How satisfied are you? With Official trailer?

Post » Thu Nov 26, 2015 4:34 pm

Lets be totally honest here, Were not going to be happy until we get the game installed and running on the game device of our choice, until then were totally at the mercy of the Developers who are going to teas the heck out of us until it it ships/DLes

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gemma king
 
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Post » Thu Nov 26, 2015 8:12 pm

And some of us, not even then. :blink:

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Rob
 
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Post » Thu Nov 26, 2015 12:35 pm

Pete is not a bad guy nor is he an arrogant person. He was nice enough to answer a few development related questions posed by some twitter followers like 5 years ago and for his efforts an unceasing flood of comments, jabs and immossible to answer questions have plauged his handle ever since. Cut him a little slack, he is #betwittin.

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Bedford White
 
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Post » Thu Nov 26, 2015 6:21 pm

My pants actually got tighter when I watched the trailer. I'm so hyyyyyyped for it now. I haven't been this excited for a game in a long time. I'm totally going to replace my aging 5 year old PC so I can turn the eye candy up to orgismic.

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Schel[Anne]FTL
 
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Post » Thu Nov 26, 2015 2:49 pm

Call it a language issue then.

"I'm not spending any time or energy caring what they think" sounds completely contemptuous of anybody who has concerns about the look of the game.

And I'm not exactly bowled over if he was nice enough to tell me that Skyrim on the PS3 would be just as stable as it would be on other platforms when it was pretty obvious after launch that wasn't the case at all (and indeed, never became the case, really.). He was "nice enough" to lie to customers like me to get our sixty bucks before getting back to not spending time and energy caring about what we thought.

Maybe he is a nice person if you know him in person, but every time I've seen him talk to customers having issues/concerns with Bethesda's products on Twitter, he comes off as a complete jerk who can't even pretend like there's a reason he should care that their products aren't functioning as they should.

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Sharra Llenos
 
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Post » Thu Nov 26, 2015 8:35 pm

I am unsatisfied because I WANT MOAR! (I am actually satisfied)
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Kristian Perez
 
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Post » Thu Nov 26, 2015 6:25 pm

I satisfied with the long awaited official announcement, but not with a trailer.

However i think upcoming E3 game-play demonstration won't disappoint me.

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Marta Wolko
 
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Post » Thu Nov 26, 2015 9:30 pm

I actually don't mind the graphics all that much... but that vault door looks like an abomination.

The trailer was all right (excpet for the voiced protagonist reveal that ruined it), but by Bethesda standards it's terrible. The Skyrim trailers were 10 times more epic.

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Bedford White
 
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Post » Thu Nov 26, 2015 10:43 am

I'm satisfied that we have an announcement and can pretty much expect the game this fall. I am also unsatisfied with some of the contents of the trailer such as the possibility of playing yet another vault dweller, having a voiced protag, androids, being a part of a family. The power armor, rebuilding and graphics are very nice though.

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Alba Casas
 
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Post » Thu Nov 26, 2015 10:19 pm

Now that you mention it, "epicness" was actually the last thing I looked for in the trailer, even knowing Bethesda's styler for trailers it didn't even cross my mind. I was kinda hoping for something more slow with a bit of mystery and that eerie wasteland feeling the series almost always has had. Instead there was a plucked turkey.

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Jaylene Brower
 
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Post » Thu Nov 26, 2015 1:46 pm

The content and the presentation of the trailer was pretty fine. The technical aspects of it all were abysmal. Other open world games already look better. Zelda Wii U looks better, but that's in a league of its own anyways. Nothing like striving for realism with same ol' Gamebryo animations. I refuse to have my immersion killed again.

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Catharine Krupinski
 
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Post » Thu Nov 26, 2015 9:24 am

Icky Feral Gouls

... a texture variant mod by Porscha

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Siidney
 
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Post » Thu Nov 26, 2015 8:45 pm

I am very satisfied with the trailer I love the german shepherd in the trailer! I'm so hyped for the game!
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Jessica Thomson
 
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Post » Thu Nov 26, 2015 9:56 am

Music choice was meh, dog textures were bleh (so flat), I didn't like how it was so 'war' centric (because [fallout] is about life development after the war and not the war itself). Everything else I liked and all but the last thing I mentioned can be changed.

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Nicole Kraus
 
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Post » Thu Nov 26, 2015 5:24 pm

they did a great job

pre paid/bought 2 games for Xbox one will upgrade to the collector's when announced

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HARDHEAD
 
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Post » Thu Nov 26, 2015 2:14 pm

I've probably watched the trailer 50 times now as I've tried to formulate an opinion, I'll start with the positives:

I like the shift in aesthetics, the variegation gave fallout 4 a distinct look from the abject gloom in fallout 3.

The redesigned deathclaw and protrectrons look excellent IMO.

Some of the environments looked beautiful, specifically the scenes with the deathclaw (draw distance looked good on the destroyed pylons), the crab in the sand and the dog under the bridge.

The implementation of airships is interesting and not an option I expected. Which serves to reify the general focus on advanced technology and rebuilding of society potentially, with the latter being something I've sedulously advocated.

What I dislike:

Reliance on fallout tropes, super mutants, power armour, vaults are all the cynosure of the design philosophy, as it was in fallout 3...

The guy in the trenchcoat is most likely an android, while I advocate advanced technology and rebuilding of society, android technology should not be possible in the fallout universe.
At least not to the risible advancement of harkness, who believed he was human and functioned as such, even shaving and bleeding.

Voiced protagonist may limit dialogue and writing as everything wrote for the PC now has to be recorded (presumably twice for each six).

Graphics underwhelemed, Fallout with all of it's hype and Bethesda with all of it's purported talent and money shouldn't be releasing a game that is objectively inferior graphically to the witcher 3, a game with less hype, a publisher with less money and a game that is released at least 6 months prior to Fallout 4.
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Ronald
 
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Post » Thu Nov 26, 2015 5:55 pm

Witcher 3 didn't have to deal with nearly every single item in the game world being moveable, and with havok physics, either.

Its not exactly hard to make a graphically superior game when the game world is nearly 100% static props. This has ALWAYS been the case when compared to games like TES, Fo3, or NV, where graphic fidelity is traded off for the power needed for such levels of world interaction.

Furthermore, one could also make the same claim that the Witcher 3, a game that came out in 2015, has no excuse to look graphically inferior to Crysis, a game from 2007, yet it still does anyways. Hell, most games still look worse then Crysis.

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Ian White
 
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Post » Thu Nov 26, 2015 12:36 pm

Very, i loved what i saw.
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Lyndsey Bird
 
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Post » Thu Nov 26, 2015 7:11 pm

I thought it served well as a reminder of what past BGS Fallout experiences have been, while informing potential new players of what the Fallout world has been about. Doesn't say much for the future though, which was probably intentional. The real reveal happens in 8 days.

I'm still wondering if Fallout 4 is going to be a re-tread of Fallout 3. Right now it feels like some sidestepping is going on.... I'm OK with the game remaining true to it's foundations, but all I see right now is a city similar to DC that kept a bit more of it's color and architecture after the day the bombs fell... I certainly hope there is more to it than that.

I'm just grateful the game as finally been announced.

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Sylvia Luciani
 
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Post » Thu Nov 26, 2015 10:22 pm

Totally satisfied. Absolutely loved it. It almost gives me that crazy-excited feeling the Fallout 3 Teaser gave back in the day.

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Crystal Clear
 
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Post » Thu Nov 26, 2015 9:51 pm

Hey good to see you, sir. I haven't posted around these parts in a couple of years. You remembered my skeletons :)

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Cesar Gomez
 
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Post » Thu Nov 26, 2015 2:25 pm

Anyone with doubts or a problem with a voiced protagonist, should play Arx Fatalis in the interim, and get a feel for how it affects a first person RPG. While the English is off, and the RPG only supports a male character, the actual handling of dialog it is pretty well done.

  • http://www.gog.com/game/arx_fatalis
  • http://store.steampowered.com/app/1700/
  • http://www.gamesas.com/forum/149-arx-fatalis-general-discussion/
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Carlitos Avila
 
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Post » Thu Nov 26, 2015 4:41 pm

I like the trailer and the more I see it, the more I love the graphics. Can't wait till next sunday. This week is going to be the worst. :ahhh:

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Svenja Hedrich
 
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Post » Thu Nov 26, 2015 9:52 am

its incredibly vague and secretive like almost all Bethesda trailers but its nothing that cant be solved by taking screenshots and digging around in them for info over all im satisfied but patiently waiting for more info and screenshots to look through.

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Cathrin Hummel
 
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Post » Thu Nov 26, 2015 11:17 pm

GameXplain needs to cover this series as it develops.

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sas
 
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