Strength= The PC is unable to move rubble which blocks certain paths (very high str required
to bypass rubble which leads to unique item locations.. 'certain paths require strength even beyond what a maxed str PC can achieve'). If the PC has low strength, they may seek assistance from a NPC or for large loads of garbage/rubble a crew of NPC's. Hiring these temporary helpers requires payment to the NPC/s by an hourly wage, additionally, the higher the NPC's strength
the higher his demand for hourly wage.
Perception= The lower your perception the more your gun target cursor moves around the screen. A very low perception of say, 1-3 will basically bounce around like a ball. A new perk will be introduced to slightly balance a character with low perception but at a cost. The perks name will be Addiction (basically the PC is able to concentrate better after using Jet but suffers from withdraws). A character with this perk will receive plus 2 perception for 5 mins upon using Jet but after the 5 min duration will receive severe withdraws and will now have -1 perception for 5 mins. Alcohol intoxication will temporarily lower all PC's perception (for sake of role playing).
Endurance= A player with low endurance will not satisfy women in bed (word will spread like wildfire) and the PC will also not be able to run long distances. Implementation of a breath bar, used to measure running distances, will drain faster for a player with low endurance. Drinks such as Nuka Cola and other liquids will now not only replenish some health but in addition the breath bar.
Charisma= Bring back and please even expand meaningful dialogue choices, ones that can completely alter our gaming experiences. For instance, if your charisma is low enough a PC will miss the opportunity to gain a unique NPC follower. Maybe even through in a fluff side quest for PC's with maxed CHA which would reward some sort of unique item.
Intelligence= Once again dialogue choices, please refer to FO2 for a great example... and please expand on what was achieved over 10 years ago...
I'll be back for agi and lck later.