» Wed Sep 01, 2010 8:39 pm
I'm running into much the same problem as other people. The enemy AI is smart, well organized, and lethal. The friendly AI is off in a corner, picking its nose and drooling mindlessly while you're trying to hack 8-to-1 odds. When a bot chooses a medic class, they are usually pretty responsive about getting you healed and revived, but God help you when you need covering fire or somebody to watch your back while hacking a computer or burning into a safe. Occasionally, the stars will align and your bot pack can keep you covered, but the rest of the time, it's horrible. Getting punched in the face repeatedly seems more attractive after a while.
The AI doesn't need to be boosted so much as overhauled. The setup of the match (offline vs online, public vs. private, solo vs. 2/3/4 man) should have associated patterns of AI behavior with them, so the bots can be more aggressive about objectives or more cooperative with human players when there won't be anybody else coming in.