How easy to level?

Post » Tue Nov 30, 2010 2:44 am

Being an older gamer I find fun in the time it takes to level up. I feel it helps you/us the players to learn our class more, the game mechanics and mostly teamwork.

How is leveling in this game? I hear there are 20 levels total. I truly hope it takes some time to get max level IE not possible to hit lvl 20 in 7days playing 24h a day.
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Jordan Moreno
 
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Post » Mon Nov 29, 2010 9:38 pm

IE not possible to hit lvl 20 in 7days playing 24h a day.


Pretty sure it will be quicker than that. Sorry.
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Emma-Jane Merrin
 
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Post » Tue Nov 30, 2010 8:52 am

Its looking like you could hit lvl 20 in 1-2 days if you're playing 24h/day
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chloe hampson
 
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Post » Tue Nov 30, 2010 4:32 am

My suggestion to you is to not concern yourself with leveling, and just enjoy the game for the gameplay.
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Amy Smith
 
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Post » Mon Nov 29, 2010 6:35 pm

Pretty sure it will be quicker than that. Sorry.


Love your avatar. You have earned this: :ribbon:

Anyways, it shouldn't be painstakingly long to level to 20 with the proper group of people. That or just play in single player mode. Brink is your oyster. Unless your allergic to seafood...
then Brink is your home away from home!
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Latisha Fry
 
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Post » Mon Nov 29, 2010 9:14 pm

Keep in mind you have ten characters, so each character will level up separately, adding more time to your leveling process.
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maya papps
 
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Post » Tue Nov 30, 2010 5:42 am

we know that playing both campaigns will not max your level, but will get to around 14. so it should take less than a week for the 'average gamer' ie if play every chance you get
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Brian LeHury
 
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Post » Tue Nov 30, 2010 4:53 am

You know the saying: If you play it, You will level.
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Mike Plumley
 
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Post » Tue Nov 30, 2010 4:42 am

According to leaked gameplay just a day old, Be More Objective rank 2 bumps a guy from Level 5 to a little under Level 7. Leveling will be easy.
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Ludivine Dupuy
 
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Post » Tue Nov 30, 2010 6:42 am

They made it to where you can level up quickly, but you have 10 characters. Leveling to 20 takes a matter of about 2 days playing 24 hours each day.Take that plus 10 characters = 20 or more days of leveling to get everyone of your characters to max level.
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Jaylene Brower
 
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Post » Tue Nov 30, 2010 4:06 am

They made it to where you can level up quickly, but you have 10 characters. Leveling to 20 takes a matter of about 2 days playing 24 hours each day.Take that plus 10 characters = 20 or more days of leveling to get everyone of your characters to max level.


And then you can always delete a character and start over, for those people who are into that sort of thing
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rolanda h
 
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Post » Mon Nov 29, 2010 10:28 pm

There was some math done on the SD forums. Its 300,000k xp to level to 20(Thats what the chart in the strategy guide says).

The videos I've seen lean between the 2k-4k per game and last 10-15mins. So estimates are between 20-40hrs. Depending on luck and what not. So i'm saying about 30.

Edit. Personally I've only seen 2k-2.5k in 10min games, but I probably haven't watched as much full play videos as others.
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Nicole M
 
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Post » Mon Nov 29, 2010 11:43 pm

Wish it took a tad longer. It's like going on a 10 x XP rate private server on WoW. Sure, you level quickly, but whereas in WoW it's completele not legitimate, and It certainly won't feel that way for me in Brink. Not like it will turn me off, it just seems that perks that change mechanics should be worth more time.
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Beat freak
 
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Post » Tue Nov 30, 2010 9:23 am

well, the slightly good news is that if you respec, you lose a level and get to regain it all over again! did that make you feel better? how about this? :cookie:
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Jessie Butterfield
 
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Post » Tue Nov 30, 2010 4:04 am

I just wish The Anger didn't have to be unlocked at Level 20. I was really looking forward to having that hood...
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Dean Brown
 
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Post » Tue Nov 30, 2010 1:57 am

My suggestion to you is to not concern yourself with leveling, and just enjoy the game for the gameplay.


And besides.. it isn't looking to terribly easy. I'm also glad they aren't doing anything remotely like the CoD prestige thing. I think that's just stupid in my opinion. It's a lot easier and a lot more fun to look a lot more bad-ass.
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Jennie Skeletons
 
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Post » Mon Nov 29, 2010 8:18 pm

tl;dr he wants the speed of leveling to match his speed of skill increase exactly so that when he's max level he'll at least be on the higher end of the scoreboard. Games that give you the right skill/complexity to match how good you are don't exist and BRINK isn't one.


There are 3 styles of games I should mention
Games that have progress based on difficult accomplishments, grinding, and how the player is acting.

The third one mentioned does not exist in multiplayer competitive games much. Matchmaking is an attempt to at least match skill levels, but no matchmaking system has truly worked so far and the overwhelming complexity of the game is still left unchecked. A game that truly gives you the exact amount of challenge to skill and intelligence according to how you do needs to be made.

grinding is in mmorpgs, and cod4 introduced leveling and unlocks without increasing your effectiveness as rpgs do. You progress at a preset speed based on a repeated activity (primarily kills, but also quests in mmorpgs and challenges in cod4) This style ignores what the player needs and has a general assumption on how fast players improve ON AVERAGE. Expert players at games in general would be fine with starting out with everything and may be bored by a forced grind.

Difficult accomplishments are very frustrating and usually result in giving up. Being trapped because you're unable to perform at a certain level of skill or intelligence is a feeling of entrapment that anyone without persistence and the willingness to practice is not willing to accept. More people need patience and sacrifice, but a game that tests and adjusts to a person's level of persistence would easily solve this problem.


We have yet to see adaptive gameplay that truthfully examines the player's actions and adjusts to the exact settings they need. Until then, you'll just have to have your own persistence to work through either grinding or difficulty. Only claims of adaptive gameplay exist in games today, but the technology and design is ready now for whomever chooses to use it.
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Céline Rémy
 
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Post » Tue Nov 30, 2010 5:25 am

You'll probably be able to level 1 character relatively quickly. But remember you can have 16 characters. :D
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QuinDINGDONGcey
 
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Post » Tue Nov 30, 2010 5:49 am

they lowered it to 10
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Sabrina garzotto
 
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Post » Mon Nov 29, 2010 10:57 pm

Could be like other games: 1 kill LEVEL 3! 8,000 kills later Level 5! i prefer this but no joke i prefer teh mw2 leveling system. Let me explain. You level up by gaining XP by killing and doing objectives. Oce you level up their is a new gun and with that gun you can earn attachments which give you XP. it worked well for a while.
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Lil'.KiiDD
 
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Post » Tue Nov 30, 2010 11:31 am

You'll probably be able to level 1 character relatively quickly. But remember you can have 16 characters. :D


10, not 16. This was changed a while back.

__________

Could be like other games: 1 kill LEVEL 3! 8,000 kills later Level 5! i prefer this but no joke i prefer teh mw2 leveling system. Let me explain. You level up by gaining XP by killing and doing objectives. Oce you level up their is a new gun and with that gun you can earn attachments which give you XP. it worked well for a while.


The problem with CoD is that you unlock a specific weapon/perk per level instead of an unlock point. This provides a rather large advantage to players that are at certain levels. If CoD allowed you to choose what to unlock every level instead of forcing it upon you the game would be quite different in terms of balance. Remember the heart rate monitors that were rampant for the first few weeks and had no way to counter until level ~30? That's not balanced or fair.
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anna ley
 
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Post » Tue Nov 30, 2010 11:48 am

I'm not really a fan of leveling, especially in my FPS. All in all, leveling is mostly a tired concept that has no place in most games and only serves as a forced pacing mechanism that is ultimately replaced at the level cap with something else entirely.

I can accept leveling in Brink for the sole fact that it breaks everyone up by rank, so we're not (likely) to see a level 4 going up against a level 20. Sure, the level 4 has every chance to win, the level 20 just has more abilities/weaponry at his disposal.

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keri seymour
 
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Post » Tue Nov 30, 2010 9:32 am

There are ranks to but that might be something like true skill. (A little nerd note,true skill derives from a formula used to match chess players in tournaments.)
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Lisa Robb
 
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Post » Tue Nov 30, 2010 6:19 am

Love your avatar. You have earned this: :ribbon:

Anyways, it shouldn't be painstakingly long to level to 20 with the proper group of people. That or just play in single player mode. Brink is your oyster. Unless your allergic to seafood...
then Brink is your home away from home!

and the winner is the guy with no avatar!!!!!

but i sort of hope its fast as my customization choice is at the final level
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Peter P Canning
 
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Post » Tue Nov 30, 2010 11:58 am

It seems FPS's are turning into MMO's with their leveling systems nowdays. I've always played FPS's for the gameplay, not because I just HAVE to get that next level. I'm glad Brink has a low level cap. With any luck it will be the Guild Wars of the FPS genre.
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Melly Angelic
 
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