» Mon Nov 29, 2010 8:18 pm
tl;dr he wants the speed of leveling to match his speed of skill increase exactly so that when he's max level he'll at least be on the higher end of the scoreboard. Games that give you the right skill/complexity to match how good you are don't exist and BRINK isn't one.
There are 3 styles of games I should mention
Games that have progress based on difficult accomplishments, grinding, and how the player is acting.
The third one mentioned does not exist in multiplayer competitive games much. Matchmaking is an attempt to at least match skill levels, but no matchmaking system has truly worked so far and the overwhelming complexity of the game is still left unchecked. A game that truly gives you the exact amount of challenge to skill and intelligence according to how you do needs to be made.
grinding is in mmorpgs, and cod4 introduced leveling and unlocks without increasing your effectiveness as rpgs do. You progress at a preset speed based on a repeated activity (primarily kills, but also quests in mmorpgs and challenges in cod4) This style ignores what the player needs and has a general assumption on how fast players improve ON AVERAGE. Expert players at games in general would be fine with starting out with everything and may be bored by a forced grind.
Difficult accomplishments are very frustrating and usually result in giving up. Being trapped because you're unable to perform at a certain level of skill or intelligence is a feeling of entrapment that anyone without persistence and the willingness to practice is not willing to accept. More people need patience and sacrifice, but a game that tests and adjusts to a person's level of persistence would easily solve this problem.
We have yet to see adaptive gameplay that truthfully examines the player's actions and adjusts to the exact settings they need. Until then, you'll just have to have your own persistence to work through either grinding or difficulty. Only claims of adaptive gameplay exist in games today, but the technology and design is ready now for whomever chooses to use it.