I'm trying to make a .bsa with OBMM, but all it does is add the meshes and not the textures. I'm obviously doing something wrong, because I can't imagine that I have to go through and add all the textures one by one. I can't find any tutorial on the net that will show me what to do. Please help?
You need to mimic the Oblivion Data folder.
Create a folder and name it myBSA or something.
In that folder, create a meshes folder and a textures folder.
Put whatever meshes you want in the bsa in the new meshes folder.
Do the same with the textures.
Then select the myBsa folder when using OBMM's BSA creator.