Lets say I start this (after sitting):
Debug.sendAnimationEvent(Game.GetPLayer(), "IdleWriteTableChairEnterInstant")
How to stop it, because non of these work:
Debug.sendAnimationEvent(Game.GetPLayer(),"IdleStop") Debug.sendAnimationEvent(Game.GetPLayer(),"IdleOffsetStop") Debug.sendAnimationEvent(Game.GetPLayer(),"IdleChairExitStart") Debug.sendAnimationEvent(Game.GetPLayer(),"bleedOutStop")
Any help wouldbe nice...