Is it possible to have a cell Lighting template set to something dark (maybe BorderwallFarDark) with no other lights on except a fireplace, then when player trips trigger, torch lights come on and a different lighting template is used for the cell?
What I am going for is player enters room/cell it's all dark and dimly lit from just the fire place, once player hits trigger, entire room/cell brightens up and torches turn on. I have all working now torches and fireplace and trigger, but the Lighting template... if I use BorderwallFarDark it makes it nice and dark but I don't know how to change that to something else based on a trigger... or is there some other way to do this?