How much brain bending is there?

Post » Tue Nov 29, 2011 2:41 pm

Howdy,

As this game was developed, it looked like it was going towards a nordic life simulator with fighting. WooHoo bee hives are in! I can smith gear!....erm...those aren't my things. Nor are flashy dual wielding finshers, and I'm a bit like Robinhood Daffy when it comes to game combat (I want my dice rolls! ;)

With that, I've seen some great posts praising the atmosphere of the world, somehting that I'd probably like; folks claim that it's different, alive, and intriguing. :thumbsup:

But

I'm still on the fence.

So

I'm wondering about the mental challenge. Are there plot and story twists, puzzles which require thought other than concerning timing or finding the puchbutton in the other room, moral quandries, quests that aren't hand-held?

Is the only mental challenge based in how to spend one's wealth or how to build one's character?

Thanks for any info,

Rumbly
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Aaron Clark
 
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Post » Tue Nov 29, 2011 10:08 pm

Yes there are puzzle's. Atleast I have come across a few in the main quest line. Not too difficult though.
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Tracey Duncan
 
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Post » Tue Nov 29, 2011 11:34 am

certainly moral quandaries with quests that are ambiguous (at least morally) are in, believe me friend its worth every penny
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Harry-James Payne
 
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Post » Tue Nov 29, 2011 12:54 pm

Er... kinda, a bit. Don't exactly know what you're expecting though. It's an improved version of Oblivion. Sounds like you have the bar set pretty high so you may well be disappointed. Skyrim is an awesome game, but don't be expecting writing quality of Tolkein. There are some puzzles that require... some thought. But at its heart it's still mostly a hack and slash RPG.
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Markie Mark
 
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Post » Wed Nov 30, 2011 12:49 am

Not a lot of mental challenge, other than if you make stupid choices with your money or PP you'll quickly hit a brick wall and be unable to clear any content.

The fun of this game is just interacting with it, it's so freaking cool.

It actually feels like you're walking around a different world with real people in it. There's flat out so much content in skyrim that it feels real. From the sheer number of places you can go, to events you can trigger, all the way down to the conversations between NPCs around you.
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Sebrina Johnstone
 
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Post » Tue Nov 29, 2011 9:20 pm

All fairly easy, the most complex i saw was a lever puzzle to open two doors, but that only took around 20 seconds.
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Kellymarie Heppell
 
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Post » Tue Nov 29, 2011 1:12 pm

The most complex puzzles are the ones that are right in front of you. There are many rooms where the combination was presented in the previous room. I think the puzzles are perfect, because I never linger without good reason but it always stimulates. The quests are high-quality, though there is a lot of dungeon clearing. Nothing is hand held unless you want it to be, you don't even need to use a marker if you don't want to.
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SiLa
 
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Post » Tue Nov 29, 2011 2:19 pm

Much obliged folks. Not what I wanted to hear, but what I expected :sadvaultboy:

Think I'll hold off on purchase for a while.

Grazie!
:foodndrink:
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Olga Xx
 
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Post » Tue Nov 29, 2011 11:45 am

More than Oblivion...
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leigh stewart
 
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Post » Tue Nov 29, 2011 11:08 pm

Just buy the game already. The most beautiful and unique game world ever created.
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michael flanigan
 
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