» Wed Apr 06, 2011 6:53 pm
If you want to REALLY remove an item, any item in the MOD not just objects, you can use FNVEdit or TESSnip from FOMM.
Load the MOD, find the thing you want to delete. In FNVEdit right-click -> Delete, save with ctrl-S or save when exiting. In TESSnip select the item then click menu item Edit -> Delete, you have to explicitly Save in TESSnip.
Save the MOD. Open in the GECK again to check that you have gotten the result you wanted.
In the GECK, after modifying a MOD, I always change something minor then change it back to cause the MOD to be marked as changed. Then I save the MOD in the GECK just to be sure all the records are properly saved. Maybe not necessary since FNVEdit and TESSnip should properly save a MOD but I do that on the rare chance that something is maybe not quite right.