda's Skyrim sales and profits???
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Sierra Ritsuka
 
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Post » Fri Nov 18, 2011 6:55 pm

Wonder how much it's gonna cost...
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Ben sutton
 
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Post » Fri Nov 18, 2011 9:13 pm

What type of DLC and Patch do you think will increase and double Bethesda's Skyrim sales and profits???


Well, for starters a damn better pc interface.
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Jason White
 
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Post » Fri Nov 18, 2011 11:55 am

Come on Solsthiem!
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Nomee
 
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Post » Fri Nov 18, 2011 12:08 pm

Return To Morrowind. I'd pay 150 Bucks for 2 hours of gameplay
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Etta Hargrave
 
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Post » Fri Nov 18, 2011 6:02 pm

something with allot of green and lot of flowers. something to take a break from the cold skyrim :P
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Jamie Moysey
 
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Post » Fri Nov 18, 2011 3:34 pm

something with allot of green and lot of flowers. something to take a break from the cold skyrim :P

You win the Award for the greatest Skyrim post reply playa!!!
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Facebook me
 
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Post » Fri Nov 18, 2011 7:39 pm

Something big like the Shivering Isles.
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Sunny Under
 
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Post » Fri Nov 18, 2011 7:04 pm

Using the Time Wound at the Throat of the World to travel back in time to when either the snow elves or deep elves still lived. I think there would be plenty of rich opportunity here for a developer to make amazing expanded content.
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Princess Johnson
 
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Post » Fri Nov 18, 2011 11:55 am

When it comes to DLC for Skyrim, instead of a new play area like Oblivion's the Shivering Isles, I would pay $20-$30 for HD texture packages (360/PS3) and packages that add more items, skills, and NPC interactions to the game.

For example, it would be great if DLC was released that offers you new ways to play the game, such as running a shop/expansions to the current romance/marriage system, etc. I basically would like to see content packs that make the current Skyrim game a more open sandbox, with more complexity and more ways to play the game.
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Loane
 
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Post » Sat Nov 19, 2011 12:18 am

Using the Time Wound at the Throat of the World to travel back in time to when either the snow elves or deep elves still lived. I think there would be plenty of rich opportunity here for a developer to make amazing expanded content.


That would be fun if they would explore a bit more into the "Deep Elves"
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Nick Pryce
 
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Post » Fri Nov 18, 2011 6:55 pm

Going back in time? Sure. But the Dwemer (Deep Elves) are dead. They will not come back to life. <_<

I'd love to go back to Solstheim. Mainly because of the Dunmer there.
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Hazel Sian ogden
 
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Post » Fri Nov 18, 2011 2:58 pm

hence the go back in time bit ^^ just cause there dead don't mean they cant be useful. Wouldn't be that hard look at the main questline ^^ your doing everything but during it
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Alisia Lisha
 
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Post » Sat Nov 19, 2011 1:46 am

When it comes to DLC for Skyrim, instead of a new play area like Oblivion's the Shivering Isles, I would pay $20-$30 for HD texture packages (360/PS3) and packages that add more items, skills, and NPC interactions to the game.

For example, it would be great if DLC was released that offers you new ways to play the game, such as running a shop/expansions to the current romance/marriage system, etc. I basically would like to see content packs that make the current Skyrim game a more open sandbox, with more complexity and more ways to play the game.

The problem with making the game look any prettier on the consoles is that it has to be optimized to allow it to run smoothly. HD textures and prettier lighting and all the other things PCs can handle would be too much for the PS360 to handle.
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Fiori Pra
 
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Post » Fri Nov 18, 2011 12:57 pm

A big expansion, like the SI
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CRuzIta LUVz grlz
 
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Post » Fri Nov 18, 2011 11:24 pm

hence the go back in time bit ^^ just cause there dead don't mean they cant be useful. Wouldn't be that hard look at the main questline ^^ your doing everything but during it


I actually rather hope we never get to see the Dwemer, including going back in time. I think the moment we do, the moment they lose a lot of their mystique. And it's that mystique that makes them so appealing.
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rae.x
 
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Post » Fri Nov 18, 2011 12:21 pm

I'd like something similar to Shivering Isles, something extremely [censored] up, a complete new area to explore. I loved that expansion!
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Alyna
 
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Post » Fri Nov 18, 2011 10:09 pm

re-do morrowind with skyrim's engine and gameplay.
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{Richies Mommy}
 
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Post » Fri Nov 18, 2011 1:34 pm

I actually rather hope we never get to see the Dwemer, including going back in time. I think the moment we do, the moment they lose a lot of their mystique. And it's that mystique that makes them so appealing.

I just wanna kill em for making those stupid machines!! :P
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Conor Byrne
 
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Post » Fri Nov 18, 2011 11:08 pm

A return to Vvardenfell. The eruption of Red Mountain vastly changed the land, and I'm sure the landmass would be no bigger than the Shivering Isles. What would be a better retreat from the snowy Skyrim than a trip to the lava filled wasteland of Vvardenfell?
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Sweets Sweets
 
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Post » Fri Nov 18, 2011 6:50 pm

something with allot of green and lot of flowers. something to take a break from the cold skyrim :P

This
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Brian LeHury
 
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Post » Fri Nov 18, 2011 8:29 pm

1.) Invasion of the Thalmor expansion
2.) Arena-type questline
3.) Mounted Combat (this flat out won't happen, based on Todd's statements)
4.) ????
5.) Profit!
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Hot
 
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Post » Sat Nov 19, 2011 2:53 am

I want to see High rock. It's DLC size possibly.
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Steven Nicholson
 
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Post » Fri Nov 18, 2011 7:13 pm

When it comes to DLC for Skyrim, instead of a new play area like Oblivion's the Shivering Isles, I would pay $20-$30 for HD texture packages (360/PS3) and packages that add more items, skills, and NPC interactions to the game.

For example, it would be great if DLC was released that offers you new ways to play the game, such as running a shop/expansions to the current romance/marriage system, etc. I basically would like to see content packs that make the current Skyrim game a more open sandbox, with more complexity and more ways to play the game.


First off, if they try to charge any money for an "HD texture pack", it will blow up in their faces.

One: No game developer charges for texture packs, they give them as freely downloadable content (Bioware for DA:O, CDProjekt for The Witcher, etc., etc.,)

Two: They'd be charging for what should have already been in a 2011 game to start with.

And adding a few skills and some NPC scripts for marriage is not purchase worthy content. It's nice bonus material to put in a real expansion with plenty of new areas and quests to go with it. Tribunal and Bloodmoon were expansions. Shivering Isles was an expansion. Friggin' horse armor and some fancy one off buildings were DLC.

I'm tired of companies thinking they can nickle and dime their way through my wallet with crap.

Todd said they were going to make full expansions, not DLC crap. And I'm holding him to that. No content unworthy of the title "expansion" will be funded from my wallet.
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Latisha Fry
 
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Post » Fri Nov 18, 2011 6:58 pm

Using the Time Wound at the Throat of the World to travel back in time to when either the snow elves or deep elves still lived. I think there would be plenty of rich opportunity here for a developer to make amazing expanded content.

Definitely using the Time Wound. I would prefer the Dwemer era though. Or perhaps do it Fallout style and have Ulfric's battle of Markarth.

@EatenByADragon: High Rock would be nice to see.
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BEl J
 
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