How to make pressure plate invisible

Post » Fri Apr 24, 2015 11:05 am

Greetings,

Need to make invisble/transparent pressure plates for skyrim for my mods. , that way I can place pressure plates that users cannot see. It is so silly the way it works now. we all just jump over them.

what I did so far:

a) using nifskope I added alpha channels to the nif file for the pressure plate after extracting it from the bsa. I know NOTHING about this. Just learned that adding an alpha channel will let me make it invisible? No real clue. Still not invisible.

B) someone said that painting the nif black would let the alpha channel thingy display it as transparent. so i found every nif section with color and chose black. At the end, I ended up with shiny black pressure plate!

I am an experienced scripter and have modded skyrim for 4 years.

But I am a TOTAL IDIOT with this topic of nif and dds files so assume I am somewhat [censored].

I have photoshop with dds plugin

I have nifskope installed. It scares me to death.

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Rex Help
 
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Post » Fri Apr 24, 2015 3:00 am

Did you try covering the trap with leaves or snow, as we would do in the real world?

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Campbell
 
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Post » Fri Apr 24, 2015 9:49 am

I need to use it in dungeons where there is no snow or leaves though your idea is cool. though I also have never seen leaves or snow in the creation kit, not as in a usable static that will not negate the pressure plate.. I also need to use it in a dungeon that is a necromancers den and magically protected. they need to be transparent.

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Killah Bee
 
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Post » Fri Apr 24, 2015 5:30 am

Okay, try this:

- open the object in the ck,

- locate the nif and click on "edit",

- right click on the textures in the textures list and then on "add",

- in the choice window, enter "nu",

- select the "nul texture" thing (I use this thing often and I'm unable to remember its name...)

Save and see if the plate still works in game. ;)

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Mrs Pooh
 
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Post » Fri Apr 24, 2015 1:06 am

I have made custom 3d pressure plate for my dungeon. The vanilla script attached to a vanilla pressure plate uses OnTriggerEnter() and OnTriggerLeave() events. So yu can make a trigger volume (which is invisible) and then attach to it the vanilla script.

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Lew.p
 
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Post » Fri Apr 24, 2015 1:36 pm

He he, yes indeed! :)

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Roanne Bardsley
 
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Post » Fri Apr 24, 2015 11:44 am

true enough. I wanted plates for two reasons:

1) ease of placement, less stress on mod. My mod is already a resource demanding creature, the less reesource demands i make of the game the better.

2) toying with making ALL traps in the game transparent.

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mimi_lys
 
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Post » Fri Apr 24, 2015 1:25 pm

http://www.gamesas.com/user/746657-ladyonthemoon/: nif objects can be selected in the creation kit when editing many statics, but not sear5ched for as forms. Where did you get the nif file from? What bsa file? I looked in the data folder and the one bsa file i extracted, skyrim.bsa, but no nul nif file at all....
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Michelle Serenity Boss
 
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Post » Fri Apr 24, 2015 4:33 am

In the object form, the nif is mentioned, just click on "edit" and you'll see it.

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Vicki Gunn
 
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Post » Fri Apr 24, 2015 2:24 pm

See here and look for "model": http://www.creationkit.com/Container

You'll have the same thing in the trap form. Click on "edit".

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FoReVeR_Me_N
 
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