How long do corpses stay for (and max count)

Post » Sun Jan 17, 2016 3:23 am

In previous Fallout/Elder Scrolls games this has been unlimited. However, I noticed during the quest to kill the raiders at the Corvega assembly plant, some of the bodies had vanished after I'd killed some more NPCs there.



Does anyone have any more info on this?

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Schel[Anne]FTL
 
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Post » Sat Jan 16, 2016 11:42 pm

Camt swear it doesnt have a body count limit, but on my rig on max uktra settings, never ran into one.


All bodies in non settlement locations decayed only after time, not body count. Time was reasonably long - enough i coild fast travel back and forth multiple times to finish fully looting if i desired without a simgke corpse decaying. This has been true for me at least in every exterior and interior location that was not within or near settmemt borders.


Bodies in or near settlement borders - all bets are off. For me, sometimes they decay over time, sometime never - forcing me to use console commands (markfordelete) to rid myself of the bodies.
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LittleMiss
 
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Post » Sat Jan 16, 2016 7:10 pm

At a complete guess, I think it could be like in Skyrim where you have to be away from a location for a certain amount of time for them to despawn. The molerat bodies littering red rocket have only despawned once for me on a previous play through when I wasn't using it as a base so wasn't fast traveling there every 5 minutes.



On a side note. Has anyone noticed the flies buzzing around the molerat bodies in red rocket? I don't know if this is anything to do with a decay rate or anything or if it is just something molerats have anyway. Pretty cool either way.

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Portions
 
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