How should the series end?

Post » Fri May 13, 2011 10:25 am

How about after f4 or f5 reboot fallout 1 and 2.
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Rebecca Dosch
 
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Post » Fri May 13, 2011 1:37 pm

How about after f4 or f5 reboot fallout 1 and 2.


No don't redo Fallout one and two if thats what you mean. FO4 and FO5 staying on the West to Midwest and expanding what was started by FO1 and FO2 would be great.
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Stace
 
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Post » Fri May 13, 2011 4:23 pm

Fallout does not need to make the main character a "Vault dweller". I like the idea of exploring how society develops in the different areas with all of the crazy ideals factions have.


I agree, Fallout is a wonderful opportunity to theorize how societies develope in a post-apocolyptic enviroment. It should not be limited to "emerging from a vault and enter Mad Max" cliches.
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Yvonne Gruening
 
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Post » Fri May 13, 2011 8:18 pm

Easy.
Do the the story in North America.

The point is: What story?
There is no connecting "story".
There are small things like Shady sands>NCR>dikes.
But there is no "story".
So how are they suppose to wrap up the story, if there is no story?
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RAww DInsaww
 
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Post » Fri May 13, 2011 6:35 pm

The point is: What story?
There is no connecting "story".
There are small things like Shady sands>NCR>dikes.
But there is no "story".
So how are they suppose to wrap up the story, if there is no story?


I'm not quite sure if your following what I'm saying.
I understand what your saying, and agree, but, as the OP said the series will eventually become "stale" one day, and it will need to be refreshed.
The canonical story will be commonplace and boring, and the best way to solve this is by taking the series elsewhere. Giving the consumers new canon, fresh story.
The canon of Fallout is what attracts people. The shadow government. The Vault project. These kind of things. People don't get into the series because they wanna find out about a new democracy in the wasteland (even if there are those who find it interesting, it's the creation of the democracy that grabs people) They are attracted to the story of how the wasteland came to be, and everything surrounding it. That's why D.C. was such a great launching point for the rebirth of Fallout. It was a new location so people new to the series could hop right in, and the answers could all be found for why everything was what it was (with it being the Capital of the old America, meaning so many important locales could be found on the game map.)
Things like the NCR and the Legion may be fun for fans of the series, but they aren't what will attract people
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Anna S
 
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Post » Fri May 13, 2011 12:47 pm

The point is: What story?
There is no connecting "story".
There are small things like Shady sands>NCR>dikes.But there is no "story".
So how are they suppose to wrap up the story, if there is no story?

Possibly the best thing I'll read all day today :laugh:
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Vicky Keeler
 
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Post » Fri May 13, 2011 12:50 pm

Easy.
Do the the story in North America.
Then, once the series needs to be refreshed, take Fallout to Beijing, London, Paris. Wherever. And let us learn about what was happening with those societies behind the scenes in the days leading up to the Great War, and how their societies rebuilt afterward.

Then it will loose everythign that makes "fallout" Fallout you know....No Vaults, not pre-war companies like Vault- Tec, West Tec, and so forth. No Super mutants, no BoS, no NCR, basiclly no anything we have seen of have back ground on now. Also no 50's prewar landscape as well.
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Avril Churchill
 
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Post » Fri May 13, 2011 8:15 pm

Then it will loose everythign that makes "fallout" Fallout you know....No Vaults, not pre-war companies like Vault- Tec, West Tec, and so forth. No Super mutants, no BoS, no NCR, basiclly no anything we have seen of have back ground on now. Also no 50's prewar landscape as well.


Whose to say other nations didn't have things similar to project safehouse?
Heck, what if other countries secretly employed Vault-Tec?
Some factions would be virtually gone, yes (although BoS expeditionary forces to certain nations doesn't seem far out of the range of possibility in the FO Universe) but you'd still have things like Ghouls, and other critters, and each countries own respective radioactive monstrocities.
I love America, it's my country, and I'm glad the series is here, but to see how things turned out in the rest of the world doesn't seem like a bad idea when the time comes that the series needs to be injected something new, or face death.
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JR Cash
 
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Post » Fri May 13, 2011 11:38 am

Then it will loose everythign that makes "fallout" Fallout you know....No Vaults, not pre-war companies like Vault- Tec, West Tec, and so forth. No Super mutants, no BoS, no NCR, basiclly no anything we have seen of have back ground on now. Also no 50's prewar landscape as well.


I doubt it, Fallout is about how the world recovers after complete nuclear devastation with a retrofuturistic fashion. Vaults, Vault-Tec, BoS, and all of that are a part of one area. We still have yet to find out what happened in other places like China or Europe or even the USSR (Is the USSR in Fallout?).
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Maria Garcia
 
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Post » Fri May 13, 2011 5:12 am

I'm not quite sure if your following what I'm saying.
I understand what your saying, and agree, but, as the OP said the series will eventually become "stale" one day, and it will need to be refreshed.
The canonical story will be commonplace and boring, and the best way to solve this is by taking the series elsewhere. Giving the consumers new canon, fresh story.
The canon of Fallout is what attracts people. The shadow government. The Vault project. These kind of things. People don't get into the series because they wanna find out about a new democracy in the wasteland (even if there are those who find it interesting, it's the creation of the democracy that grabs people) They are attracted to the story of how the wasteland came to be, and everything surrounding it. That's why D.C. was such a great launching point for the rebirth of Fallout. It was a new location so people new to the series could hop right in, and the answers could all be found for why everything was what it was (with it being the Capital of the old America, meaning so many important locales could be found on the game map.)
Things like the NCR and the Legion may be fun for fans of the series, but they aren't what will attract people

Hmm, got it.
Well, it could be easily fixed if Bethesda didn't have their utterly ridiculous "The series must move forward!" crap.
I mean, there could be two prequels presented near DC in order to give some more backstory to it.
There are tons of places in the entire north american content just sitting there waiting to be exploited for the Fallout Universe.
But yeah, if they keep going forward with the series then it will become too civilized.
I on the other hand don't want the series to re-boot with Fallout 1 again nor do I want them to change country cause the series will lose it's Americana feel.

So uhm....
To Bethesda: For [censored]s sake this isn't The Elder Scrolls, the series doesn't HAVE TO move forward in time! Or is it too much to ask that you actually keep check on what happened in the Fallout universe and when it happened so there is no inconsistencies?
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Alexis Estrada
 
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Post » Fri May 13, 2011 10:50 am

If we jump another 40 years I plan on killing a puppy..

I think this game should have an ending to the series, Preferebly FO4 or 5, And then go back in time for spin-off games, Such spin-off games like Tactics and etc.
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Laura Ellaby
 
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Post » Fri May 13, 2011 1:27 pm

I doubt it, Fallout is about how the world recovers after complete nuclear devastation with a retrofuturistic fashion. Vaults, Vault-Tec, BoS, and all of that are a part of one area. We still have yet to find out what happened in other places like China or Europe or even the USSR (Is the USSR in Fallout?).


USSR is in fallout and it would be really cool to see it but the game would turn into RPG metro 2033. I think Devs need to include more references to other places for now.
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Holli Dillon
 
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Post » Fri May 13, 2011 6:15 am

Then it will loose everythign that makes "fallout" Fallout you know....No Vaults, not pre-war companies like Vault- Tec, West Tec, and so forth. No Super mutants, no BoS, no NCR, basiclly no anything we have seen of have back ground on now. Also no 50's prewar landscape as well.

Fallout has built a reputation, you could easily build that same reputation using new factions in new countries.

Whats to say other companies did not build vaults. Everyone would have had the same idea they likely would not have been a stupid social experiment adn it does no even make sense that thats what they are in America. Whats to say RoboCorp adn international company does not ahve a presence internationally. It is an internationally company. Your right there wont be any recognisable factions but there were no recognisable factions when Fallout first came out. I did not even know about the NCR unitl Vegas so to say you need to have a factor of recognisability is nonsense because then people would never do new things. Your point is illogical.
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Scott
 
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Post » Fri May 13, 2011 7:30 am

Fallout has built a reputation, you could easily build that same reputation using new factions in new countries.

Whats to say other companies did not build vaults. Everyone would have had the same idea they likely would not have been a stupid social experiment adn it does no even make sense that thats what they are in America. Whats to say RoboCorp adn international company does not ahve a presence internationally. It is an internationally company. Your right there wont be any recognisable factions but there were no recognisable factions when Fallout first came out. I did not even know about the NCR unitl Vegas so to say you need to have a factor of recognisability is nonsense because then people would never do new things. Your point is illogical.


Before the Great War the world was going to Hell. Other counties could have vaults but not on the same scale as America. America being the richest nation. Europe is at war with itself, China is being over run by Americans and Mutations. Africa and South America I can't see being able to build vaults on the same scale as America same with Australia.

Also why would other counties have crazy vaults experiments? They also have Enclave? America is the only one with FEV and it was top secret.

Yes Fallout can rip off the vaults and the Enclave and say Germany or Chili did the same but thats just lazy and stupid IMHO. Other parts of the world such as Central Asia can have mole rats and deathclaws because ones America let loose in China can spread as well as Ghouls caused by Radiation can be anywhere.

Still other nations across the oceans would not have Super Mutants and they would most likey not have an Enclave type Vault project going. Having other BoS like Factions would also be a rip off to me. PA is American no other nation had it.
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Marie
 
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Post » Fri May 13, 2011 10:24 am

So say the game was set in France it would mean:
No power armor.
No super mutants.
No deathclaws.
No molerats.
No Gecko's.
Little to no energy weapons. (They were american correct?)
No vaults from the Vault-Tec company.
No Enclave.
No BOS.
No Legion.
No NCR.
No FotA.
No Khans/Vipers/Jackals/V15.
No West-Tek.
No jet.
No stealthboys. (American design right?)
No Poseidon. (Again, American right?)
No Vault Boy.
No Pip-Boy.
No Zax.
No holodisks. (I'm not entirly sure about this one, might be an international technology.)
Little to no robots.

Erm... Is there more?
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Manuela Ribeiro Pereira
 
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Post » Fri May 13, 2011 4:32 pm

So say the game was set in France it would mean:
No power armor.
No super mutants.
No deathclaws.
No molerats.
No Gecko's.
Little to no energy weapons. (They were american correct?)
No vaults from the Vault-Tec company.
No Enclave.
No BOS.
No Legion.
No NCR.
No FotA.
No Khans/Vipers/Jackals/V15.
No West-Tek.
No jet.
No stealthboys. (American design right?)
No Poseidon. (Again, American right?)
No Vault Boy.
No Pip-Boy.
No Zax.
No holodisks. (I'm not entirly sure about this one, might be an international technology.)
Little to no robots.

Erm... Is there more?



Pretty much, all but the mole rats and deathclaws, its possible they could have made it from China to France. I am not sure about holodisks. Having a fallout in France or any nation not boarding America would just feel odd. It would svck to see a faction thats clearly that nations BoS/Enclave/Legion or what ever but without the PA, Energy weapons and lore set up form the last games and fallout bible.
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Cash n Class
 
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Post » Fri May 13, 2011 7:06 pm

Pretty much, all but the mole rats and deathclaws, its possible they could have made it from China to France.

Depends on when the game is set though.
If it's set like in 2277 like FO3 then they would have have 200 years to migrate to the west over the continents.
But if it's set in 2128 then it would've been 51 years.
A little too early for them to show up in France.
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lucy chadwick
 
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Post » Fri May 13, 2011 7:42 pm

Depends on when the game is set though.
If it's set like in 2277 like FO3 then they would have have 200 years to migrate to the west over the continents.
But if it's set in 2128 then it would've been 51 years.
A little too early for them to show up in France.


Fair enough but would Beth Reboot Fallout set in another part of the world other then North America and go back in the timeline? Even then would it be a fallout game without the Factions and Tech of current fallout? I don't feel it would.
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Charles Weber
 
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Post » Fri May 13, 2011 11:32 am

So say the game was set in France it would mean:
No power armor.
What if they were allied with America? They could have bought some.
No molerats.
Why not?
Little to no energy weapons. (They were american correct?)
They are weapons like any else, and guns are still made in Europe today.
No Poseidon. (Again, American right?)
Just like there's no McDonalds outside America.
No Zax.
No holodisks. (I'm not entirly sure about this one, might be an international technology.)
Little to no robots.
I don't think there was some kind of a dark age going on in Europe prior to the Great War.


Fallout outside America would still svck, though.
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Roberta Obrien
 
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Post » Fri May 13, 2011 12:51 pm

America had no allies no one did. Poseidon Energy is iconic and the last company to drill for oil. They built the Oil Rig of FO2. Energy Weapons were new before the Great War thats why there is so little variety. In a way there was a dark age in Europe, for the world really. EU fell apart. No resouces left or running low which caused the fighting. Major over population, so its safe to say things were pretty dark for Europe.
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Mrs Pooh
 
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Post » Fri May 13, 2011 4:51 pm

What if they were allied with America? They could have bought some.

Keyword being "if".

Why not?

Cause Molerats was made pre-war by USania by using FEV, which other countries did not have.
Since USania was at war with China they sent them over to destroy their agriculture.
Hence, no Molerats in France.

They are weapons like any else, and there are still guns made in Europe.

But Energy Weapons were an american design.
Other countries "could" have bought design documents for them, but would USania really want to give other nations an upper hand that only they currently got?
And Europe was engaged in the Resource Wars.
Do they really have the money to buy these documents?
Do they have the resources to produce them in a significant number?
If they did, EW would still be incredibly rare.
Laser Rifle would be like finding a fatman in FO3. (Which there was like 8 of right?)
And Plasma Caster would be like finding the alien blaster.

Just like there's no McDonalds outside America.

As far as I recall, Poseidon was a USanian company.
Since the world was very tense and eventually lead to full scale war I don't see why Poseidon would contract other countries, and Europe was getting really poor nearing 2077, so they probably did not have the money to contract them.

[EDIT]
Wikia had this: "Easily the most powerful energy company in the world prior to the Great War, Poseidon Energy was an umbrella corporation with its fingers in virtually all known forms of renewable and non-renewable power sources, so long as they remained profitable."
So... "As long as they remained profitable" =/= France.

I don't think there was some kind of a dark age going on in Europe prior to the Great War.

Robots were designed by Rob Co. A USania company.
Again, Europe was falling to pieces, they would not have the money nor resources to buy this technology and produce it in a significant mass to make an impact.
Of course, there "could" be robots, but like EW, they would be so incredibly rare due to the resource wars.

Even then would it be a fallout game without the Factions and Tech of current fallout? I don't feel it would.

Me neither.
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Charlie Sarson
 
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Post » Fri May 13, 2011 8:28 am

Isn't also the famed M72 Gauss Rifle made in Germany according to the lore?
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Christina Trayler
 
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Post » Fri May 13, 2011 2:14 pm

Isn't also the famed M72 Gauss Rifle made in Germany according to the lore?

Yup, but it was designed by using electro magnetism.
...
Maybe we could have a Gauss Weapon skill there since there might be more weapons of it's kind.
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Damian Parsons
 
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Post » Fri May 13, 2011 7:03 pm

So say the game was set in France it would mean:
No power armor.
Could be some new kind of power armor, european brand or prototype.
No super mutants.
Yep, no super mutants.
No deathclaws.
Probably not.
No molerats.
Hey, we have mole rats, don't we?
No Gecko's.
And lizards too?
Little to no energy weapons. (They were american correct?)
I correct you. Gatling Laser in Fallout 1,2 was made by H&K, a german brand. The Plasma Defender aka Glock 86, Glock is an austrian brand. And the Gauss Rifle, although not considered an Energy Weapon before, it's of german design aswell.
No vaults from the Vault-Tec company.
Could be an european equivalent.
No Enclave.
Could be an european equivalent, like remnants of European Commonwelth politicans, or of the government the game takes place.
No BOS.
No Legion.
No NCR.
No FotA.
No Khans/Vipers/Jackals/V15.
There'd be other, new factions which would be their equivalents. A faction with fetish for tech, a slaver faction, a democratic faction etc., of course not rip-offs of the ones in USA! But similar goals.
No West-Tek.
Could be an european equivalent.
No jet.
There'd be other drugs
No stealthboys. (American design right?)
No Poseidon. (Again, American right?)
If Poseidon drilled for oil, and there was a lot of violence in the middle east because europe fought for the last drops, maybe Poseidon were drilling for it and there'd be some connection down there?
No Vault Boy.
No Pip-Boy.
There'd be something else for those, but I'd like if they would stay somehow since they are iconic.
No Zax.
Could be an european equivalent.
No holodisks. (I'm not entirly sure about this one, might be an international technology.)
I do hope that holodisks were international
Little to no robots.
Why wouldn't Europe use robots before the war?

Erm... Is there more?



America had no allies no one did. Poseidon Energy is iconic and the last company to drill for oil. They built the Oil Rig of FO2. Energy Weapons were new before the Great War thats why there is so little variety. In a way there was a dark age in Europe, for the world really. EU fell apart. No resouces left or running low which caused the fighting. Major over population, so its safe to say things were pretty dark for Europe.

I picture a Fallout game taking place in Europe would be very dark and grim, as indeed you said, they were in a kind of dark age. A few Energy Weapons, as I said above, were developed by germany and austria. And who is to say that no other country/government had prototypes or that they developed it after the Great War aswell. And as I also said above, maybe Poseidon were the ones drilling for oil in Middle East for the European Commonwelth, during the Resource War.

I see hundreds of ways Fallout could fit in an european wasteland, only thing that would lack would be that american 1950's culture and feeling with commie fear and pro-nuclear, although europe had it's 1950's feel aswell, and we also tried to copy some pieces of american lifestyle because back then we thought you were awesome, helping us in two world wars and all (now in the Fallout universe, it was Europe who were greedy for oil in the Middle East, haha!)
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Dj Matty P
 
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Post » Fri May 13, 2011 4:10 pm

I say Fallout should end eventually, but the ending should be the last game so it stands out and isn't undermined by a prequel. I say if they run out of space in America, move it to Canada...

I have an idea for the ending (although it might not count as canon). Here it is:

"America never became one country again, forced into (insert number here) pieces by 300 year old nuclear fire. Eventually resouces started to run low and the New United Nations broke up only seven years after it began. on October 23, 2377, exatly 300 years after the Great War a new one began, lasting only fifteen minutes. The damage was much worse percentage wise. only 0.000003% of the people alive in America survived the first attack. With three years all human beings were dead."

If Independant Vegas under House is canon:

"It was only Robert House's determination to survive, not just longer than every man but through every nuclear war. He survived as the ruler of a ship of thirty people who eventually colinized a planet millions of lightyears from Earth. With it they brought the legends of the Vault Dweller, Chosen One, Lone Wanderer, Courier, and (whoevers next). Now a nuclear war has destroyed that planet as well, the year 2948, 20 years ago might have be the last for humanity. If it weren't for our Vault, Vault 13. Because war, war never changes."

-Find out narrator is teacher in another Vault 13-
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Alex Blacke
 
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