So how's the NCR bad/evil?

Post » Thu Feb 12, 2009 3:31 am

They will take or destroy things simply out of spite/jealousy the strip comes to mind.
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Harry Hearing
 
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Post » Thu Feb 12, 2009 1:52 pm

Spoiler
They assassinate Mr house. Purely because he wouldnt bend over backwards and let them take over the strip. Either way tey would have killed him.
They pretty much enslaved vault city, they hired mercs to stage attacks, and offered protection from them, after the attacks they joined the NCR.
They are incapable of defending the people.
They put themselves before oothers and its like Marcus said, if you have land they want, they will take it. This is proven by the strip, the Mojave, Vault city.
They didnt domesticate tribals e.g Vipers, Jakcels, Khans. Just kill them. House in 7 years domesticated 3.
They cant keep thier treaties. Again back to House, they agreed they would not attack eachother, soo they just hired an assassin to off mr house. How can you respect people like that ?
They are corrupt, complete cass quest. diplomatically. They dont punish the CC or van graffss, just blackmail them for cheaper deals.
Also if you dont make the follows help the ncr, they kick them out of the Mojave. That says alot considering the followers help everyone and thats just because they didnt help NCR. Your with ncr or against them.
Hell I helped them out, was Idolized, I went down the house route, they then completely shunned me, for not doing what they want.


And morally there still miles above the Legion. Yet many would say the Legion's far more brutal expansion and policy of enslavement and sixism is somehow morally superior. I would also point out that historically the Khans were brutal murderous raiders and slavers. The Khans, The Vipers, The Jackals and Shady Sands all came from Vault 15. The rivalry runs deep. NV is the first time the Khans came off as anything other then vermin. And blackmailing the Van Graff's and the CC IS punishment. You hit them where it hurts the most there profits. And OH yeah, being shunned for treason big surprise.

Still House is probably the better choice, the NCR expansion needs to be halted so it can stabilized and imperialist leaders like Oliver and Kimbal disgraced.
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Mistress trades Melissa
 
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Post » Thu Feb 12, 2009 1:54 am

@madhocmayhem: Yeah it's a McGuffin and a fair one (I was confounded that in DX:IW everybody was still counting on me to back them up at the last minute despite my earlier crusades and backstabbing against them).
Is it really so hard to see that the other factions are keeping an eye on you and what you do. Is it that weird that they don't want you to work for them if you back up a adversary/competitor?


On the most part I agree with you, honestly I do.
Just that in game there is a way to not work directly against everyone, to avoid making an enemy from those that matter entirely.
Despite this every faction but the one you chose ( or yourself ), the others automatically become enemies.
It's ridiculous and silly, it goes against the reputation system to pigeonhole the the 4 factions into the 4 endings.
Not through actions or deeds but through a dogmatic need for a hollywood shoot out big finale.
Next to the fights with regenerating / resurrecting bosses, that repeat again and again in earlier / current rpg's, this is the next annoying trend I've seen.
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Maddy Paul
 
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Post » Thu Feb 12, 2009 2:33 am

Would you allow an employee of a competing business work freelance for you while keeping his position at the other company?


No, the real question is, would you kill a previously valuable employee on sight if you found out they were working for another company. It's not "You don't work for us anymore", it's "You do not work for us therefore you are our enemy and must die". For-us-or-against-us is an extremely dangerous mindset.
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Kat Stewart
 
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Post » Thu Feb 12, 2009 9:01 am

The Bittersprings massacre was true. Also their govronment is slightly corrupt and ruthless


Expanding empires tend to the ruthless side, and write it off as the ends justifying the means.


The NCR, for better or worse, are in the best position to bring eventual peace to, well, everywhere, but blood will be born in the birth of a nation.

EDIT:

It's interesting how often this themes shows up in the various Fallout games.
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Jeff Turner
 
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Post » Thu Feb 12, 2009 6:13 am

On the most part I agree with you, honestly I do.
Just that in game there is a way to not work directly against everyone, to avoid making an enemy from those that matter entirely.
Despite this every faction but the one you chose ( or yourself ), the others automatically become enemies.
It's ridiculous and silly, it goes against the reputation system to pigeonhole the the 4 factions into the 4 endings.
Not through actions or deeds but through a dogmatic need for a hollywood shoot out big finale.
Next to the fights with regenerating / resurrecting bosses, that repeat again and again in earlier / current rpg's, this is the next annoying trend I've seen.

Well all three factions are in it for control of the region. It's not like they're aiming to let the other waltz over them and be okay with it. Also Yes-man isn't part of it if you don't go along with him.
For the most the ending is NCR vs Legion, with a potential of House/Independent vs Legion.

No, the real question is, would you kill a previously valuable employee on sight if you found out they were working for another company. It's not "You don't work for us anymore", it's "You do not work for us therefore you are our enemy and must die". For-us-or-against-us is an extremely dangerous mindset.

What? I don't recall that being done. I never was playing nice with the legion, so that might be it. Otherwise there's no outright hostility towards you.
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Myles
 
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Post » Thu Feb 12, 2009 3:56 am

My point of view

NCR should be eradicated so that "true humanity" can take their place as the real nation of America instead of the 2 headed mutants.

Just Kidding.

They are not your true Heroes, especially in Mojave. They will not act unless they benefit. They are fighting the Legion over control of Hoover Dam, not because they are slavers. They will not protect unless paid taxes. They want the strip to generate more revenue.They are just another version of Organised crime like the Mafia or Triads. Nothing but a big mutated mob.
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Sylvia Luciani
 
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Post » Thu Feb 12, 2009 3:50 am

My point of view

NCR should be eradicated so that "true humanity" can take their place as the real nation of America instead of the 2 headed mutants.

Just Kidding.

They are not your true Heroes, especially in Mojave. They will not act unless they benefit. They are fighting the Legion over control of Hoover Dam, not because they are slavers. They will not protect unless paid taxes. They want the strip to generate more revenue.They are just another version of Organised crime like the Mafia or Triads. Nothing but a big mutated mob.

Yeah the ncr are jsut greedy. Finish cass quest diplomaticly they just blackmail the vangraffs and CC, also they havent cleaned up new reno by the sounds of it, so they are either failurres or tolerate criminals aslong as they dont effect thier military.

Also finished an unmarked quest. We wnet to arrest a man, the man said no and said about how the ncr captains wife left him. The ncr guy then shot the dude. Just for insulting him. Apparently no one will miss him. Yep what a great bunch the ncr are.
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Heather Kush
 
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Post » Wed Feb 11, 2009 11:14 pm

Well all three factions are in it for control of the region. It's not like they're aiming to let the other waltz over them and be okay with it. Also Yes-man isn't part of it if you don't go along with him.
For the most the ending is NCR vs Legion, with a potential of House/Independent vs Legion.


What? I don't recall that being done. I never was playing nice with the legion, so that might be it. Otherwise there's no outright hostility towards you.


So a stalemate is possible without the player but with one impossible.
This is not in the spoilers so I'm limited in scope of details.
Just believe me when I say it's possible to end the game with a faction rep of adored by all factions.
It's possible to help or not hurt greatly every faction in game, at the same time without conflicts, or active involvment.
What is impossible due to the MacGuffin is that it's 100% ineffective as you're pigeon holed into one ending.
With no thought beyond it has to be a big finale finish, lets have bangs and combat.

Using as you say the endings you only have 3, for yes man / house is a carbon, clone, doploeganger, cut out copy of each other.
NCR, which is almost exactly the same as House / Yes man.
CL different slightly more but still the exact same resolution.

All these are just an illusion of choice, all those you made in game, all the thought you put in.
Is worth nada, it is the water purifier FO3 again just not as obvious the first run through.

There is no smart ending..
The dialogue choice?, you had that in FO3 too.
That did not make it any more of an option, speech check one line or kill, after a linear fight.
NV three speech checks or kill, after a shorter linear fight.
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Lindsay Dunn
 
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Post » Thu Feb 12, 2009 8:16 am

@madhocmayhem:
Oh I'm not saying the final missions couldn't have been better. They were certainly lacking in variety and rather linear.
They did not opt to go the route of a stalemate, because quite frankly if they did it would probably involve less from the player. Not only that story-wise it would only temporary post-pone the conflict. Legion, NCR and House all want the others out of the Mojave.
It is basically let no one have a position to win and sit back while the battle for the Dam plays out.

I see why the opted not to do it. You might like it for the completeness, but it's not an interesting place to take the story.
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Elena Alina
 
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Post » Thu Feb 12, 2009 7:31 am

NCR and Legion are both cakes with razorblades inside them, house is really the only guy with a promising rise to REAL CAPABLE power, he isn't corrupt, and each securitrons a one man army.
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Luis Longoria
 
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Post » Thu Feb 12, 2009 3:11 pm

Except what do the supposed downtrodden slave laborers do when they gain their freedom? They gather up a whole pile of high explosives, then take over a town; murdering the sheriff in the process; and attempt to coerce another town into giving up a survivor from a trade caravan they attacked; which they apparently do on a regular basis. There is also circumstantial evidence that they [censored] female caravaners. Hardly the actions of a group of good-hearted people being unfairly

it was stupid of the ncr to give them dynamite. That's an oversight on their part and anyone who is trying to survive (even if it's the wrong way of surviving) will do what is necessary. The ncr didn't even do anything about the powder gangers, at least the legion killed some in nipton.
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-__^
 
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Post » Thu Feb 12, 2009 7:51 am

The NCR do not care for other citizens but their own. I wouldnt call them evil, but I do view them as "bad" wearing a mask of "good". But every now and then, the mask would slide off and you see the ugly side to NCR.
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Emma-Jane Merrin
 
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Post » Thu Feb 12, 2009 3:44 am

NCR and Legion are both cakes with razorblades inside them, house is really the only guy with a promising rise to REAL CAPABLE power, he isn't corrupt, and each securitrons a one man army.



And yet

Spoiler
Try leading Mr. House to power without it having negative reprocussions to two of the most innocent factions in the entire game: the Followers and the Kings of Freeside. Otherwise I agree with you, but that alone always makes me think twice about supporting him...

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sara OMAR
 
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Post » Thu Feb 12, 2009 12:45 pm

And yet

Spoiler
Try leading Mr. House to power without it having negative reprocussions to two of the most innocent factions in the entire game: the Followers and the Kings of Freeside. Otherwise I agree with you, but that alone always makes me think twice about supporting him...


Spoiler
actually, i dont recall (i might be wrong) that the followers were kicked out, and the kings can actually stay as well, you just have to ignite their tensions between the NCR in G.I. Blues. Mr. House takes it as a sign of loyalty, and leaves them be.

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CArla HOlbert
 
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Post » Thu Feb 12, 2009 3:06 am

Yes under house, you can get a full happy ending bar one you have to wipeout, and the two main ones.
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rolanda h
 
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Post » Thu Feb 12, 2009 1:22 am

I dont see any faction as bad or evil. The fallout world is savage and unforgiving and any person(s) who have achieved regional power view morals as a silly luxury I reckon.

Similar to a group of tribes fighting it out and until one emerges as strongest you probably won't see much improvement for the average joe. I mean, to the mongols, Genghis was probably a pretty champion guy.

:whistling:
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sara OMAR
 
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