I only played UO for around 2 years (due to things like http://www.imanewbie.com/imatoons/ima01.shtml happening a lot) to my character.
Link is to ImaNewbie UO comic. Hilarious stuff.
Great comic series, I remember it well - and so true. Not even http://media.arstechnica.com/articles/paedia/gaming-evolution.media/ultimaonline-1997.jpg was immune to all the griefing. :lmao:
The first thing that ever happened to me in the game was that I got mugged and my starting gear was stolen. Now
that was a freeform MMORPG! Modern MMOs just feel like amusemant parks in comparison. I stopped playing UO when they split the world between PVP and non-PVP, actually - just wasn't the same afterward: the PVP servers were like warzones, and the safe servers were too docile. For me, the danger and chaos of the original Sosaria was integral to the game.
I was part of a community that built a frontier town in the wilderness, called http://deepwater.lemming.org/. Still one of the most satisfying gaming experience I've ever been part of: we had our own guards (who constantly had to deal with PKs and griefers), we made our own RPG quests and storylines, held festivals, traded goods, and one night we even entertained the king for a royal visit. Marvellous game.