how playable will Fallout 4 on the release day?

Post » Tue Dec 01, 2015 7:25 pm

I expect that the worst bugs I will encounter are the occasional visual glitches. My experience with Skyrim was really smooth. So much so that the horrible shadows in the game was something I thought was a true bug and not a problem inherent with the engine. I really hope that the shadows have been fixed for Fallout 4. Other than that, I got the occasional Loot CTD bug. I still get that from time to time when I play. It's bound to happen as I run a lot of mods. Hovering around 150+ right now but had a little over 200 a couple of months back.

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Katy Hogben
 
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Post » Tue Dec 01, 2015 10:24 pm

It will playable, but there is no guarantee you can finish it (could be some game-breaking bugs). It doesn't matter though, because they'll fix it soon. Just don't play too fast :hubbahubba:

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scorpion972
 
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Post » Tue Dec 01, 2015 1:31 pm

I've never bought a game on release day so this game will be the first for that. I'm ready to check it out now!

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Dalton Greynolds
 
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Post » Tue Dec 01, 2015 1:12 pm

We'll know when our baby floats out of his crib and his head starts spinning.
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evelina c
 
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Post » Wed Dec 02, 2015 1:17 am

It's Bethesda. It'll work when you turn it on. There might be some bugs later on in the game, but not at the very beginning or anything gamebreaking in the open world section.

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Tracy Byworth
 
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Post » Tue Dec 01, 2015 3:07 pm

Scary!
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Lily
 
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Post » Wed Dec 02, 2015 3:51 am

You can count on one thing: on release day some people will report game-breaking bugs; other people will report that they experience no game-breaking bugs at all.

It is this way with every game. Some people seem to run into bugs all the time, others seem to rarely run into any bugs at all. In other words: your mileage is going to vary.

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Liv Brown
 
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Post » Wed Dec 02, 2015 12:37 am

I can only speak anecdotally, but I've played New Vegas (under Beth's Q&A) and Skyrim on launch and nether games performance faltered.

Though people seem to sensationalize the bugs in Bethesda's games in the most lurid way possible...

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Gavin boyce
 
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Post » Wed Dec 02, 2015 12:46 am

I played Oblivion on release, that was fine. I played Skyrim on release, I ran into one bug but it was the PS3 version, so it's my own fault really. I played Fallout 3 and New Vegas very close to release and they were very good as well.

The way I look at it is that game this complex WILL have bugs, to expect otherwise is to expect Bethesda to be superhuman. The people that will run into these bugs are the ones that buy at midnight release and are aiming to complete everything within 24hrs (Red Bull lined up out the front door). At the pace I play games (maybe two hours a night) I tend to either have enough of a break to work around bugs (aka, it's not as annoying to backtrack an hour because I'm not "in the zone") or the above mentioned players have already found them before I get to that bit of the game and it's already patched (thank you Red Bull crazed obsessives).

Long story short: I have absolutely no reservations about buying Fallout 4 at release, it's going to be a blast!

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RUby DIaz
 
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Post » Tue Dec 01, 2015 1:22 pm

In my experience - very.

I got both F3 and NV in the first week and didn't have major issues, avoid 'Come Fly with Me' was highlighted I think to me but using multiple saves I was ok. As my play style is very exploration based as I ease myself into the story if some part of the game is initially broken, I can wait.

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Haley Merkley
 
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Post » Tue Dec 01, 2015 6:43 pm

I'm not too worried about game-breaking bugs (haven't had much problem in the past with BGS games), but I am worried about control options. Both Fallout 3 and Skyrim had keybinding issues at launch. As a left-handed mouse user, I NEED the ability to rebind all the keyboard functions to something I can use with my right hand.

Fallout 3 had some controls hard-coded and didn't remap properly (for instance, you could remap the key to open your Pipboy, but closing it stayed mapped to TAB). Some of these issues were eventually fixed in a patch, but it made the game awkward to play with a non-standard control layout for a long time, and some hard-coding of keyboard controls still exists to this day.

Skyrim didn't allow any keymapping to the numberpad (numbers were hard-coded as hotkeys), and had several hard-coded controls. It took a user-made config file hack to fix it. Some of it was eventually patched, but I'm not sure if all of it was (I still use the InterfaceHardCodedTweaks mod for my controls layout). It's pain in the ass--everything is hexadecimal code, it's not a user-friendly method to rewrite the bindings.

I'm a little concerned that they haven't improved on this from one game to the next. I don't want my first week with FO4 to be marred by hours of digging through game files trying to figure out how to fix the keybinding.

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Nims
 
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Post » Wed Dec 02, 2015 3:45 am

I expect it to be in late beta state.
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Sarah Knight
 
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Post » Wed Dec 02, 2015 2:53 am

yeah same for me, main quest was ok and some bug on some side quest, and ofcurse the Giant super powerful attack but it make it fun to deal with Giants.

i didnt have any major issue with any of the Bethesda game.

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Alyesha Neufeld
 
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Post » Tue Dec 01, 2015 5:00 pm

On ps4,it will be a broken mess :icecream:

Xbox One should run the best then PC

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Jennifer May
 
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Post » Tue Dec 01, 2015 6:36 pm

i have play so many game at the moment where keybind change so much that isnt a big problem when they hardcoe something

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sam westover
 
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Post » Tue Dec 01, 2015 10:17 pm

As some may know, I love Bethesda, but don't give them any slack when it comes to how buggy they make their games. I praise them when they do AWESOME, I come down on them HARD when they make buggy games, or even LIE and come down on them and will not let up.

That being said, Todd Howard has changed and didn't make any lies or promises as he did with Oblivion when it came to Skyrim. Now that we only had what an 8 month warning of the Fallout 4 being released and it took a long time to even acknowledge that Bethesda is making Fallout 4, the extra time for the game to be released, I am sure Bethesda is working really hard to make Fallout 4 less buggy on release. They always get a black eye (justifly so) for how buggy the games are on Day One. I think Todd and company don't want this so I would say this would be Bethesda LEAST buggy game on release.

Yes there will be bugs. Yes there will be game breaking bugs. It just will not be as bad as previous releases. I am only guessing and have no facts for this.

So the quality will be there. I will be SHOCKED if there is not. The game will be very playable at least on Xbox One/PS4. PC is a different story since all the combinations (different OS, different video cards, memory, chips, drivers etc) that for most will be playable but some will have issues that they can't play it.

If you are really concerned don't pre-order the game and wait a week to see if other people are having problems or not.

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Abi Emily
 
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Post » Tue Dec 01, 2015 1:32 pm

Yeah, they wouldn't have announced the game, if they didn't think it was solid.

There will be bugs, but I doubt there will be any game breaking bugs like save game issues.

And with all the DLC planned for F4, there will be a large dedicated team working on squashing any bugs from the day it goes gold.

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Lynne Hinton
 
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Post » Wed Dec 02, 2015 2:17 am

I've never played a single game on launch day that I found to be "unplayable" due to bugs. I can't even really say I've found many bugs in games. And the ones I have found were laughing points and then I got over it. Will fo4 be perfect? Nah. But something would have to literally happen to my hard copy disk in order for it to be unplayable. In that case, I'm driving to gamestop and throwing it at them and grabbing another, on launch day, and continuing to enjoy it

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Andrew Lang
 
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Post » Tue Dec 01, 2015 3:50 pm

I am sure the game will crash here a day there hopefully not as frequently as New Vegas. I am sure it will be playable.

What concerns me these days after some of the Skyrim patches is what will the patches break. 1.3 for Skyrim broke respawns and was never addressed by bethesda. I thank blackpete for the uskp animal respawn fix and bluedaniru if that's how you spell his name for the flora respawn fix.

Then there is also the issue of cell clean up and save game bloat. When enemies was killed their weapons and shields never cleaned up. Arrows also never cleaned up but was later fixed by bethesda thankfully.

These are the things that concern me.
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Siidney
 
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Post » Tue Dec 01, 2015 11:10 pm

I'll have it release day regardless (Gonna be pre-ordering it digitally), I assume it will be very playable, although i've never been able to get a Bethesda game opening day yet, but I've heard they have a lot of glitches and most of their games STILL have glitches even after years of being released, though they aren't game breaking or anything. Even if it has glitches galore I'll still truck through it regardless because I've been waiting for this game for 5 years....

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Soph
 
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Post » Tue Dec 01, 2015 5:44 pm

i play Oblivion, Skyrim, Fallout 3 and Fallout NV, i didnt run to any breaking game bug, yeah i find alot of minor ones, like i kill someone and his body fly on the sky or go under the floor, but nothing that prevent me from keep enjoying the game.

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Tina Tupou
 
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Post » Tue Dec 01, 2015 6:20 pm

Quite frankly, I think the amount of hate BGS gets for bugs is ridiculous. I've been playing their games since Morrowind on PC and the Xbox and have never run into any major issues. Have there been some bugs? Of course, but nothing game breaking or downright outrageous. The PS3 was an exception to the rule because the architecture of the system was absolutely idiotic. The PS3 was a terrible console to port games to which is why the X360 always received better reviews with multiplatform games. Of course, with the nature of how large and ambitious a BGS title is, there will be some bugs and people will complain regardless.

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Keeley Stevens
 
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Post » Wed Dec 02, 2015 1:51 am

if skyrim is anything to go on fallout 4 will be nearly unplayable for almost a month but eventually with patches it will be slightly buggier than the xbox one version with the occaisional lag spike. seriously though it almost seems like bethesda has a personal vendetta against playstations with there track record.

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herrade
 
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Post » Wed Dec 02, 2015 1:25 am

I am in no rush for Fallout 4. I expect to wait until mid November, or maybe a few days earlier.

I don't expect any bugs on initial ship that will keep me from enjoying the heck out of the game.

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Dalley hussain
 
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Post » Tue Dec 01, 2015 8:04 pm

Bethesda had a ton of trouble getting their games to work on the PS3, because the architecture was so different; particularly, they had to really work around the PS's split RAM. PS4 doesn't have this problem, so chances are good Bethesda games won't svck for Sony this gen, but we'll see.

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Elena Alina
 
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