How to justify the Daedric quests for a morally good charact

Post » Fri Jun 01, 2012 11:50 pm

considering their demi gods, why do they need me to kill puny mortal npc A or go clear out dungeon B? some of the quest were for the amusemant but some felt like they "needed" me which doesnt seem right at all.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Sat Jun 02, 2012 10:41 am

considering their demi gods, why do they need me to kill puny mortal npc A or go clear out dungeon B? some of the quest were for the amusemant but some felt like they "needed" me which doesnt seem right at all.

They're "above" all that petty garbage?
User avatar
N Only WhiTe girl
 
Posts: 3353
Joined: Mon Oct 30, 2006 2:30 pm

Post » Fri Jun 01, 2012 10:38 pm

"How to justify the Daedric quests for a morally good character?"

That is not possible.

"A strange game. The only winning move is not to play."

. . . if your morals get in the way, that is.
User avatar
Antonio Gigliotta
 
Posts: 3439
Joined: Fri Jul 06, 2007 1:39 pm

Post » Sat Jun 02, 2012 7:28 am

I just thought of a perfect solution for PC players. If you have to kill an innocent then go ahead and do so. Afterwords you can just use the console to resurrect them and feel much better! :D
User avatar
Robert Garcia
 
Posts: 3323
Joined: Thu Oct 11, 2007 5:26 pm

Post » Sat Jun 02, 2012 6:47 am

yeah but as a god who can bring back the dead, why would you need to worry about trivialities such as morality. :biggrin:
User avatar
roxanna matoorah
 
Posts: 3368
Joined: Fri Oct 13, 2006 6:01 am

Post » Fri Jun 01, 2012 10:07 pm

I took some leeway with lore and created a organization like the blades, which I called the Acquisitioners. They were secretly established by Tiber Septim to acquire any dangerous artifacts, deadric or otherwise, and then store them away from the world in a secret vault. Tiber Septim was the only one outside of the organization to know it existed. After centuries the Acquisitioners have slowly begun to die out because of their almost non-existent recruitment, leaving only 9 members left in the time of skyrim. It's the duty of an Acquisitioner to do whatever possible to acquire an artifact even if they must sacrifice something or someone to do so; because if they don't then all of Nirn may be put into danger.

Been watching too much "Warehouse 13?"

It was a decent show at first, but now it's bordering on the ridiculous.
User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Previous

Return to V - Skyrim