I have waited 5 years for this game and I am satisfied for now, but I wanted to know how satisfied you guys are with the official trailer?Are you happy from what you have seen?
I have waited 5 years for this game and I am satisfied for now, but I wanted to know how satisfied you guys are with the official trailer?Are you happy from what you have seen?
It's an announcement trailer so it tells little of the overall scheme and none of the (possibly) more nunced stuff, but it is bloody awful.
I'll wait for the E3 stuff to reveal something more worthwhile.
I've waited and waited, it's finally here. I'm more than satisfied!
More than enough. I wish they would have told me more about the story and why we're in this setting (Boston) but I guess we'll have to wait for E3.
I'm only unsatisfied because I don't know more about the game yet. Other than that I liked the trailer and the feeling of seeing a new fallout.
I loved everything except the dude dweller. I would've prefer if it was a female cat, with a dog on a leash.
Kidding.
No but I would love it even more if they could do the same trailer but with the female vault dweller.
Very satisfied, though I still think Fallout 3's trailer was better.
https://www.youtube.com/watch?v=iYZpR51XgW0 <-- this is perfection, 10/10. F4's trailer is close, like 8/10.
Honestly, I'm just happy it's finally announced.
Really? Why did you think so?
I thought it was great. I loved the juxtaposition between the pre-war and the post-war environments, and I'm super excited we'll get to play a least a little bit in the pre-war setting for real, and not a simulation. I've always wanted a Fallout game to use an interplay between pre-war and post-war memories and environments. It would be neat (if our Vault Dweller really is a pre-war preserved popsicle) to have interactive flashbacks as you explore the wasteland, remembering a location as it was, and then seeing it as it is now, as they showed over and over again in the trailer.
Theme-wise, I liked it a lot. It played up the drama, had great set-pieces and backgrounds, and I actually loved that it appeared to be created using in-game assets. (Look at high-res screenshots and you can see jagged transparency maps on some texture assets like the leaves on the ground and the pamphlet on the table, or the lack of any SSAO.) It looks beautiful to me, and gives me hope all the focus went on making the world and environments as large as possible.
They could have reran that same footage and I would have been just as blow away as I was then.
I liked the screenshots of the game itself but hated the presentation. The dog thing felt kinda uninspired and it really just lacked the special touch Skyrim's trailer had. The Skyrim trailer was the height of Bethesda marketing prowess imo. It wasn't possible to withhold hype after watching that, even if you had low expectations prior to watching. That trailer also showed off new mechanics like dual-casting and Thuum, while the Fallout 4 trailer left us hanging. E3 can't come quickly enough!
I'm actually glad they left us hanging with the trailer. It just gets me more excited for E3!
It looked cheap, recycled and insipid to me. The music was also bad. The music was generic and... well, bad - the greates offender there (as a mood creator). The setting they set out to provide looks alien (both to the setting and generally). The recognition parts (the dog and the flashbacks) in the beginning felt flat and hasty and uninteresting. I'm not one to complain about graphics, but there were these moments that reminded me of Toy Story or Lego Land; and the quality of the montage was uneven (some pieces like the beach and the brahmin scene looked high definition; but then the dog in the house and eventually the PC, and the flashback scenes, looked like they were from another game completely. Not to mention that the whole flasback scenery looked as if it was straight from the 50's (with token powerarmor and a vertibird) as opposed to the possible 2077 as idealized in 50's, there was no "future" there, just a stagnated idyllic 50's suburb. That last one is admittedly a bit nitpicky, but it did ping my eye.
I dunno. Nothing about it ticked me in the right way in the context of it being a Fallout trailer. It was just a generic trailer of "any game".
I liked the color pallet, the music (the song in the beginning and certain parts of the music in the rest of the trailer), the USS Constitution, and I think the dog was pretty well animated.
But the trailer was very one step forward, two steps back for me in a lot of ways. Absolutely nothing indicative of gameplay, the character speaking, and other things like that svcked out a lot of enthusiasm.
While being hyped to the roof I think nothing will ever come close to Skyrim's first gameplay reveal trailer.
To be fair, I don't think we've ever seen indications of a 2077 future in Fallout. EVERYTHING we've seen of the setting from ruins, clothing, B&W TVs, vacuum tubes, etc. has shown the setting to BE the 1950s with robots and atomic SCIENCE!
I think that was a consequence of the graphics actually being in-game assets and graphics. The scenes you mention are all from a distance, allowing the textures to shine, and the other scenes are close up enough we can see normal maps and texture compression, as well as some polygonal edges on assets and characters.
They also appear to be using a slightly desaturated color palette for the post-war scenes, and a warm saturated palette for the pre-war ones.
I think it was only a video announcement of the game to come and I've waited long for that, so I liked it. It gave me the Fallout feel and made my heart race a little for what's to come. No concrete details, no feel of what the game will be like. No promises, no inkling to much except a few maybes.
Just a video to remind my soul of just how much I've been waiting on this game and how thirsty I am to hear news about it and hopefully be pleased enough with the news to play it.
As if I wouldn't at least take it for a spin at least once just to be sure and just because I'm a Fallout fan from way back when.
But for an announcement video, it was fine.
I was fine with it personally. For a first reveal trailer, it certainly showed more then Fo3's or Nv's first reveal trailers did. No attempt to [censored] the playerbase with some CGI trailer that means nothing, just "here's some shots from the game".
I don't exactly like the SUPAH COLORFUL! 2077 flashbacks, but I can understand what they were trying to do thematically, and it works IMO.
The post war graphics look pretty good, not some super Crysis 3 level stuff, but its good enough for an open world game.
I was impressed with all the new tech that was visible in the trailer, if even for a second.
-Improved lighting engine.
-Actual transparent and reflective surfaces.
-Rain seemingly not clipping through stuff.
-Trees actually swaying in the wind.
-Colors beyond puke green, piss orange, and grim grey.
I also liked some of the new designs for things such as power armor and deathclaws, both look big, bulky, and scary, like they should.
Graphics looks horrible, but visuals never was Bethesda's games strong point. At least they did'nt tried to fool us with target renders and later show us downgraded version like CD Projekt did with The Witcher 3. At least in that point Bethesda is doing a honest work.
No, I don't think we have. It still managed to lack in the "future" part of things to me. As if the 127 years from 1950 didn't bring forth much at all. I think that's a wasted opportunity. But it is how it is.
Unique to this forum at least (well, apart from few other individuals). It was a "Fallout trailer", but it didn't look much like one to me, or a very poor one at best.
It sounds like you're saying that I need to play this game with a telescope to enjoy how things look.
"They only look bad if you're close to them, so just never go near anything and you'll love it!"
Even shots that aren't distance or close ups don't look that great. The models of the Vertibird landing and the crib both look way too smooth and devoid of details, especially if the crib is important enough for the trailer to get such prominence in it and the Vertibirds aren't going to be a one time thing.
Yes, I think the trailer has a lot of replay value