I have exactly ZERO +7 wasteland outfits, 4 that give +5, 2 that give +4, and a lot of +3 and +2.
I put a special symbol before the name on my dwellers to let me know how much extra endurance they had while levelling up: a star if they had +7, a spade if +5, a diamond if +4, circle if +3 and dot if +2. Everyone else dies except for legendaries.
i have one + 7 luck lunchbox
one + 7 perception lunchbox
and about 30 total for all +5 SPECIAL exploration hat said i have a lot of +5 mix
3 week vault
200 resident
999 999 caps
55 explorer at the same time only 2 are full 10 special
I have zero +7E gear, one +5E gear, then a bunch of +4E, and enough +3E's for all my needs. I also add a "surname" to dwelleres training (I use LXE, 'X' being the level they trained E to 10).
But I don't feel I need "perfect übermensch". +3 suits are more than enough for dwellers manning resource rooms (13E total); that alows them to stand against almost anything. For wanderers, I give them rare or better +E suits, mainly to prevent them to switch a normal suit for the first rare they find.
"For wanderers, I give them rare or better +E suits, mainly to prevent them to switch a normal suit for the first rare they find."
That explains some things. I wondered why my Abraham Washington found and put on an Advanced Lab Coat @ 73 hours. I thought it was to fix Mr. Handy at 75 hours (which didn't follow him home, alas), but it was probably just the first Rare suit he found. I also wondered why my wanderers don't incrementally swap weapons; no Rares.
I only have 1 +5E suit and a bunch of +3E suits. Dwellers with Max End. at level 1 and +3E suit seem to be plenty strong at level 50 to handle anything they comes their way
1 - S
0 - P
0 - E
2 - C
0 - I
0 - A
2 - L
An expert lab coat would be awesome ..
Well, wasteland wanderers autoequip the best gear and weapons they find.
And as for gear, "best" means "the piece of gear that gives them a higher amount of +stats, no matter what they are", so, your wanderer will switch a "normal attire" (+3 total stats) for a rare (usually giving +5 total stats), and so on.
They won't switch gear with the same amount of +stats (so, if you wearing Film Fan +4P/+1L, wont change to +5E heavy wasteland), in that scenario will only switch to gear giving +6 total stats or more.