You don't know what you're talking about and no game works that way for 10-15 years, that really shows you don't know what you're talking about.
First is that THERE IS a bug with quick saves and auto saves not being overwritten, I've restarted the story to see if the save issue would resolve, but it was still there after 12 minutes of gameplay. Not hours but twelve minutes. This is a game stopping bug and needs to be fixed fast.
Second, I've played about 86 hours of Fallout 3 just using quicksaves and autosaves with ZERO problems so I don't need to read all these people preach about hardsaves. All the other games I've played I never had problem with quicksaves, games that had them that is.
And again this is a serious bug. Yes hardsaves work, but what will happen is that 8 out 10 people will forget to hard save for lets say and hour of gameplay and their game will crash, so now since the autosaves don't work they have to repeat that hour of gameplay. We shouldn't put up with these compromises, its a feature in the game that should work properly. Plus who really wants to repeat X minutes of gameplay throughout the game on consistent basis, you never know when you system will crash from something like a power outage. This game uses the same engine, its not build from scratch, hell this is just Fallout 3 version 2: It looks a little more shiny edition. Its the same game people.
If you people want to turn off your autosaves in games then thats your business. Don't try to cover up a major bug with excuses, I like the convenience of autosaves. If you like the 5 seconds it takes you to pause the game and hardsave then go ahead and do it. Its juts if you hard save often throughout the hours of gameplay those 5 sec build up probably to an hour of paused game. I'd rather play that hour. Yes i think that hardsaves should stay an option in games (like they are), I think its a waste of time to tinker with them every ten minutes.