Hi any ideas on how to do that?
May be with this:
Game.FindClosestReferenceOfAnyTypeInListFromRef(GemList, Game.GetPlayer(), 5.0)
But how to fill "GemList" in order to detect every chair (sit 0 marker)?
Hi any ideas on how to do that?
May be with this:
Game.FindClosestReferenceOfAnyTypeInListFromRef(GemList, Game.GetPlayer(), 5.0)
But how to fill "GemList" in order to detect every chair (sit 0 marker)?