I have some NPCs I've created but they seem to be fleeing almost immediately after my player engages them in combat. I have the NPCs aggression and confidence set to 100, they belong to a faction with disposition set to 100 as well. However, after only one or two strikes, they immediately start fleeing. I know this can't be that complicated because other bandits, etc seem to fight to the death. Why are the ones I've created fleeing so quickly?
I thought maybe other mods were affecting things but as soon as they start fleeing I run a "getav confidence" on the NPC and it shows it's still set to 100.
I've searched a bit but couldn't find any solutions that seem to help.