How to make summoned guards not sound like zombies?

Post » Sun Jun 19, 2016 5:28 pm

The only glitch left to get rid of for my soon to be released mod, is that the Civilian classes summoned guards make zombie noises. I even have them setup with the Guard voice, and they are not reanimated, and they are just regular Nords afaik, I didn't make these guards Draugr or Skeletons or anything like that. Somehow they are alive yet still make the zombie sound. I'm assuming it has something to do with humanoids being summoned by conjuration spells, yet I have no clue how to fix this. What is it that makes a summoned actor of a playable race make the zombie sound, and how can I get rid of it? Can I get rid of it without modifying the actual vanilla zombie sound somehow?



Can someone with some spare time please explain how I can go about curing these guards of their chronic Zombie sounds?

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Tarka
 
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Post » Sun Jun 19, 2016 8:50 pm

There's a dialog quest for undead, something like DialogGenericCommanded? Look at the conditions there. Basically having the "commanded" flag set on them from a conjuration spell will cause them to groan like zombies.

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NEGRO
 
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Post » Mon Jun 20, 2016 2:10 am


So thats how its done. Thanks

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Jennifer Rose
 
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