how much will the ammo affect your gameplay?

Post » Wed Sep 01, 2010 10:47 pm

i have to say i am really excited for this and its possibly the coolest thing on a video game ive seen in years as not only do i get to customise my play style with so many guns but i get to choose my ammo aswell its basically the only game ive seen this system in and i cant wait to try it but i was wondering what everyone else thought about this?
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Louise
 
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Post » Wed Sep 01, 2010 8:16 am

I'll be playing hardcoe mode everytime I will ever play New Vegas so ammo will play a big part. I plan to only carry the same caliber for my main weapon and back up weapon. Always have .22 rounds. The same caliber but different type will be welcome. It will not be like FO3 were I can have every caliber for every weapon.
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Imy Davies
 
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Post » Wed Sep 01, 2010 10:00 am

Not much, I'm an Energy Weapons, Explosives and Melee character.
EW has very universal ammo, no need for a lot of it.
Explosives, I tend to use grenades and mines alot which weighs 0.5 each.
Melee, what ammo?
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Grace Francis
 
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Post » Wed Sep 01, 2010 12:52 pm

Not much, I'm an Energy Weapons, Explosives and Melee character.
EW has very universal ammo, no need for a lot of it.
Explosives, I tend to use grenades and mines alot which weighs 0.5 each.
Melee, what ammo?


What if you can make custom energy cells and whatnot?
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Elizabeth Lysons
 
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Post » Wed Sep 01, 2010 10:07 am

What if you can make custom energy cells and whatnot?

I won't use the crafting feature too much.
Not that into it.
Not that into special ammo either.
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louise hamilton
 
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Post » Wed Sep 01, 2010 7:57 pm

I'll be playing hardcoe mode everytime I will ever play New Vegas so ammo will play a big part. I plan to only carry the same caliber for my main weapon and back up weapon. Always have .22 rounds. The same caliber but different type will be welcome. It will not be like FO3 were I can have every caliber for every weapon.

I think they took the .22 rounds out of the game.

I think 5.56 replaces ammunition for the Varmint rifle and any other .22 using gun.
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Rachyroo
 
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Post » Wed Sep 01, 2010 6:57 pm

I think they took the .22 rounds out of the game.

I think 5.56 replaces ammunition for the Varmint rifle and any other .22 using gun.


The Vault still has the .22 pistol and Silenced .22 SMG. If there's another .22 rifle I'll be happy.

On another Topic
The weapon being shown is the Silenced .22 SMG. It is integrally suppressed. The front grip, as some of you have noted, is using an odd animation. New stances are difficult to add, but the left hand grip is something that can be set per-weapon. We are looking into it.


Things might have changed since but I hope it's still the same.
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Jinx Sykes
 
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Post » Wed Sep 01, 2010 8:40 am

Ammo will be a large part of my game. I love the repair skill and plan to take full advantage of the reloading bench to make all sorts of ammo.
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Adriana Lenzo
 
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Post » Wed Sep 01, 2010 3:40 pm

I think it will be pretty important seeing as I can't carry 3000 or so rounds for every gun I'll need to make ammo count and find guns with the same ammo type.
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Alexandra walker
 
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Post » Wed Sep 01, 2010 8:11 am

If I'm playing hardcoe mode yeah it will affect my playthrough but on my non hardcoe playthroughs I'm gonna use every type of ammo there is :flamethrower:
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Daniel Lozano
 
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Post » Wed Sep 01, 2010 12:47 pm

Why is there an option for not using ammo in your gun? That, to me, makes no sence.
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Bethany Short
 
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Post » Wed Sep 01, 2010 2:21 pm

As a long time RPG fan, and one who looks at Fallout as more of an RPG than an FPS, I really love crunching the numbers to optimize how well my character does in combat. Custom ammo gives me even more numbers to play with. :fallout:
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Miranda Taylor
 
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Post » Wed Sep 01, 2010 10:47 pm

I'm going sneak and I'm going to be playing more of a sniper role so every round counts, and hand loaded rounds are bound to be far superior.
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Manuel rivera
 
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Post » Wed Sep 01, 2010 11:00 pm

I think they took the .22 rounds out of the game.

I think 5.56 replaces ammunition for the Varmint rifle and any other .22 using gun.

You're thinking of .223, which was never in the game anyway. .22 should still be in.
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Annick Charron
 
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