But what I find curious since the install of patch 1.2 is the following,
Some people are reporting and I have experienced it myself that the draw distance (in the wilds/outdoors) has been reduced, I am assuming to help with stability and texture loading.
I liked the draw distance and the lack of pop up we had originally but I hated my weapon/shield and hand textures, can we really only have one or the other?
Is it impossible to fix textures without reducing the draw distance, will this affect other gamers who have no issues?
Maybe I would not mind so much if the draw distance and pop up was not so in your face (trees/towers/houses) and more gradual, should we expect a fix to textures and stability without sacrificing the draw distance we had originally. Are Bethesda admitting defeat?
This is my opinion from my gaming since patch 1.2 and some other gamers may agree or disagree, lets discuss.