How to use references ?

Post » Thu Jul 09, 2015 5:43 am

Okay I get some of it, make a dummy cell not sure how to handle it via code.

What I am trying to do is delete my activator after I am done firing off the dummy weapon.

Heres the script I am using. I am using 2 sets of these one for projectile set 1 that makes 4 grenades and one for projectile set 2 which makes 4 per the previous 4.




short doOncefloat fTimerint iCountBegin GameMode    if fTimer < 0.1        set fTimer to fTimer + GetSecondsPassed    else        set iCount to iCount + 1        set fTimer to 0elseif doOnce != 1set doOnce to 1        Fireweapon WeapzippyDGLDUMMYPRIMARYelse        if fTimer == 3.5            else                MarkForDelete ZippyActivatorPRIMARYdgl    endifendifendifEnd

edit

I guess what I really need is a better timer script?

I found this I think it will work but I am unsure, just need to fig out the error I am getting ><.

ScriptName zippyDGLPRIMARYscriptshort doOnceshort	iStatefloat	fTimerbegin GameMode	if iState		if (fTimer >= 5) && (iState == 3)						set fTimer to 0			set iState to 0		elseif (fTimer >= 2) && (iState == 2)			MarkForDelete ZippyActivatorPRIMARYdgl			set iState to 3		elseif (fTimer >= 1) && (iState == 1)						          if doOnce != 1                                            set doOnce to 1                                            Fireweapon  WeapzippyDGLDUMMYPRIMARY			set iState to 2		endif		set fTimer to fTimer + GetSecondsPassed	endifend

edit

new version it has no errors but won't save....mmmm

ScriptName zippyDGLPRIMARYscriptshort	iStatefloat	fTimerbegin OnTriggerEnter player	set fTimer to 0	set iState to 1endbegin GameMode	if iState		if (fTimer >= 5) && (iState == 3)			(Do something)			set iState to 0						Disable  ZippyActivatorPRIMARYdgl			MarkForDelete ZippyActivatorPRIMARYdgl		elseif (fTimer >= 2) && (iState == 2)						set iState to 3		elseif (fTimer >= 1) && (iState == 1)			Fireweapon  WeapzippyDGLDUMMYPRIMARY			set iState to 2		endif		set fTimer to fTimer + GetSecondsPassed	endifend
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jaideep singh
 
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