How the heck do you know if it's 1H or 2H?

Post » Tue Dec 13, 2011 12:03 am

this is how i check if something is 1 handed or not....

step 1: equip it
step 2: look if i am holding it in one hand or two
step 3: there is no step three

as for as organizing goes, i put different things in different chest in my house, such as the wardrobe in my house is ONLY used for very frequently used armor
the chest downstairs is only used for frequently used weapons, and so on
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Spaceman
 
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Post » Mon Dec 12, 2011 4:15 pm

What seems to be the officer, problem?


Lol, I like it.
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adam holden
 
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Post » Tue Dec 13, 2011 1:50 am

I have saved up dozens of weapons from my travels, and I keep them all in a chest. It's bad enough that I can't sort them out according to value (to find enchanted ones), or by attack value (to find my nicest ones). In fact, I can't even sort them out according to whether they are weapons or apparel or what else. Chest inventory management is deplorable. It's not even alphabetical, it's just a huge unorganized stack of words! It makes me want to accuse someone of something, useless as that might be.

All that aside, I'm tired of pulling out Swords that look to be two handers to me, or axes that look like one-handers, only to find the opposite when I give them to my follower. Can't we just get a simple tag that says 1h or 2h somewhere, similar to the little mark for "Stolen?"

Currently, the only way to know is to pull the thing out of the chest and equip it, and then look to see. Apart from the dozens of other useful things that this GUI does not provide for the user, this is one that I bump into often and it's starting to frustrate me.


well if you want a trick for you not to have a chest filled with random stuff, in your house you can use every storage in there. what i do is use one storage for ingredient, the other one for any material item ( ore, hide , leather, ingot, scale) a smal desk for jewels, my dresser are use for light armor the other one for heavy armor. use the large number of storage device to sort your item the way you want.
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JaNnatul Naimah
 
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Post » Mon Dec 12, 2011 4:56 pm

Why are people trying to explain this on behalf of Bethesda? It's just plain lazy design.

They've labelled armour as Light and Heavy, exactly how hard is it to label weapons as One or Two handed?

By the logic of some of you idiots the armour shouldn't be labelled either. I guess you'll just have to put it on and get hit, then figure out for yourself whether you think it's Light or Heavy, right?
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Phoenix Draven
 
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Post » Mon Dec 12, 2011 5:36 pm

The armour doesn't say whether it's heavy or light in game does it? (I haven't really taken notice). I figured it was common sense.
As for the name calling: Only a [censored] would think that a 5ft tall warhammer / battleaxe / greatsword could be weilded in one hand
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josie treuberg
 
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Post » Mon Dec 12, 2011 7:45 pm

Never said anywhere, but the rule of thumb I've found is that all the one-handed weapons are pictured in vertical position in the inventory, while all the two-handed ones are in a diagonal position.

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Motionsharp
 
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Post » Mon Dec 12, 2011 11:18 pm

The armour doesn't say whether it's heavy or light in game does it? (I haven't really taken notice). I figured it was common sense.
As for the name calling: Only a [censored] would think that a 5ft tall warhammer / battleaxe / greatsword could be weilded in one hand


In the top left corner of the item box, it indicates whether heavy or light.
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Hope Greenhaw
 
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Post » Mon Dec 12, 2011 7:55 pm

There is no real reason to save up all those iron weapons OP, cash em out.

No reason to pick them up in the first place. The cash to weight ratio is terrible, and money is so easy to get that I now regularly ignore ebony equipment. I have noticed that helmets almost universally have the best cash to weight ratio though, and have just started picking up helmets.
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Cheville Thompson
 
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Post » Mon Dec 12, 2011 11:45 am

The armour doesn't say whether it's heavy or light in game does it? (I haven't really taken notice). I figured it was common sense.
As for the name calling: Only a [censored] would think that a 5ft tall warhammer / battleaxe / greatsword could be weilded in one hand


Oh I see, so measuring it should help. Where exactly does it show the measurements again? Because from what I can tell, all we get is a framed image of the weapon, from which there is exactly no way to tell the intended scale.

The only comments in this thread that have actually helped answer the question are the ones about 2H items being angled and 1H items being vertical. That's very true, and very useful. Other than that, everyone just asking me to look at the damage or the picture is not very helpful at all.

There are lots of regular "swords" that have higher damage than the same material 2h sword. Glass swords have a higher base damage than glass greatswords, especially if they aren't all upgraded the same.

And I don't have a chest full of Iron objects, thanks guys. I have ebony, daedric, and glass. I have axes, swords, enchanted things, and quest rewards. As I accumulate new things with new enchantments, or have opportunities to charge up old enchanted weapons that have run out, I do a lot of swapping out of weapons. Not only that, but it's nice and fun to switch things up a bit now and then. So please don't berate me for hanging on to a collection of stuff. I'm perfectly capable of judging whether or not an item is still useful.

And lastly, to anyone that thought it should be obvious from the name, I invite you to consider that War Hammers are 2H, while War Axes are 1H. So, uh, no. It's not obvious or intuitive.
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Nymph
 
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Post » Mon Dec 12, 2011 11:18 pm

Try swinging it and see how many hands you use. :)
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Louise Andrew
 
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Post » Mon Dec 12, 2011 5:24 pm

Can someone tell me what an Axe is? I've been living on a deserted island and am new to this whole "fantasy" genre. I wish Bethesda would call it "the stick with a lump of coral tied onto the end of it with sea turtle ligaments" so I could relate it to the tool I used to build my palm tree raft and therefore make my escape from the aforementioned deserted island last week.

Way to go Bethesda! Would it be that hard to accomodate someone like myself? It's like they didn't even CONSIDER the needs of the average gamer who escaped from a deserted island last week. :verymad: :verymad: :verymad:
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Annick Charron
 
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Post » Mon Dec 12, 2011 12:20 pm

Wait, chest inventory IS alphabetical .... from A to Z when I drop stuff in my cabinet in my Breezehome.


Eh, not always...
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Verity Hurding
 
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Post » Mon Dec 12, 2011 1:24 pm

Daggers aren't 1-handed. They're daggers. They don't benifit from the 1-handed tree.


But you still use one hand to wield them :facepalm:
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мistrєss
 
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Post » Mon Dec 12, 2011 2:48 pm

Oh I see, so measuring it should help. Where exactly does it show the measurements again? Because from what I can tell, all we get is a framed image of the weapon, from which there is exactly no way to tell the intended scale.

The only comments in this thread that have actually helped answer the question are the ones about 2H items being angled and 1H items being vertical. That's very true, and very useful. Other than that, everyone just asking me to look at the damage or the picture is not very helpful at all.

There are lots of regular "swords" that have higher damage than the same material 2h sword. Glass swords have a higher base damage than glass greatswords, especially if they aren't all upgraded the same.

And I don't have a chest full of Iron objects, thanks guys. I have ebony, daedric, and glass. I have axes, swords, enchanted things, and quest rewards. As I accumulate new things with new enchantments, or have opportunities to charge up old enchanted weapons that have run out, I do a lot of swapping out of weapons. Not only that, but it's nice and fun to switch things up a bit now and then. So please don't berate me for hanging on to a collection of stuff. I'm perfectly capable of judging whether or not an item is still useful.

And lastly, to anyone that thought it should be obvious from the name, I invite you to consider that War Hammers are 2H, while War Axes are 1H. So, uh, no. It's not obvious or intuitive.

Wait what?
I thought Bethesda was perfect.
Don't worry they'll fix this because "They are going to make a patch, everybody knows that"!
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Sarah Evason
 
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Post » Mon Dec 12, 2011 10:52 pm

I think that you are probably one of the only people to have this problem. It's fairly obvious for almost every weapon except for an occasional rare or unique weapon which I figure out right away by looking at it's damage or equipped it.



or weight.
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Agnieszka Bak
 
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Post » Tue Dec 13, 2011 1:42 am

Wait what?
I thought Bethesda was perfect.
Don't worry they'll fix this because "They are going to make a patch, everybody knows that"!


More likely, you were just completely wrong about me and your assumption that I ever thought Bethesda was perfect. Doesn't change the fact that I still thought that whole thread was a waste, and entirely non-constructive.
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Danial Zachery
 
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