I'm trying to make a mod that disable the pc level requirement so I have an equal chance of seeing a skeleton champion as I do an ancestral ghost. I created my plugin by going into the "leveled creature" tab and changing every instance of "All<=PC" to no. I cleaned the mod with testool and created a new mashed patch with wrye mash but on starting a new game all the enemies are still scaled. My unleveled world esp is the last in my load order before the mashed patch so is the mashed patch reinserting the level scaling or have I been approaching this the wrong way entirely?
I made the same topic with an uploaded image of my leveled creature tab on the morrowind mod troubleshooting section of the nexus forums so you can head over there to see the image, I'd post a link but I don't know if that constitues advertising.