How many times will you hear <cue death music>

Post » Wed Dec 02, 2015 7:52 am

Simple question. Estimate on how many times you will die during your 400 hours of gameplay? :violin: I'd like to say I'm shooting for none and taking it 100% serious not to, but around 1000 might be more like it. MAX Difficulty, hardcoe mode (if applicable). :banghead: :vaultboy:

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Bereket Fekadu
 
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Post » Tue Dec 01, 2015 10:34 pm

mmm... maybe 100? I don't know. Most of my deaths don't come from anything other than me testing something out or messing around. "This looks like a fun cliff to jump off of." or "I wonder if that creature is good or evil?.. I'll just save my game here and then run up to it and see..... Arrrgggh.. evil!" *reload*. "ok, won't go over there right now."

It always feels like I die 1000 times but looking at stats in games that have stats it always turns out I die a lot less than I think I do... I also seem to kill a lot less enemies than I think I do. " I must have killed 500 people by now. ".. *KILL COUNT = 35*

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Joanne Crump
 
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Post » Wed Dec 02, 2015 10:33 am

Agreed, you're probably right. I too do alot of testing the waters only to find my legs blowing off, etc... but might try more of an immersive play the first time through (meaning trying not to die even once...yah that may be a lost cause. :D )

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K J S
 
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Post » Wed Dec 02, 2015 1:09 am

Going off my time in Fallout 3 and NV I would say most of my deaths have been due to my avoidance to using stimpacks unless I absolutely had to. Often times too late.

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Bek Rideout
 
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Post » Wed Dec 02, 2015 8:08 am

I would honestly like to say 0 this time round, but we all know that wont happen. But i will try none the less

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Madeleine Rose Walsh
 
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Post » Wed Dec 02, 2015 1:35 am

hopefully zero. I'm going for the hardest of hardcoe modes. If I die, I'm breaking the game disk and deleting the save data.

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Jessica Nash
 
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Post » Wed Dec 02, 2015 11:20 am

0... im going for charisma and intelligence and the first thing im going to do is get that perk that allows you to control monsters (and hope it works on deathclaws cus they are the main enemy you have to be afraid of) and then maybe have a deathclaw follower (if the max rank if the perk allows you to make the follow you like death thralls in skyrim)

if not.. ill just use codworth as my personal shield.. my character will be a scientist/robotics expert.. so it would only make sense to send the robot in first as robots can always be repaired (i know all companions are invincible and cannot die but at least with the robot it could make sense since robots can always be repaired while people cant)

by the end of the game im sure codsworth will hate me.. if robots had feelings anyways ;D
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Jack Bryan
 
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Post » Wed Dec 02, 2015 1:06 am

Thousands of times, if not millions. I actually play a mini game-within-a-game where I see how far I can go before my first death. Sometimes I can surprise myself and go quite a bit, but other times it's because I tried something stupid and the character suffers for it.
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Caroline flitcroft
 
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Post » Wed Dec 02, 2015 4:56 am

Control monsters? The animal friend perk never worked on creatures. I don't think you'll be telling any deathclaws what to do. And they've already said there were 12 companions. Can't imagine it's 12 + any animal you want. The perk probably works for a small period of time or a number of commands.

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Clea Jamerson
 
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Post » Wed Dec 02, 2015 7:13 am

Probably about 300

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Jonathan Braz
 
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Post » Wed Dec 02, 2015 2:29 am

1,000! Though usually I cheat and reload a save if I know the killing blow is on the way :o
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TWITTER.COM
 
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Post » Tue Dec 01, 2015 11:44 pm

In fallout 3 and NV, my deaths are usually from the varied stockpile of mines I've collected and the nuka grenade I drop while standingon said stockpile.
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Darian Ennels
 
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Post » Wed Dec 02, 2015 3:18 am

I'll lose after 20. I'm afraid to guess. Probably way over a 1,000.

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Leah
 
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Post » Wed Dec 02, 2015 7:49 am

Once for every mistake.

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Anne marie
 
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Post » Wed Dec 02, 2015 3:13 am

Eh, death happens, you make mistakes, step on a mine by accident, stand a little too close to an exploding car, run afoul a Deathclaw with less than adequate gear...I don't keep count.

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Rodney C
 
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Post » Wed Dec 02, 2015 8:09 am

None. Master of stealth.

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Nick Jase Mason
 
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Post » Wed Dec 02, 2015 10:13 am

i remember having maxed stealth, and alot of stealthboys and STILL getting caught in a certain cave with a couple certain deathclaws. Dont rely too heavily on stealth :P

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мistrєss
 
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Post » Tue Dec 01, 2015 11:38 pm

Usually Bethesda games are not that difficult, so i'll probably dial up the difficulty from the get go a bit and see how that works out.

I remember playing through Fallout 3 and hardly ever dying. Might also be due to the playstyle i adopted of being sneaky and picking targets off from a distance where possible. It is a pretty safe way of playing and if you're over your head there is usually enough room to back off, i guess i would've been punished a bit more if i'd played melee.

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Enny Labinjo
 
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Post » Wed Dec 02, 2015 12:21 am



there is animal friend as well as intimidation for humans and wasteland whisperer for creatures.. so if you want you can control anything.. id imagine it working like in skyrim where you can have a dead thrall risen from the dead as long as it was below your level (with some enemies like dragons being immune so maybe we might not be able to convince a deathclaw to help us as they are basically the dragons of fallout) with the exception that the enemy doesnt die in fallout just surrenders to you and does what you ask.
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^_^
 
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Post » Tue Dec 01, 2015 9:10 pm


Pfft says you I lead that legendary death claw right into a pile of mines

That legendary bloat fly though...
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Pete Schmitzer
 
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Post » Wed Dec 02, 2015 12:36 pm

I tend not to die a lot, so maybe a dozen or so.

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Javier Borjas
 
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Post » Wed Dec 02, 2015 9:24 am


Now that's the real "Ironman mode" :lmao:


What about it? two headshots with the AMR. From far enough that it wont hear me, then wait until it goes "it was just the wind", and then another one :hehe: Even easier since, unlike with the Legendary Deathclaw, the rest of the things in the cave are trivial and can be safely ignored.
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ruCkii
 
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Post » Tue Dec 01, 2015 10:11 pm

Depends on how much meta-gaming is required for the game. Sometimes these games set up ambushes or traps that if you don't know are there will kill you every time. Then after you know it's there you can easily avoid it. Skyrim wasn't too bad about it though so maybe FO4 will be ok.

However I'm not going to go through the entire game in sneak mode searching for traps everywhere, so something could get me sooner or later. From beginning to end of MQ I'll assume I'll bite it around five times.

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Danii Brown
 
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Post » Wed Dec 02, 2015 12:04 am

About.....under 100

Most will be due to violations of common sense and/or impromptu stupidity. What I like to call "Gavin" moments.

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Jade Barnes-Mackey
 
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Post » Tue Dec 01, 2015 8:48 pm

I tend not to die much, but that is only because I am a cautious sneaker that scopes out the terrain and withdraws if I think the odds too tilted in the NPC favor. It'll still happen though. Perhaps a couple of dozen times over the course of play.

And 400 hours? Hah! Over 1,700 hours on Skyrim and I see no less for FO4.

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Janine Rose
 
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