When I first came across the original cinematic of this game, I thought that it was going to be like nothing I'd ever played before. It seemed fresh, exciting, unlimited in potential. But the more I see gameplay, interviews, and articles on it, the more I question how original it was going to be.
For example, the much vaunted SMART system will probably be quite fun, there's little doubt of that, but hasn't it already been done before? What about Mirror's Edge? And I know that it's not an FPS, but what about Assassins Creed?
The crazy amount of customization is pleasant, but even the developers know not to call it new.
I don't know if any other game has done the same kind of body type system, but it is fairly common for games to force you to play class based combat, which I believe is basically the same thing (correct me if I'm wrong).
I'm really looking forward to May 17, but I'm also wondering if this will be as revolutionary as it's supposed to be.
What are your thoughts?
Its not just one thing that make it special its the combination of all its attributes. Of course it isn't a completely original game, its a continuation of SD's style of teamwork/objective driven gameplay.
SMART was in the works before Mirror's Edge and is completely different. ME is a parkour sim and Brink is an FPS with a new and interesting movement system.
How many FPS's have the insane amount of customization in both weapons and appearance?
Plenty of games have classes, most aren't aren't that important to the core gameplay. Body types combined with classes provides you many ways to approach this game.
The weapons aren't based on class which is great.
Also having bots is awesome, I mean awesome.
I wasn't aware that Brink was all about originality it is about all the awesome things in it.