At the risk of sounding revolutionary
based on this map
http://skyrim.wikia.com/wiki/Skyrim_Wiki
if you go west -> you enter high rock
if you go south west -> you enter hammerfell
if you go south -> you enter cyrodil
if you go east -> you enter morrowind
if you go north -> you enter the sea and beyond..
Why not just do that ?
the whole freaking continent
Ever since Arena and Daggerfall
I hoped they would do the whole thing, whith each province the size of daggerfall
and as much randomness as Diablo II + Diablo I + Daggerfall combined
and all the features of Total War and Mount and Blade (on-horse and on-dragon combat)
the technology is there, just do it
if they're greedy, then just sell each province or city a certain amount $
if they feel generous, sell the whole thing at once
and charge for updates, as if it's Microsoft Word
Elder Scrolls 2011
Elder Scrolls 2012
Elder Scrolls 2013
Elder Scrolls 2014
Elder Scrolls 2015
Elder Scrolls XP
Elder Scrolls Extreme Beach Volleyball
Elder Scrolls XXX (Rumble Roses XXX)
Elder Scrolls Diablo Limited edition (add on where Diablo rampage in the TES world)
That would be a lot more fun than buying separate games and playing one tiny province at a time
It breaks immersion
Oh, and yes, what was really annoying first time I opened the editor was realizing everything was a tileset, yet they didn't built a random engine using it. It would have been amazing to have maze like giant daedric dungeon
Myself I'm not a big fan of "handcrafted scenes" I think a good programmer can create a good decorator program
Diablo II sure prooved it, at least for dungeons (exteriors svcked)
I say if you got the tech, use it