How do we make the bottlecaps now?

Post » Fri Nov 27, 2015 7:56 am

Now that good old" junk" isn't junk like the past games, what will be the best way to make bottlecaps? Frankly,I will be saving most of my junk for weapons,armor,and my settlements. :D

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carley moss
 
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Post » Fri Nov 27, 2015 8:33 am

Take those extra weapons you've scavenged, make them better, and sell them. Once you craft better weapons the pricing on said weapons go up.

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Patrick Gordon
 
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Post » Fri Nov 27, 2015 10:12 am

Homesteading brings wealthy merchants who wish for stability.

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Kayla Oatney
 
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Post » Fri Nov 27, 2015 9:54 am

Upgrading energy weapons from pistol variants to rifle/sniper variants will likely make sure you are set for life not too long into the game Im sure.

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jennie xhx
 
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Post » Fri Nov 27, 2015 11:11 am

never had a cap problem before so i'll just sell what i do not need and sell crafted stuff when i can

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djimi
 
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Post » Fri Nov 27, 2015 8:01 pm

Fall in love, get married and then pimp your spouse.

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Markie Mark
 
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Post » Fri Nov 27, 2015 5:29 pm

i think setelments will be the best way if u dont want to sell items anymore

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Aliish Sheldonn
 
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Post » Fri Nov 27, 2015 10:17 am

The junk is still there to sell, it's just going to be less of a black and white decision on whether or not to sell it.

Here's an example. Say you have a globe you found in some rundown classroom. You could sell it for an easy 5 caps or you could break it down for the screws you need to need to craft a rifle scope. Since every object in a game is said to have a use in crafting, the definition of "junk" in the context of making money has been complicated somewhat, but the old use is still valid.
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laila hassan
 
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Post » Fri Nov 27, 2015 12:23 pm

Teh junk is bigger than ever and being a paid dandy should be an option.

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Soraya Davy
 
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Post » Fri Nov 27, 2015 9:44 am

@OP.

Just drink every Nuka Cola you come across! You'll be rich! :)
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victoria johnstone
 
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Post » Fri Nov 27, 2015 9:59 am

taxes from your citizens! :P

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RaeAnne
 
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Post » Fri Nov 27, 2015 9:00 pm

Yeah, pretty sure I'll still sell plenty of junk. Just need to learn which ones are best to keep for parts, and which ones are better to sell. ("These four things will give me Screws. That one is common and expensive, that one is common and cheap, those two are rare. Hmmm.....")

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kirsty williams
 
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Post » Fri Nov 27, 2015 11:54 am

Erm... you shoot people in the face, take their stuff and sell it?

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Connor Wing
 
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Post » Fri Nov 27, 2015 12:43 pm

*slow clap*

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sam westover
 
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Post » Fri Nov 27, 2015 5:54 pm

Yes, you get most of your money selling expensive weapons explosives and ammo anyway, secondary is expensive junk.

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Laura Samson
 
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Post » Fri Nov 27, 2015 4:50 pm

the whole scaveging and crafting is optional, you can still hoard up in 300 + fision batteries and just sell them for $$$. If that doesnt work there are still scavenged weapons and armor, so plenty of stuff to pawn i guess.

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Tikarma Vodicka-McPherson
 
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Post » Fri Nov 27, 2015 8:28 am

I'm going to get my hands dirty in the real estate market. Looks like lots of prime locations can be renovated, and I'll charge wastelanders for room and board.

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Tammie Flint
 
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Post » Fri Nov 27, 2015 1:13 pm

I don't know, I just hope currency is very hard to come by.

For me, the harder currency is to get in Fallout, the better. New Vegas imo was too easy, but that's also because I'm a bit of a card player in real life. Just deepens the immersion for me that this is still a post-apocalyptic survival RPG.

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Aaron Clark
 
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Post » Fri Nov 27, 2015 4:01 pm

You have to drink as many Nuka-Colas as you can in 1 minute to win the $10,000 cash prize! But mostly scavenging.

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Rodney C
 
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Post » Fri Nov 27, 2015 8:57 pm

Somewhere between the time when the sum of my wealth is one bent tin can and when I have enough raw materials to rebuild the entire continent and fully equip 14 infantry divisions, I am going to start selling things.

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Kelly John
 
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Post » Fri Nov 27, 2015 10:07 pm

sell ammo you don't need (don't need 5mm ,when you don't have a minigun)

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-__^
 
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Post » Fri Nov 27, 2015 10:11 am

I think Todd said something along the lines of "You can run Brahmin Caravans" so I would assume that is one way to make caps, or transfer resources.

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James Potter
 
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Post » Fri Nov 27, 2015 9:48 pm

Just like the previous games, you have to scavenge a lot. There are probably going to be duplicate or useless parts you'll find to sell to caravans and traders. You can also kill plenty of raiders to make caps. I have been betting this suspicion though that if you make a settlement and you have wastelanders living there, they might have a town-pool sort of thing where you can have scavengers go out and find things to better the town. That's just a theory though.

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Enny Labinjo
 
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Post » Fri Nov 27, 2015 4:27 pm

Wonder if it will play into this..

On the globe scenario. I wonder if the materials the "Junk" gets turned into will be more caps than the original object. Like instead of selling the Globe for 5/10 caps the screws might be worth 15/20 caps. My opinion though. could be way different. :/

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dean Cutler
 
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Post » Fri Nov 27, 2015 4:22 pm

Drink bottled beer, collect caps. Its pretty simple.

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Amy Cooper
 
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