How do u feel about rapid (auto) fire controllers?

Post » Thu Apr 07, 2011 9:54 pm

I want to see some votes regarding auto fire controllers.

Also, I would like to hear about how people can use that in this game. From what ive read brink has something very similar to last stand and personally I already hate the idea of getting killed by someone with an auto fire controller. I would love to see that the developers put a delay on all side arms so that no pistol can shoot like a machine gun!!
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carrie roche
 
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Post » Fri Apr 08, 2011 2:38 am

Rapid-fire controllers are in trouble when they are limited by a fire rate limiting system (a la Halo's Magnum, which could only shoot a shot after every .5 seconds or so).

Although Splash Damage has been a PC-only company, I'm pretty certain they know enough about this issue to be able to devise a way to prevent rapid-fire controller abuse.
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Dewayne Quattlebaum
 
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Post » Fri Apr 08, 2011 4:28 am

Rapid-fire controllers are in trouble when they are limited by a fire rate limiting system (a la Halo's Magnum, which could only shoot a shot after every .5 seconds or so).


Thats pretty much what i would like to see have done for pistols. problem is in games like CoD not all guns have that delay, but it would be nice in brink if they did. Of course, all pistols have a delay, but magnum type (if there are any) have even a slightly longer delay.

On a side note, im surprised with the poll results so far. I would have guessed more people to be bothered by people who use auto fire controllers.
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Kelly Osbourne Kelly
 
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Post » Thu Apr 07, 2011 10:43 pm

The what? Trigger bot?
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Cathrin Hummel
 
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Post » Fri Apr 08, 2011 5:42 am

The what? Trigger bot?


i dont know about 'bot' but there are controllers that allow you to rapid fire any button. meaning that if you have a gun like a pistol you dont have to press the button for every shot, instead you just press and hold fire and the pistol shoots like an automatic gun.
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Pumpkin
 
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Post » Fri Apr 08, 2011 4:03 am

i dont know about 'bot' but there are controllers that allow you to rapid fire any button. meaning that if you have a gun like a pistol you dont have to press the button for every shot, instead you just press and hold fire and the pistol shoots like an automatic gun.


I see, well I don't see that as any problem. Obviously depending on the game of course but holding in a button for auto fire would do just that, but clicking would make you shoot faster (with a pistol) which seems like a good solution to me.
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Bereket Fekadu
 
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Post » Thu Apr 07, 2011 9:26 pm

Does my mouse count as such? :teehee:


I do see the problem with those controllers. But they aren't the initial problem. Developers could just react and change the way weapon-recoil is measured.
Instead of evaluating the time a weapon fires constantly, recoil should be caused by the total shots fired in a certain amount of time.

So if a weapon has a ROF of 3 rounds per second and you fire 21 rounds (7 seconds) full-auto, you'd get a certain amount of recoil.
Now, if you fire the same weapon using a modded controler in 3-round bursts, you should end up with the same amount of recoil as in full-auto mode.

Using a "ROF-cooldown" which doesn't allow you to fire two shots quickly after another is a stupid solution, because if someone has a fast trigger-finger, he should be able to utilise it.
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Stacy Hope
 
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Post » Thu Apr 07, 2011 9:48 pm


Using a "ROF-cooldown" which doesn't allow you to fire two shots quickly after another is a stupid solution, because if someone has a fast trigger-finger, he should be able to utilise it.


So you are suggesting that if my fingers are quick enough, then that justifies my magnum or any other pistol having a higher RoF than say an M60?

And please dont call other people's ideas stupid. dont instigate fights when im just trying to get an idea on how people feel about auto fire controllers.
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Tamika Jett
 
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Post » Fri Apr 08, 2011 8:49 am

If there is no general chance for every gun to jam, then you should be able to fire any semi-automatic gun as fast as your personal ability allows.

My main point, though, was the recoil. Because firing a gun semi-auto instead of full-auto usually circumvents the recoil-system, which is the major exploit that I see.


To continue your example: If you wanted to fire your .44 Magnum faster than a M60, the recoil would make it move straight up so at least 4 of your 6 shots hit nothing but thin air.
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Bellismydesi
 
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Post » Fri Apr 08, 2011 9:08 am

I think they should have a realistic limit on how fast you can shoot any gun because it gets quite ridiculous how fast other people and myself can click a stupid button.
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Stay-C
 
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Post » Fri Apr 08, 2011 2:22 am

I don't really care if people use it, burst-firing is more accurate anyway.
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Jason King
 
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Post » Fri Apr 08, 2011 12:32 am

If there is no general chance for every gun to jam, then you should be able to fire any semi-automatic gun as fast as your personal ability allows.

My main point, though, was the recoil. Because firing a gun semi-auto instead of full-auto usually circumvents the recoil-system, which is the major exploit that I see.


To continue your example: If you wanted to fire your .44 Magnum faster than a M60, the recoil would make it move straight up so at least 4 of your 6 shots hit nothing but thin air.

That is the point of bursting, slower RoF for better accuracy.

Pro - Better Accuracy
Con - Slower Rate of Fire

Tradeoff is fair.
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T. tacks Rims
 
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Post » Fri Apr 08, 2011 7:15 am

I wouldn't mind seeing auto fire on most of the guns.
But for most pistols it wouldn't make sense to have it.
Maybe have it as an add on to some of the guns when you get enough experience to buy it or something?
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Roberta Obrien
 
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Post » Fri Apr 08, 2011 1:10 am

That is the point of bursting, slower RoF for better accuracy.

Pro - Better Accuracy
Con - Slower Rate of Fire

Tradeoff is fair.

I. Know.


But in many shooter firing a gun in "semi-auto", yet faster than full-auto will result in Higher Rof + Better Accuracy; simply because the game doesn't even understand what's going on and is busy with counting the bullets leaving the gun.
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Elizabeth Davis
 
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Post » Fri Apr 08, 2011 2:37 am

Generally, things players do (such as using rapid fire controllers) are considered cheap because the results are better than they would be in semi-real life.

Quickscoping: You turn right, aim down the scope, and fire in one smooth motion.
As you turn, the rifle trails behind slightly.
When you stop turning, the rifle swings right a bit more than your body, then you correct it.
Allowing for the way rifle swings about relative to your body would take epic timing, and so would not be cheap.

Pulling trigger on a pistol superfast:
There should be a minor scripted limiter, as it takes time for the gun to eject the brass and load the next round.
After 2 or 3 shots the recoil would mean the shot goes way over the cross hair.
This could be observed with a laser dot on the gun, and allowed for (or even used), by initially aiming low
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SHAWNNA-KAY
 
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Post » Fri Apr 08, 2011 6:54 am

It's cheating in a sorts, but doesn't bother me as bad as lag-switching.
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Kayleigh Williams
 
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Post » Fri Apr 08, 2011 12:59 am

I would rather not see a Fully Auto light rifle thank you.
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Brandon Bernardi
 
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Post » Thu Apr 07, 2011 8:52 pm

It's cheating in a sorts, but doesn't bother me as bad as lag-switching.

thats tru but i hate the modded controllers. back in cod4 the G3 was the most bs gun in the game when ppl used modded controllers (the gun had no kick and was powerfull).
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Emma Pennington
 
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Post » Thu Apr 07, 2011 10:11 pm

I don't really think it's "cheating", more just lazy, cheap & dishonorable. :confused:
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kasia
 
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Post » Fri Apr 08, 2011 12:15 am

Teabagging and now this. I might just go hang at the SD forums.
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Mrs shelly Sugarplum
 
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Post » Fri Apr 08, 2011 6:43 am

Teabagging and now this. I might just go hang at the SD forums.

I'm not sure why I'm here instead of there... :mellow:
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Ricky Meehan
 
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Post » Thu Apr 07, 2011 8:13 pm

I'm not sure why I'm here instead of there... :mellow:


Well I am at both for the discussions but they seem to be heading downhill of late.
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Laura-Jayne Lee
 
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Post » Fri Apr 08, 2011 5:44 am

Im pretty sure some games have put a ban or limitations on Turbo-Fire controllers (maybe im wrong), and they are cheating otherwise why would they be made, why would you buy a bad quality $40 turbo fire controller over a normal one, because it breaks the game, It lets you fire faster then everyone else and faster then the game creators intended you to.
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Jack Bryan
 
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Post » Thu Apr 07, 2011 9:15 pm

Single shot weapons should have a recoil that makes controlled shots better than spamming the button as fast as possible.
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Soph
 
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Post » Fri Apr 08, 2011 7:45 am

i'm glad so many people are against auto-fires can't tell ya what a (censored) they are on Dead Space 2 multi-player where you gotta tap A when you jump on people.
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Nany Smith
 
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