» Fri Nov 18, 2011 4:06 am
Actually, Morrowind Graphics Extender does have a limited ability to get cells to be loaded in a seperate thread: Open mgeGUI, go to the "Morrowind.ini" tab, select "Thread loading" (actually, since I believe that particular tab just modifies settings in the Morrowind.ini that the game engine already supports, that's probably a built-in feature of morrowind.exe).
That said, that's not the same as a full multi-threaded game engine, but it may help a bit.