How easy/hard is it for you to stay in character when rolepl

Post » Fri Aug 05, 2011 11:36 am

Sometimes it can be difficult to see Cyrodiil through my character's eyes and act truly as they would. I get right into general roleplaying, such as not fast traveling, eating and sleeping, being generally "good" or "bad" (not doing the DB with a good character), etc. But with character specific stuff, it takes some significant creative effort on my behalf. What would HE do when this happens, NOT me? It can be tough to keep it going without regressing to old personal habits, for me at least. Depends on the character too, some I can relate to more so I roleplay them better. How about you guys?
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Marion Geneste
 
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Post » Fri Aug 05, 2011 8:46 am

For me RP is never a problem. If I just like the game, then I see the world through his eyes. I don′t think "hmm, this is something I would like to do" but rather "this action suits my character in his world".

:)
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Annika Marziniak
 
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Post » Fri Aug 05, 2011 11:50 am

My character is stealthy, and I just activated thieves den which has a chamber leading into castle anvil, and I just HAD to steal 65 gold from the countess, even though my character is good. So now my character is even better, taking from the greedy (y). You have that big castle, jewelry everywhere, hundreds of guards, people to buy whatever you want for you and you still need gold, you greedy cow. I find it ironic that I stole from the master thief's wife though.
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Mrs shelly Sugarplum
 
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Post » Fri Aug 05, 2011 10:55 pm

I am active in my character's game as a spiritual mentor or guide. I travel inside my character, so I see Tamriel through her eyes. We are separate, yet not. I do help her with certain aspects of the game and manipulating some controls and such, but it is really her life so she calls the shots. She often asks my advice; sometimes she takes it. :dance:
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Hussnein Amin
 
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Post » Sat Aug 06, 2011 12:11 am

It used to be well nigh impossible for me to roleplay, in the sense of playing the character's role rather than simply going through the game, doing whatever seemed to me to be the thing to do next. I kept trying to keep characters to specific roles, but I kept failing, and would end up just cruising through.

The thing that finally made the difference was following the lead of our own bobg and Acadian and trying a female character. Right then and there, I had to start playing differently. There was simply no way to just cruise along, seeing the world as if I was the one seeing it and doing whatever I thought was the thing to do next, because I wasn't her and could never be her. And yes - it's probably sort of odd, in a way, that I had an easier time seeing myself as a male Argonian than as a female Redguard (Claudia was my first female character), but that's the way it worked out.

Anyway - playing her was a crash course in roleplaying. I had to figure out who she was and what she valued and thus what she'd do in any given situation, then play it out as she would choose.

Once I got the hang of it though (mostly by playing a few more female characters), it started coming more easily, and now it's pretty much second nature.

With that though, there are still some characters I get into more easily than others. I'm not even sure why - there are just some of them that, even though they're generally complex and believeable characters and all the elements are there to roleplay them, I just can't quite get inside their heads and feel whatever it is that makes them tick. And there are others who were almost immediately like old friends, and following along with them is entirely effortless. It doesn't seem to be so much a function of how self-consistent the characters are, but just how well (or poorly) I can relate to their personalities.
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Alexx Peace
 
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Post » Fri Aug 05, 2011 7:05 pm

I found role playing hard before I made my latest character. I made my first Combat type character the other week (I started playing the game like 3 years ago as well :P) And I loved it. It's really easy to RP her for some reason, I can just imagine her getting angry over injustice and evil and running into a fight. I done the FG and am now doing the main quest. I pretended that she told Modryn Oreyn to take charge of the guild until she was older/more experienced and that she was having "visions" about the amulet of Kings and Oblivion and stuff. It just flows somehow.
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Janeth Valenzuela Castelo
 
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Post » Fri Aug 05, 2011 7:49 am

I play a variety of different characters, and I switch between them. Sometimes I go for weeks without playing a character, so I have to do some tricks to maintain the sense of character. My characters tend to wear different things, use different weapons, etc., so that helps. Also, they each have a "story" that helps me to differentiate.

One thing that I find really helpful is to leave your character just about to do something. Save and quit at the door of the dungeon, or in front of the merchant. It acts as a reminder of "where were we?" and provides a sense of continuity. The hardest character for me to get back "into" is the one I left standing in the middle of their house, with nothing to do.
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Rebecca Dosch
 
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Post » Fri Aug 05, 2011 8:13 pm

Part of the reason I've gotten so much replay value out of Oblivion is that I roleplay my character very strictly. I stick to both the character's alignment and class; I won't ever have a good character steal or murder and I won't ever have a paladin join the Mage's Guild. So I don't play generalist characters, and I get to see various parts of the world from different perspectives.
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Amanda Leis
 
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Post » Fri Aug 05, 2011 11:47 am

I am active in my character's game as a spiritual mentor or guide. I travel inside my character, so I see Tamriel through her eyes. We are separate, yet not. I do help her with certain aspects of the game and manipulating some controls and such, but it is really her life so she calls the shots. She often asks my advice; sometimes she takes it. :dance:


I wish I could do this, but i just value my life too highly to degrade myself into creating a pixel character and give it a personality. I try hard at it, but they stray from their paths. Guess thats just me
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Mélida Brunet
 
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Post » Fri Aug 05, 2011 12:36 pm

I normally find it hard to go full roleplay in computer games. I can do it well in social P&P RPG's but I usually end up following game rules rather than my characters rules on computer games.

I am trying to change that now with my new game. All map markers off until discovered and main map not centered on me, the game basically in full immersion mode. I am a Norse shieldmaiden character (still in the sewer) and I did my first bit of proper roleplay by refusing to use a warhammer I found (my best weapon by far) as it doesn't suit the character (previously I would just use it). It is going to be hard though throughout the game and I am undecided how much magic to allow my character to use. I just need to stay resolute when things are not going well and not cave to the desire go the pow


Do you full oblivion roleplay character refuse to join certain guilds if not in character or do you consider the guilds as too good to miss? I am thinking I may have to do what Phaid does and not do the ones which don't make sense.
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Ashley Hill
 
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Post » Fri Aug 05, 2011 1:24 pm

I wish I could do this, but i just value my life too highly to degrade myself into creating a pixel character and give it a personality. I try hard at it, but they stray from their paths. Guess thats just me


Oh, not to worry. It took me over half a century to figure out what is really important. :thumbsup:
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Ymani Hood
 
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Post » Fri Aug 05, 2011 1:57 pm

I voted for the first one, whatever it is. I've been RPing since high school, so it jsut comes naturally. I don't put much thought into how things are "supposed to be". Like GEEZ, IT HAS TO BE THIS WAY OR ELSE!!!!111...rather, my character (which is just a mental energy essence in the first place) tends to "want" to do this or that, and I merely follow suit.

The only time I have trouble roleplaying is if there's some sort of household emergency taking place. My daughter is having trouble with a friend, the cat has spilled over a potted plant. At these times, obviously I sometimes lose my roleplay althogehter for the evening. :(

I also prefer not to play for hours and hours on end anymore. My typical Oblivion session nowadays is 3 hours, tops. During those 2-3 hours, I'm completely focused on my character. After that, my attention starts to wane, and it's time for Netflix or some other activity. :) Perhaps this is partially due to the fact that I've got the PS3/vanilla game. I've seen it all in some rspects, so I don't spend an entire night playing until I can barely keep my eyes open like I used to.

And as some of you know, it has to be overcast or rainy outside for me to play Oblivion in the first place. If it's sunny out, I get easily distracted. It's weird.



Do you full oblivion roleplay character refuse to join certain guilds if not in character or do you consider the guilds as too good to miss?


Oh yes, all the time do my characters refuse (or even ignore) cerain questlines. Eradi~Kate is doing the Dark Brotherhood, for instance, and got kicked out of the Mage's Guild for killing Earthor (she wanted his aweome home ! ). She wants to get back into the MG, and is taking steps to do so. But she will NOT attempt Fighter's GUild, or going after saving Kvatch, or delivering the Amulet, or a myriad of other questlines, really. There's no desire for these other directions at all, which is okay becasue some of my other chars. happen to want to take them.

Matter of fact, I'm at the point where certain characters of mine only inhabit certain areas. Dyan phor a'Cauz lives in the Waterfront Shack, Bruma House, and Greyland for instance, and in my other games, my other characters will NOT inhabit these homes. It's as if they are conscious of the fact that Dyan's homes are taken, and so my other chars. (Kate, Lou Zehr, Beujok the Grey Wizard, etc.) seek dwellings of their own.
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Add Me
 
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Post » Fri Aug 05, 2011 1:15 pm

I spend a lot of time thinking about each of my characters before I play them. In the past I've spent as long as three months and as little as two weeks. Never less than two weeks.

After getting the outline of a character the first thing I do is dump my old mod list and start a new one from scratch. I choose each new mod carefully. I look for mods that will help make my new character 'live.' The process of choosing mods helps me clarify who my character is.

I spend another week or two resolving any conflicts in my new mod list and tweaking my new mods to suit my character.

After that I build a house mod. I design a house in a style and in a location that reflects that character in some way. I refine my ideas about the character a little further as I finish the house (which, in turn, may lead me to go back and adjust my mod list a bit). I usually spend anywhere from a week to an entire month making my character's house.

By the time I've finished these steps I generally feel I know my new character inside and out. I 'feel' the character in my bones by then and I usually don't have too much problem staying in character for one or two or three hours at a time.
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Jade MacSpade
 
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Post » Sat Aug 06, 2011 12:17 am

^ Yup, like you're saying Wyrd, not so much with mods and stuff like that, but nowadays there's this long creation process in my head (and on paper to some extent) before the actual character shows up in the game.

I think my very first character (Lady Anne) took me a few minutes to create, and I didn't really roleplay her story at all. I was so excited to get this brand new game and start PLAYING IT for Godsakes! I had been WAITING for this game all my life it seems. So Lady Anne got created in a matter of minutes.

but nowadays (actually starting with Renee Gade II) I put more thought into what my next character is going to be. not so much backstory, but more like just random thoughts and notions. Eradi~Kate therefore took months before her creation.

I'm thinking that with Skyrim, I will go back to my "Lady Anne" way of creation. It's gonna be a male nord barbarian, and I'm not going to put a ton of thought into him, mostly becaues I play dead is dead and I don't wanna get too attached to him. :ooo: Kinda cold, I guess. :shrug:
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Luna Lovegood
 
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Post » Fri Aug 05, 2011 5:11 pm

Easy, Im not even sure how people can play with JAOT, or AOAT, especially when its not even in your characters arc.
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Blessed DIVA
 
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