How strong do you feel about Morrowind-only mods?

Post » Tue Jul 27, 2010 12:47 am

We're not allowed to repackage and offer Bloodmoon resources for download.

Good thing you said that! So, I can't just chuck in 2 or 3 objects from Bloodmoon, and call it Morrowind only? Is that completely unauthorized?
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Rhysa Hughes
 
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Post » Tue Jul 27, 2010 5:49 am

This is a good ol' coin with two sides and will never land clearly on either.

On the one side, it is entirely reasonable to expect a fully patched, 1.6.1820 GoTY installation. Half a decade since release, there really isn't a reason anyone should use an archaic version. If this was at all related to tech support, the answer would be a flat "require GoTY", no point troubleshooting bugs that've already been fixed.

However, there are people who don't have it. For those too lazy or uninspired, eh, that's their deal. Those who can't afford it or just can't find a copy, that's reasonable.

The bottom line, IMHO, is that if you need it, you should use it. In this case, you might be able to toss in two look-alikes you can find on PES or some community resources and skip the requirement. For just 2 objects, that's not really a clear necessity. However, if you need Trib/BM script commands, then you have to require support.

While there's no reason to make a mod GoTY just cause you can, there's no reason at this point to go too far out of your way to make it not. MGE and MWSE both require GoTY, and both are widely used and pretty popular. Most people do have. If you need it, use it, but if you don't, well, don't. :)
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Solina971
 
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Post » Tue Jul 27, 2010 3:15 am

If you spent all that money on GOTY and didn't like my mod, I'd suggest you actually play those expansions before you jump into the refund line.
I could reimburse you for your losses, if scat and vulgar gestures are considered currency in your country. Thanks for checking it out, though.


lol best reply ever
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teeny
 
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Post » Mon Jul 26, 2010 8:44 pm

Personally, I think the idea of restricting yourself to Morrowind.esm resources these days is silly. Everyone owns GOTY. Everyone.

Indubitably!
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John Moore
 
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Post » Mon Jul 26, 2010 10:18 pm

I try to stay minimalistic. Most Mods i make don't rely on vanilla stuff anyway. so for example why making a race Mod with Bloodmoon dependancy?
Of course it depends on what mod i'm working on. some scripts need functions which are only available in Trib or BM.
in dagoth jeff's case i would either spare the two meshes at all or release two versions - one with the meshes and one without ( less eyecandy but still playable)

but i think "get GOTY or do't play it at all" is the wrong attitude.

Indubitably!


The problem is that there are still people who can't find a GOTY copy in stores anymore. But to be honest:
There is ALWAYS a way to obtain them if they want to. Steam offers the GOTY for 19.90€ ( ~25 US$ ).
That is not that much, even a child can save 25 bucks in a couple of months. look for some income, ( wash neighbours cars, mow lawns, etc ).

i don't want to encourage anyone in anything, but unfortunately it is a sad but irrefutable fact that there is one last option to obtain GOTY or the expansions which is - at least in my oppinion - not worth the trouble.

so everyone could get them if they really want to. but those who don't even wantto get them: it's their problem.
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Bellismydesi
 
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Post » Mon Jul 26, 2010 6:51 pm

In general my philosophy is do whatever the hell you wanna do and forget about what other people want, think, and so on. Its not your responsibility to cater to everybody. You aren't being paid enough to care about everybody and what they want and or think. ;)

+1.

If you think including something from Bloodmoon will enhance the feel of the mod, do it.
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Eilidh Brian
 
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Post » Mon Jul 26, 2010 10:25 pm

If you are going to use Tribunal and Bloodmoon resources, do it. 99% of all new mods require them anyway. Even essential mods/tools like MPP, MCP and MGE requires the add-ons.
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Theodore Walling
 
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Post » Mon Jul 26, 2010 7:57 pm

Just some observations about the meshes you are intending to use.

BM_contain_corpse_01.nif is the skeleton mesh that is hanging upside down correct? First of all the textures for that are not included in Bloodmoon they are included in Morrowind, and the mesh itself is made from the stock skeleton mesh.

Key_Daedric_01.nif is the Daedric Key used in the Hircine Quest correct? Although the mesh is new the textures again are from Morrowind and not included in Bloodmoon.

Although the disscusion is whether or not to include Expansion dependency because of two meshes there is an alternative.

The skeleton corpse can be made using Morrowind resources and NifSkope and the Key is a simple object that can be made in a modelling program, you could always request that a kind modder make suitable alternatives that can be freely redistributed but obviously still require Morrowind (for the Textures). Its a simple request and at the minimum would not require very long to acomplish.

Just an suggestion and an alternative to Expansion dependency.

Sy
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sunny lovett
 
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Post » Mon Jul 26, 2010 11:26 pm

Good thing you said that! So, I can't just chuck in 2 or 3 objects from Bloodmoon, and call it Morrowind only? Is that completely unauthorized?
Yeah. This has been a pretty big problem in the past, especially when oblivion came out and people wanted to swap resources between games. It simply isn't allowed. The worst that could happen is your mod gets taken down until you repackage it without the bloodmoon resources, but it's really not worth the hassle of eventually getting caught I am sure~.

EDIT: Psy is right. In fact, there may already be resources for keys lying around, and editing the Morrowind.bsa skeleton mesh would be very very easy.
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Red Sauce
 
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Post » Mon Jul 26, 2010 7:52 pm

Thanks, forumites of the greatest game ever.
I'm kinda leaning towards editing them, for a Morrowind-only.
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Charleigh Anderson
 
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Post » Mon Jul 26, 2010 9:13 pm

No excuse to not have Bloodmoon and Tribunal by now. You can't say you love Morrowind and Bethesda and then neglect TWO WHOLE ENTIRE EXPANSIONS. I mean, come on, skip going out to a restaurant one evening and go order the GotY or expansion packs off of Amazon.

EDIT: I'll use TB or BM in my mods without hesitation. Too much effort to keep it MW-only, which is why I ended up dropping MW/MW+TB/MW+BM support from many of my mods.
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Rachel Eloise Getoutofmyface
 
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Post » Tue Jul 27, 2010 7:09 am

Glad I read this thread. I was about to release some copies of Tribunal sound files in a Morrowind-only mod. Don't want to get my hand slapped! :)
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TASTY TRACY
 
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Post » Tue Jul 27, 2010 4:18 am

Glad I read this thread. I was about to release some copies of Tribunal sound files in a Morrowind-only mod. Don't want to get my hand slapped! :)


Neither the Telvanni or the Hlaalu would care if you violated some meaningless copyright law.

just sayin
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Logan Greenwood
 
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Post » Mon Jul 26, 2010 4:20 pm

Perhaps nobody would notice, but that's not the point. Bethesda has given us modders a policy of mutual respect and we should always try to live up to that -- if we're making a mod and use a modified Bloodmoon resource, the mod should have a Bloodmoon dependency.
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Justin Hankins
 
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Post » Mon Jul 26, 2010 11:53 pm

Perhaps nobody would notice, but that's not the point. Bethesda has given us modders a policy of mutual respect and we should always try to live up to that -- if we're making a mod and use a modified Bloodmoon resource, the mod should have a Bloodmoon dependency.

I agree with this. Its bad policy to use resources from one of the expansions, but not require the expansion itself. The GOTY edition is like $20...and if someone can't afford $20 then I really don't know what to tell them.
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Sammie LM
 
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Post » Mon Jul 26, 2010 9:15 pm

Neither the Telvanni or the Hlaalu would care


I think the post was meant to be facetious.
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Melung Chan
 
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