How Many Dragons is too many?

Post » Wed Mar 09, 2011 9:35 am

1,167
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Robert Jr
 
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Post » Wed Mar 09, 2011 5:48 am

As long as they are difficult to beat. I sincerely hope they are a real challenge for any level of player character.
I want to look up and say "Oh no! A dragon!" and panic. Not look up and say "Oh, look. Yet another dragon" and yawn while I farm for dragon souls.
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chloe hampson
 
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Post » Wed Mar 09, 2011 8:46 am

38

1,167


42.

The answer to everything; life, the Universe, and everything; is always 42.

That includes dragons :).
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Jah Allen
 
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Post » Wed Mar 09, 2011 1:17 am

I don't really mind how frequent I encounter them I just hope they don't all end after the MQ is done like with the gates in Ob.
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Budgie
 
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Post » Wed Mar 09, 2011 7:49 am

42.

The answer to everything; life, the Universe, and everything; is always 42.

That includes dragons :).

I always though the answer was e :whisper:



Just kidding I know the reference, just making a math joke. :teehee:
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Soku Nyorah
 
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Post » Wed Mar 09, 2011 11:12 am

If each dragon unlocks one word in a shout, and each shout is built up of 3 words, and there is 20 shouts, we will se 60 Dragons in total.
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J.P loves
 
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Post » Wed Mar 09, 2011 2:34 am

I want enough so that I still have dragons to kill after the main quest. But I also want to exterminate them. Kinda like, I killed alduin, but had to deal with some stragglers. Because constantly fighting dragons would get annoying.

Furthermore, multiple dragons? You s'wit.

Kidding, I think it'd be a great idea to half to peel for my life.
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Krista Belle Davis
 
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Post » Tue Mar 08, 2011 10:05 pm

As long as they are difficult to beat. I sincerely hope they are a real challenge for any level of player character.
I want to look up and say "Oh no! A dragon!" and panic. Not look up and say "Oh, look. Yet another dragon" and yawn while I farm for dragon souls.
Exactly, the Difficult Setting from Easy to Hard shouldn't matter on these Beasts.

Dragons are suppose to be Big Strong and Tough, not One Hit Kill as if you are slaying 5 Ogres in 10 seconds flat. (Oblivion)
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Tania Bunic
 
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Post » Wed Mar 09, 2011 5:32 am

If each dragon unlocks one word in a shout, and each shout is built up of 3 words, and there is 20 shouts, we will se 60 Dragons in total.

Some shouts come from walls and carvings.
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CSar L
 
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Post » Wed Mar 09, 2011 7:45 am

Hard question. 25ish would be good for me. Maybe 5 others in the MQ that I have to kill. Also, regarding level/dangerousness... Well... Personally, I would like all the dragons to be around the same level/dangerousness, except they got different skills. Like some like their fire breath, others like ice, then some like to just beat the crap outta ya.
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lisa nuttall
 
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Post » Wed Mar 09, 2011 12:32 pm

I would like them to spawn, but not as random encounters. I'd like one to spawn randomly somewhere in the world every week or something to a maximum of 20 or so dragons in the world at a time (and spread out to prevent you from being mauled by 3 dragons at once. :P).

And as for difficulty, well, I want dragons to be a nearly unbeatable opponent at any level in game play. At level 100 I wanna be walking around slaughtering demon lords with one hit kills, then look up and see a dragon and go "Oh #$^&!!!"
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jessica breen
 
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Post » Wed Mar 09, 2011 2:42 am

The whole subject of "how many dragons should be implemented" is a double edged sword. Add in too many or an unlimited amount and we'll hear complaints of their encounters being too repetitive and boring. Add in too little or a finite amount and we'll hear from the other group of people (or the same) about how they want to fight more dragons. All I can say is "it is what it is" when they release and we find out exactly how they work.
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josie treuberg
 
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Post » Wed Mar 09, 2011 2:43 am

For me, one dragon is too many. In spite of some of my favourite games involving dragons, e.g. Dragon Age, Ego Draconis etc, I hate the things and would sooner never see one again. Bah.
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Add Me
 
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Post » Wed Mar 09, 2011 12:06 pm

In this type of situation, less is always the answer, because less leaves you wanting more, whereas more just bores you.


I like the basic idea Malavok expressed, with the different level of dragons, but with some twists:
Continuing with the Super Mutant anology:

* The "behemoth" dragons are very rare, maybe 5-6 the entire game, and you can encounter those anywhere on the map. These are the dragons that attack cities. These are the epic battles, the ones that'll make you reload saves, or run like a coward to the nearest cave. When the behemoth dragon shows up, should they be other dragons around, all other dragons fly away scared, just like other sharks swim away when a Great White swims by. You cannot expect to fight the behemoth and another dragon, or fight a behemoth dragon at a level lower than 10, and survive, period. These things are HUGE!. No re-spawn.

* The "overlord" dragons are rare, about 1/2-2/3 the size the behemoths. One spawns every 3 levels, anywhere on the map. May attack cities as well, but mostly small settlements. There is a chance you may fight 2 or more, depending on whether you found the spawning dragon when it spawns. May be the quests you take don't put you on the path of the overlord spawn.

* The "master" dragons aren't rare, but you can only find them far away from cities and settlements. These are 2/3s the size of overlords. They are all over the map, and after being killed, respawn on player level-up.

* And the "brute" dragons. These are 2/3s to 1/2 the size of masters. These dragons you can only find high up in the mountains, either flying outside or inside large caves. These aren't hard to kill, however, these come at you in numbers, no less than 3. These would be about the size of 1-1 1/2 NPC.

* Each dragon class has its unique texture/mesh. The mesh doesn't have to be wildly different, just small things like different size wings, tails, claws, etc...

* Each dragon class has a different fighting style: one attacks with claws in the air, one lands and attacks with its teeth, one spews fire...


This way, you get many dragons to fight in different situations/terrains, and with the variations in size, looks, fighting styles, where you encounter them, how you fight them, etc. you don't feel you are just doing the same fight over and over again every 2 minutes.. plus you get the entire gamut from most awesome battle epicness (behemoth) to plain hack-n-slash carnage (brutes)
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anna ley
 
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Post » Wed Mar 09, 2011 5:17 am

Well I don't want them to become an annoyance, every time I fight one I want it to be something exciting and epic. Not being as normal as taking a crap you know.
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Katie Pollard
 
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Post » Tue Mar 08, 2011 10:27 pm

I think ~100 is a good number, but placed in areas that are not exactly easy to get to, (if you were a dragon and could fly, would you camp out on a field while some nice high mountains are around)? And that there were a few varieties of dragons, so weaker dragons are easier to find/kill then the harder and stronger dragons.
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Bloomer
 
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Post » Tue Mar 08, 2011 11:24 pm

i kinda want dragons to be about as common as cliff racers were in morrowind.... that's not too often an encounter rate, is it? haha JUST KIDDING. that's precisely what they need to avoid. i think BGS described it well when they said dragons will be like the 'big daddies' of skyrim. in bioshock, you didn't fight an outlandish amount of big daddies, they were scattered so you wouldn't get overwhelmed also. i think they will be more or less like this in Skyrim. If anything, maybe a little less frequent than the daddies were in bioshock, just to preserve the tension the player will feel when they encounter one. eventually, with higher levels and dragon shouts, i'm concerned dragons will become a lesser evil in the game, and their infrequency will do nothing but preserve the fact that they are rare and majestic creatures; it wont be to protect the player from getting his butt kicked.
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Jason White
 
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Post » Wed Mar 09, 2011 7:36 am

This is actually a fascinating question. Where do you draw the line? Is 50 dragons just enough? Well, then how about 51? It's only one more dragon, after all. And if you're going to go with 51, you might as well go with 52. Or 53. And the more dragons you add, the less difference each dragon makes, so it gets harder and harder to draw the line.

I honestly have no idea how many dragons will be too much. I hope that the number of dragons will be determined in part by our playing style. For example, if we are really keen on hunting dragons and seeking them out whenever possible, we might see more. If we would rather fly under the radar (so to speak) most of the time, though, maybe we would see fewer.

As for how many dragons we might face at once... well, if dragons are truly the terrors that they are being built up to be, then any more than one dragon at a time would seem to be too much. In fact, I think one dragon should be too much at times--I don't want to be able to defeat every dragon I come across. It should be an epic achievement when I do manage to down one of the beasts.

Hmm. I guess my current feelings run toward fewer (but more powerful) dragons rather than more. Still no idea on even a rough number, though.
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Angel Torres
 
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Post » Tue Mar 08, 2011 9:32 pm

Yikes that sounds like way too many for my tastes I think maybe 30-40 would be more reasonable maybe even less, I know they're cool and all but I don't want dragons hiding behind every corner.
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Neil
 
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Post » Wed Mar 09, 2011 2:02 am

I agree dragons shouldn't show up every X hours, even lesser dragon encounters should be rare (I wanna see 8 flying drakes coming at me after 30 days of nothing and almost killing me than 1 dragon per 5 hours wasting my time trying to finish a quest).
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Eoh
 
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Post » Wed Mar 09, 2011 12:13 pm

51 dragons.
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Avril Louise
 
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Post » Wed Mar 09, 2011 10:55 am

This is actually a fascinating question. Where do you draw the line? Is 50 dragons just enough? Well, then how about 51? It's only one more dragon, after all. And if you're going to go with 51, you might as well go with 52. Or 53. And the more dragons you add, the less difference each dragon makes, so it gets harder and harder to draw the line.

I honestly have no idea how many dragons will be too much. I hope that the number of dragons will be determined in part by our playing style. For example, if we are really keen on hunting dragons and seeking them out whenever possible, we might see more. If we would rather fly under the radar (so to speak) most of the time, though, maybe we would see fewer.

As for how many dragons we might face at once... well, if dragons are truly the terrors that they are being built up to be, then any more than one dragon at a time would seem to be too much. In fact, I think one dragon should be too much at times--I don't want to be able to defeat every dragon I come across. It should be an epic achievement when I do manage to down one of the beasts.

Hmm. I guess my current feelings run toward fewer (but more powerful) dragons rather than more. Still no idea on even a rough number, though.


This is interesting. What if there was some way to seek them out. Somekind of rumour system or maybe a perk that allowed you to see some dragons on you map?
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candice keenan
 
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Post » Wed Mar 09, 2011 5:56 am

They should be uniques, legendary creatures.
a dozen of dragons is enough.

They shoulnd't respawn. (How many dragons could be born and grow up while I am on Skyirm?)
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Kathryn Medows
 
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Post » Tue Mar 08, 2011 8:45 pm

i think we should only encounter one dragon and that dragon's name is bruce lee
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Victoria Vasileva
 
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Post » Wed Mar 09, 2011 7:51 am

I do not want them completely removed from the gameworld after I have completed the main quest, so my preference is this, infinite Dragons but rarely encountered.
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BEl J
 
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