How hardcoe will you be with roleplaying?

Post » Fri May 13, 2011 12:52 am

I will eat, drink, walk when there's no reason to hurry, sleep at nights, go everywhere manually and without fast travel, and basically try to make it as much of a hardcoe role play as i can.
i don't like the idea of permadeath however. it doesn't make sense to work on a player for months, make a mistake and die, and just throw away months of work.
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MISS KEEP UR
 
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Post » Fri May 13, 2011 12:14 am

Every 15 minutes game time I will make my character go to his house and "roleplay" going to the bathroom.

After all, it's immershun

;)
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Richard
 
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Post » Thu May 12, 2011 6:08 pm

Isn't roleplaying something that typically happens when there's multiple people present? Anyway, kudos for getting into it! Just don't forget to eat and walk yourself. I'd never finish the game if I played like that as I tend to play in 30-60 minute intervals.
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Ross
 
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Post » Thu May 12, 2011 4:54 pm

Okay. This thread is really creepy and sounds like sixual innuendo.

I am not a fan of roleplaying or of your advances Mister Smith! And Timmy isn't either-- he's only 9 years old for god's sake. No, I do NOT do hardcoe, STOP ASKING!
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Samantha Pattison
 
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Post » Fri May 13, 2011 1:50 am

Okay. This thread is really creepy and sounds like sixual innuendo.

I am not a fan of roleplaying or of your advances Mister Smith! And Timmy isn't either-- he's only 9 years old for god's sake. No, I do NOT do hardcoe, STOP ASKING!

Many players roleplay in TES to this extent, no need to insult the OP.
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phillip crookes
 
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Post » Thu May 12, 2011 8:38 pm

Okay. This thread is really creepy and sounds like sixual innuendo.

I am not a fan of roleplaying or of your advances Mister Smith! And Timmy isn't either-- he's only 9 years old for god's sake. No, I do NOT do hardcoe, STOP ASKING!


? Why did you even have to say this? Seriously, what was the point?
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Clea Jamerson
 
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Post » Thu May 12, 2011 3:59 pm

I'll probably roleplay to the extent of giving my character a personnality and all, but no eating or sleeping enough. I don't give a damn about realism, I'm playing a FANTASY game!

But that's just the way I play it
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Nuno Castro
 
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Post » Fri May 13, 2011 6:00 am

I'm going to hold my palm over a lighter flame everytime I get hit by a fire spell.
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Lil Miss
 
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Post » Fri May 13, 2011 3:39 am

I'm just going to lose track of time as I move to Skyrim in the game. In real life, I'm already there :)
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Anthony Rand
 
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Post » Fri May 13, 2011 9:01 am

i intend to use mods that make the pc need to eat & drink, sleep, walk & rest (and otherwise watch his stamina), increase damage and injuries, decrease gold and xp gain...
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Rachael
 
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Post » Thu May 12, 2011 11:38 pm

None. What is roleplaying when you are preoccupied with what you can't do?

It's fun for those that can, I guess. More power to you.
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Nymph
 
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Post » Fri May 13, 2011 7:21 am

If I buy it, then I will roleplay the PC as in all RPG's that I've played. (Whether the PC is assigned or generated), I will get the best idea of their personality, history, and motives that I can discern from what the game provides, and invent the rest if need be (which is a shame IMO if its needed).
I will then extrapolate their actions and interactions with the areas and npc's, based on their skills and abilities.

If they are a brute, then that is how they will behave in conversation and combat. If they are a thief, then they will be doing a lot of stealing ~if they get caught, and/or killed in the act... so be it. If they are not a thief, then they probably will never break into any non-public areas or loot any owned containers.

If they are the respectful sort, then they will not loot graves and tombs, and almost never initiate combat. If they are brash or dense, then I'll make sure they act that way. Hopefully the game fully supports playing third person; I find that first person tends to put you in place of your character, almost a substitution ~which I find highly annoying usually.
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Damian Parsons
 
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Post » Fri May 13, 2011 5:06 am

I'm going to hold my palm over a lighter flame everytime I get hit by a fire spell.

now that is immersive!
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kevin ball
 
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Post » Fri May 13, 2011 4:34 am

I'm not planning anything special, I hope the game world and the story will be absorbing enough in the roleplaying aspect so I won't have to improvise too much. At least the first 500 hours or so :)
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Kortknee Bell
 
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Post » Thu May 12, 2011 6:32 pm

I will eat, drink, walk when there's no reason to hurry, sleep at nights, go everywhere manually and without fast travel, and basically try to make it as much of a hardcoe role play as i can.
i don't like the idea of permadeath however. it doesn't make sense to work on a player for months, make a mistake and die, and just throw away months of work.

same here im going to enjoy this game
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Ridhwan Hemsome
 
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Post » Fri May 13, 2011 9:51 am

Hard. Core.

Basically in line with OP
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Big mike
 
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Post » Thu May 12, 2011 8:07 pm

Same here. I installed mods on both Morrowind and Oblivion that require my character to eat/drink/sleep regularly. Seeing as how they added an optional "hardcoe" mode to NV, I don't see why they couldn't do the same for Skyrim.
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Javier Borjas
 
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Post » Fri May 13, 2011 8:54 am

I'm going to hold my palm over a lighter flame everytime I get hit by a fire spell.


Thats not immersive enough. I'm gonna set myself on fire everytime I get hit by a fire spell in the game. :flamethrower:

I need to feel what my character feels to get true immersion.

Oh, wait, I didnt get hit by fire, I got hit by a shock spell. Ok, so I'm gonna go plug my fingers into the electrical socket and electrocute myself. :shocking:

And what happens if I get attacked by a sword? Hmmmm, maybe /cutwrist. :dead:
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Philip Rua
 
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Post » Thu May 12, 2011 7:58 pm

I will roleplay, yes. Nothing hardcoe about playing all parts of the role. I will eat in the manner my character would etc, of course. I won't run around like crazy either, of course.

If the game isn't too difficult (which it probably will be) I will play with permanent death as well, naturally.
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Terry
 
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Post » Fri May 13, 2011 1:35 am

I will eat, drink, walk when there's no reason to hurry, sleep at nights, go everywhere manually and without fast travel, and basically try to make it as much of a hardcoe role play as i can.
i don't like the idea of permadeath however. it doesn't make sense to work on a player for months, make a mistake and die, and just throw away months of work.

Heh, I remember burning several character sheets upon death of my characters in PnP. Death was permanent, often for characters that had much more time, emotion, and memories invested than any cRPG.

If I buy it, then I will roleplay the PC as in all RPG's that I've played. (Whether the PC is assigned or generated), I will get the best idea of their personality, history, and motives that I can discern from what the game provides, and invent the rest if need be (which is a shame IMO if its needed).
I will then extrapolate their actions and interactions with the areas and npc's, based on their skills and abilities.

If they are a brute, then that is how they will behave in conversation and combat. If they are a thief, then they will be doing a lot of stealing ~if they get caught, and/or killed in the act... so be it. If they are not a thief, then they probably will never break into any non-public areas or loot any owned containers.

If they are the respectful sort, then they will not loot graves and tombs, and almost never initiate combat. If they are brash or dense, then I'll make sure they act that way. Hopefully the game fully supports playing third person; I find that first person tends to put you in place of your character, almost a substitution ~which I find highly annoying usually.

This appears to be how I play. Not so much the minutia of daily routine, but playing based upon what the skills dictate.

A small variation on the last part though, the view in cRPG's doesn't matter to me since I play them as a computer game (something to beat) rather than a RPG where I take on silly accents and throw dice at friends.
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Damned_Queen
 
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Post » Fri May 13, 2011 8:27 am

Hard core, but I need game mechanics to remind me.
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Lawrence Armijo
 
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Post » Fri May 13, 2011 5:50 am

I will try to sleep everynight, unless i'm in the middle of a dungeon or if i'm trying to finish a quest. Also, I will limit my use of fast travel and I will never travel at night.That's pretty much what I'm doing in Oblivion and it's just fine
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Rinceoir
 
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Post » Thu May 12, 2011 9:57 pm

If I buy it, then...


Did... did you just say if you buy it...... =O
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Travis
 
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Post » Fri May 13, 2011 11:53 am

How hardcoe will you be with roleplaying?


Not very much at all, really. My characters are mostly a pretty appearance plus a collection of skills & tactics I'd like to try out. Used as a means of experiencing the "world" that Bethesda's so good at making. A complicated chess piece to push around on the very pretty chess board.

Defining the character's personality & "alignment" will come from what dialogue and quest responses there are. Anything beyond that....... meh.


edit: thinking back, the only times I "slept" were when the game required it - i.e, for leveling, or for a "sleep in the Inn" quest. Plenty of Waiting, though.....
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Susan
 
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Post » Thu May 12, 2011 10:44 pm

I'll occasionally eat, drink, and sleep. And no fast travel. It's much more natural for your character to have breaks too. Even a hero isn't a machine you know that can just keep going and going from quest to quest without any pauses.

As it's so cold in Skyrim my Argonian is likely going to spend a lot of time napping near a fireplace like this:
http://i18.photobucket.com/albums/b148/ActionDragon/Oblivion/Hides-His-Fear/5.jpg :hehe:
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Breanna Van Dijk
 
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