scn <scriptNAME>short talked ;; used if you want to force other greetings after an initial one or need a variable to determine what greeting is usedbegin onactivate playerif getdead != 1 && isincombat != 1 && player.issneaking == 0startconversation player specialgreetingelseactivateendifend
scn <scriptNAME>short talked ;; used if you want to force other greetings after an initial one or need a variable to determine what greeting is usedbegin onactivate playerif getdead != 1 && isincombat != 1 && player.issneaking == 0startconversation player specialgreetingelseactivateendifend