How do I reduce the amount of Reflected light?

Post » Fri Dec 19, 2014 7:49 am

A http://i.imgur.com/L0WakLG.jpg I made reflects too much light. Any ideas on how to fix that? Do I need to export a different normal map? Do I need to use a different Cube Map?

I chose Tangent Space http://i.imgur.com/ZMbd0xH.jpg. From here http://i.imgur.com/hw5BHDP.jpg I chose Convert To Tangent Space Normal Map, 4 sample, Unchanged, Normalize was checked, Average RBG.
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