» Sat Oct 08, 2011 5:23 pm
Good question. Problem is, the sales totals may be taken from the retail stores buying them, as well as end users. Not sure how they track that. When Oblivion came out, the initial reaction was positive and I think that generated a lot more sales right out of the gate. I expect that same initial reaction to Skyrim. If it has problems, they wont' be discovered until folks have been playing it for awhile. So you couple a positive ground swell and the marketing...I think 6 million copies in the first week would be a good target.