How to get the 360 controller working 100%

Post » Sun Sep 26, 2010 8:29 am

How do I set the d-pad as the hot keys?

I rechecked the info on those instructions from- DEMONOFDEATH -. in that it says it is possible, but there are no instructions.

Anyone know how do set the "hotkeys"?
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Dezzeh
 
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Post » Sun Sep 26, 2010 4:15 am

You have to set the ini to 1 instead of 0.

If you are talking about in the game it's already been covered in this thread. When you are in the menu, highlight what you want, hold down a direction and pull R trigger.
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Catherine Harte
 
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Post » Sat Sep 25, 2010 9:21 pm

Go to My Documents\My Games\Oblivion. Go into the configuration file, called 'Oblivion'.

is it somewhere on this? or is it somewhere above, or below this? cause I don't see anything that specifically says "ini".


;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontBack=0
iJoystickMoveLeftRight=0
fJoystickMoveFBMult=0.0000
fJoystickMoveLRMult=0.0000
iJoystickLookUpDown=0
iJoystickLookLeftRight0
fJoystickLookUDMult=0.0000
fJoystickLookLRMult=0.0000
fXenonMenuMousixYMult=0.0003
bBackground Mouse=0
bBackground Keyboard=0
bUse Joystick=1
fXenonLookMult=0.0030
fXenonMenuStickSpeedMaxMod=5.0000
iXenonMenuStickSpeedThreshold=20000
iXenonMenuStickThreshold=1000
;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
iLanguage=0
Attack=00FF00FF
Ready Weapon=0021FFFF
Sneak=001DFFFF
Change View=001302FF
Journal=000FFFFF
Wait=0014FFFF
fXenonMenuStickMapCursorMinSpeed=1.0000
fXenonMenuStickMapCursorMaxSpeed=15.0000
fXenonMenuStickMapCursorGamma=0.1700
fXenonMenuStickSpeedPlayerRotMod=3000.0000
fXenonMenuDpadRepeatSpeed=300.0000
fXenonMenuStickSpeed=300.0000
iXenonMenuStickDeadZone=15000
iJoystickLookLeftRight=3


Thanks!
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Umpyre Records
 
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Post » Sun Sep 26, 2010 3:56 am

Would this work for Morrowind too? I don't see
iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=1.0000
fJoystickMoveLRMult=1.0000
iJoystickLookUpDown=6
iJoystickLookLeftRight=3
fJoystickLookUDMult=0.0020
fJoystickLookLRMult=0.0020
in the config at all
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Timara White
 
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Post » Sat Sep 25, 2010 10:35 pm

Master Spade, in that file look for bUse Joystick (use control F and then copy that in) set it to 1. After you set it to one, it should look like: bUse Joystick=1

Then, in game:
Whenever I set the joystick to 1 instead of 0 they worked. It's just like the 360. Highlight what you want, hold a direction, and pull the RT. When you go back into the game that direction should provide the item/spell. If that doesn't work for you let me know and I will check my settings to see if there is something I missed. That only works for 1-8. I am still working on the hotkeys mod to see if I can get at least 16.


Jacksone: That probably won't work in Morrowind. Stick with using only Control MK. Fiddle with it, and you'll get the hang of it.
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Penny Flame
 
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Post » Sat Sep 25, 2010 9:21 pm

Glad they worked for you Master Spade. And I hope they help someone else who may have a wacky Dpad problem. I'm not sure why they didn't default set that way to begin with...maybe something to do with not having a gamepad connected when the INI was first built...but who knows. Anyway if you want to add em to your How to later that would be excellent Demondofdeath. Have fun guys!
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J.P loves
 
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Post » Sun Sep 26, 2010 8:03 am

a 3rd party controller software Control MK is identical to Pinnacle Game Controller software ( except more retardedly complicated and robust and time consuming to do.......as with both .............

Vibration and the 'ring of light' don't work on the PC. Don't WORK!!!:rolleyes: Now MS new software driver does make the Light finally light up but guess what NO RUMBLE, CURSOR CONTROL. and guess what the X Button is only an option window to verify connection and goes to a little Xbox rectangular window for more PC type accessories to buy !! ???

THANX Micro-Gates for making my gaming experience and 6 months of waiting for decent controller drives CHEAP !!! And thinking i will buy more of your crap with thinking i'm gullible enough to buy into your weak ass sublimation sales approaches i'm surprised The BURGER King icon didn't pop up in my BROWSER !!!


And sorry if MS can't get their WIRED devices correct when it comes to drivers they can take a flying leap in hopes i will be svcker enough to purchase and wait 6 yrs for MS and whomever to come up with drivers to work exclusively and correctly on the PC when it comes to the 360 WIRELESS PERIPHERALS:rolleyes:
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BlackaneseB
 
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Post » Sat Sep 25, 2010 8:54 pm

Sorry if this has already been mentioned, I didn't read the whole thread.

http://www.game.co.uk/ViewProduct.aspx?cat=11273&mid=329957

It allows you to use wireless 360 periph's on PC. It may or may not make life easier for Oblivion, I couldn't say.

If some one happense to get this to try, I'd appreciate a post here saying how it worked.
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ashleigh bryden
 
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Post » Sun Sep 26, 2010 4:55 am

You asking me if its working for me? yeah kind of! I have a logitech gamepad so I had to configure manually in the control mk program but it works really well now, thx:)

First I figured I would use the D-pad (the flat one, dunno if its the one called d-pad) for walking back and forth and strafing, but I figure that I cant strafe and aim anyway like with mouse+keyb so I just made left and right on the d-pad into left and right turning. Then I got spells on one of the sticks and mouseview on the other.

So its as good as I could possibly hope for, but there are other games out there, like gta san andreas that is made for gamepad and therefor has buttons to swap between targets and such. That could have been an improvement if they had that, but ofcourse that wouldnt work well with mouse, which is what most players use I guess. Ive never seen the game on xbox, maybe they have this feature there?
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P PoLlo
 
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Post » Sat Sep 25, 2010 10:22 pm

For anyone who's interested, the solution is posted here: http://www.elderscrolls.com/forums/index.php?showtopic=634800&st=0&gopid=9240260&#entry9240260
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Russell Davies
 
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Post » Sun Sep 26, 2010 1:38 am

Sorry if this question is silly, but can I assume that going through the process outlined here will allow me to use the other two trigger buttons (the back ones oblivion isn't recognizing/letting me map) and to navigate the menus with the controller?

Right now I'm using the controller to play on my other PC because it's hooked up to my TV and it lets me get within better viewing range that way, but I still have to take the mouse in order to confirm messages and navigates menus/corpse inventories.
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MR.BIGG
 
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Post » Sat Sep 25, 2010 9:37 pm

Yep, it will work great. All buttons work, and you can move the pointer in menus and conversation and such. No vibration though. And if you need to type, you have to use the keyboard.
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Ernesto Salinas
 
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Post » Sat Sep 25, 2010 6:02 pm

im thinking of getting a windows xbox controller, but i have a question: can u control the menus/dialogue/etc. with the control?


Yes, just program the proper key to a button. (Tab for the menu.)
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El Khatiri
 
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Post » Sun Sep 26, 2010 7:03 am

This thread is mainly for using a 360 controller with the program ControlMK because the support for the controller on it's own is pretty poor...
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Robert
 
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Post » Sat Sep 25, 2010 6:34 pm

I got the Wireless thing today so I can use my wireless 360 controllers on Windows unfortunatly when I try to use the Oblivion.Pro program on controlMK all of a sudden the Mouse icon starts moving up and doesnt stop. Any ideas? Im going to uninstall and try again see if that makes a differance.

Edit: I installed it again and it works a charm now except I think the buttons need switching around bit to make it work such as the left trigger being attack plus it works in Windows which I didnt expect.
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Smokey
 
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Post » Sun Sep 26, 2010 5:59 am

Yeah, ControlMK just emulates kb and mouse so it will work as long as it's running.

z axis- = right trigger
z axis+ = left trigger

z axis+ = left mouse click, will make left trigger attack
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Nikki Hype
 
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Post » Sat Sep 25, 2010 11:10 pm

Hey, just wanted to say thanks. I followed the directions in the original post and it work wonderfully. I had stopped playing Oblivion for a long while but with the expansion coming out I thought about maybe getting back into it if I could get the conroller working right.

Well, this did the trick and I'm having so much fun with it again. Kind of neat to use the controller in windows too :)

Now, I just need to find a button to toggle run/walk. I tried the d-pad button as you suggested but I seem to have a hard time using that button.

Is there a way to assign the top center button (with the green X on it between the back and start buttons)?
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Heather beauchamp
 
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Post » Sun Sep 26, 2010 6:53 am

That button only works with the 360...

You can try doing what I do. Set the left bumper to "grab" in the game and in controlMK set the same button to VK_CAPITAL. I have never had a circumstance where I needed to use both at the same time. Works great for me.
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Nauty
 
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Post » Sun Sep 26, 2010 3:38 am

Is there anyway to speed up the speed of the look?

Also, something I had to do and didn't notice posted was to clear all the settings in the game under the joystick controller settings.
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City Swagga
 
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Post » Sun Sep 26, 2010 5:35 am

To speed up the look, increase the look sensitivity in the game.

Sorry about such a late reply, and I'll put that on the main post.
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Ben sutton
 
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Post » Sun Sep 26, 2010 3:50 am

Glad I could help you two out. :D

Also, I got this PM from Cochese.

Don't know if you know about this, but I thought you might like it. Instead of using the drivers that come with the controller use this.

The forum I found it on...

http://www.rage3d.com/board/showthread.php?t=33885775

Actual site...

http://xbcd360guide.50webs.com/


You can program the D-pad in controlMK with this and rumble is supposed to work but I haven't figured it out yet. The ring of light even works, but not the actual button.

Talk to you later...


This looks interesting, so I'll be trying it out soon. Just posting so other people can know too, and give it a shot. Thanks Cochese.
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Christina Trayler
 
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Post » Sat Sep 25, 2010 9:53 pm

Thanks for the quick reply. :)

I corrected the movement/looking problem, it was a simple error on my part.

I'm experimenting with various variables to get the rest of the controls to work though. So far, here are the actions for the specific buttons:

A - Sneak
B - Jump
Y - ?
*X - Sheath/Unsheath weapon
Back - Cast
Start - Grab
Right Bumper - Change views
Left Bumper - the stats, quests, ect. menu
Left anolog button - Block
Right anolog button - Attack

*X is the only correct button lol

If I set the ini to all zeros, the movement and looking does not work, but this layout worked:

;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
iJoystickMoveFrontBack=2
iJoystickMoveLeftRight=1
fJoystickMoveFBMult=2.0000
fJoystickMoveLRMult=2.0000
iJoystickLookUpDown=5
iJoystickLookLeftRight=4
fJoystickLookUDMult=0.7500
fJoystickLookLRMult=0.7500

My MK layout is this:

X axis - = A
X axis + = D
Y axis - = W
Y axis + = S
Z axis - = Mouse left click
Z axis + = Mouse Right click
X rotation - = Mouse_Move_X_neg
X rotation + = Mouse_Move_X_pos
Y rotation - = Mouse_Move_Y_neg
Y rotation + = Mouse_Move_Y_pos
Button 0 = Space
Button 1 = Tab
Button 2 = F
Button 3 = E
Button 4 = Shift
Button 5 = C
Button 6 = T
Button 7 = Escape
Button 8 = Control
Button 9 = R
_______________
DeadZone = 20
Max Value = http://forums.bethsoft.com/index.php?/topic/565651-how-to-get-the-360-controller-working-100/10
Threshold = 50
*check* Auto Repeat all keys

Everthing on the right is "off"

Sorry I don't know how to take a screenshot of the application window.


The fact that I can actually move is progress.
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El Khatiri
 
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Post » Sat Sep 25, 2010 7:34 pm

If the guide has been followed corrently, you can drop items by holding down left bumper, and clicking with right trigger.

itlnstlon77, is your problem that you can move around with the sticks?
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Lance Vannortwick
 
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Post » Sat Sep 25, 2010 8:19 pm

Did you change your dead zone setting? Mine works fine at 15, but some people had to go to 20....

Check your in game control settings. Buttons will have two actions if you assign them in both controlMK and in the game.
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Peter P Canning
 
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Post » Sun Sep 26, 2010 7:59 am

Did you change your dead zone setting? Mine works fine at 15, but some people had to go to 20....

Check your in game control settings. Buttons will have two actions if you assign them in both controlMK and in the game.


My deadzone's at 20 and I did go into my control settings for the joystick. I set them so they are the same as controlMK's so they don't affect other actions. This seems to work well.

Because the controls were a bit clunky, I did the setup to have push-sensitive left anolog for movement. The only problem is that now I can't use the right and left triggers to attack and block and have to use the mouse for that, and the main menu no longer works for the start button (I'll recheck that one) so I have to use the escape key (not bad anyways). :(
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Joe Alvarado
 
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