So not long ago I had a mod that was about 70% done, it was a mod allowing the player to be evil, it had lairs, new npcs, minions, character creation tweaks, a selective storyline, pretty much everything for a sinister character.
Here's the problem:
The computer I made it on got a nasty virus and the system was completley fried, including the mod. I am considering remaking it again, but I don't wanna put hard work into something that won't be used, so I am asking first if people would be interested in it.
In which case, here's what will feature:
New spells, abilities, powers and combat moves for evil characters.
Classes: Necromancer, Assassin, Manhunter, Fanatic and Berserker.
A new personal island, with minions, a ship (Yeah, it works.), and a war-room.
Tweaked storyline: The player may choose to kill Uriel Septim himself, thus cutting off the main quest and giving a villain reputation, or just going at it as usual.
Doom:
This won't be some bad mod where all you can do is to buff up your character to fight enemies and kill people (Or, well, the beta will be like that...).
Here you will be able to create various evil deeds to bring death to the people, including:
- The plague.
- A dark army.
- Undead beings.
- Riots.
- Some others may be added aswell.
Justice:
There will be knights of the nine guarding the streets aswell, and some of them may just hunt you down for what you've done.
(It won't be like in "Player Hunters Fame & Infamy", here it's based on the bounty of a crime, and the knights respawn.
New things:
I will add some new weapons, armors etc.
More people:
Random respawning npcs in the city, so that you always have fresh victims walking the streets, along with rival villains and other people who wants to both stop you and help you.
Other stuff:
Just to keep people curious, I won't mention everything.
And as mentioned, I've done this before, I just wanna know if people are interested in it, in which case I'll make it again. Even though like all mods, it may take a while.