How do i use the console to remove an effect?

Post » Mon May 07, 2012 10:37 pm

I used a mod that made hunter's sight a toggleable ability rather than a spell with a fixed duration. I then disabled the mod while i had hunter's sight active. Now i cannot turn off the ability, even after i have re-enabled the mod. Im looking at the wiki, but i dont see any way to remove the ability or a list of active spell effects (dispellallspells does not work). Any ideas?

player.removespells doesnt work either.

Even if the active effects window shows that i do not have nighteye/detect life active, the game still displays the world in a shade of blue with the detect life effect...
User avatar
Nick Pryce
 
Posts: 3386
Joined: Sat Jul 14, 2007 8:36 pm

Post » Tue May 08, 2012 11:47 am

Do you have a save from before you removed the mod?
User avatar
Allison C
 
Posts: 3369
Joined: Mon Dec 18, 2006 11:02 am

Post » Tue May 08, 2012 2:41 am

Have you tried adding hunter's sight via console, using it and letting it expire? That may toggle the effect off. Then you can remove the unwanted spell afterward.

RemoveSpell will make it unavailable to cast, but probably not turn it off, even though it works that way for a disease.
User avatar
Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Tue May 08, 2012 9:45 am

I did a quick check on this in TESN and it looks like you are not the only one with this problem.

To paraphrase one potential solution:
1. reload a save from before you removed the mod - (with the mod installed and enabled).
2. if it's toggled ON, toggle it OFF
3. save the game
4. disable the mod

or: just reload a previous game from when you either
1. never had it
2. had it turned off
User avatar
CSar L
 
Posts: 3404
Joined: Fri Nov 09, 2007 9:36 pm

Post » Mon May 07, 2012 11:59 pm

There's a lesson in here. With any mod, it's wise to remove or turn off anything added by a mod, before disabling that mod, especially if the mod is doing something that annoys you.
User avatar
Sunny Under
 
Posts: 3368
Joined: Wed Apr 11, 2007 5:31 pm

Post » Tue May 08, 2012 11:42 am

Try
Player.SetActorValue DetectLifeRange 0
Player.SetActorValue NightEyeBonus 0

Or get my mod Actor Details mod. It can detect corrupted Actor Values and will try to fix them. Check the screenshots in it's TESNexus page on what this process looks like.
It even has a "simulate repair" button, so that you can see what it will do.
It also saves the game before and after it makes changes for extra security.

Also, it can output a detailed "character sheet" of any actor.
Here's an output for my player.
Spoiler
h:257/257 m:89/89 f:286/263 level:15 skills:512
essential: 0 persistent: 1
script: 00000000
package: 00000000
GetDisposition player: 100.00
GethouldAttack Player: 0.00

inventory:
0: Oblivion.esm: Leyawiin Secret Room Key: 00092156 x 1
1: Oblivion.esm: Castle Leyawiin Interior Key: 0003597E x 1
2: Oblivion.esm: Castle Leyawiin Key: 0003597D x 3
3: Oblivion.esm: Longsword of Scorching: 0003DAFE x 1
4: Willful Resistance.esp: Willful Widget: 0B001CAF x 1
5: TRAP.esp: TRAP: Cyrodiil: 41002A63 x 1
6: kuerteeEatAndSleep.esp: Hunger: 46000804 x 1
7: kuerteeEatAndSleep.esp: Exhaustion: 46000808 x 1
8: kuerteeEatAndSleep.esp: Food menu: 46012916 x 1
9: Oblivion.esm: Mysterious Note: 000355E0 x 1
10: Oblivion.esm: Rockshatter: 00014EC2 x 1
11: Oblivion.esm: Honorblade of Chorrol: 00028BA0 x 1
12: kuerteeAlternativesToDeathAndReload.esp: Death penalty: 5700082E x 1
13: kuerteeBattleFatigueAndInjuries.esp: kRIToken: 47000826 x 1
14: Oblivion.esm: Sigil Key: 0009C225 x 1
15: Francesco's Leveled Creatures-Items Mod.esm: Strong Potion of Healing: 01035FD7 x 1
16: Oblivion.esm: Potion of Feather: 000092E6 x 1
17: Oblivion.esm: Grand Ring of Intelligence: 00091AC4 x 1
18: Francesco's Leveled Creatures-Items Mod.esm: Strong Potion of Healing: 01035FD5 x 2
19: kuerteeGoldIsAnInventoryItem.esp: Gold coin: 48000805 x 1028
20: Oblivion.esm: Gold coin: 0000000F x 1028
21: Oblivion.esm: Varla Stone: 00000194 x 1
22: Oblivion.esm: Summitmist Manor Key: 000837D1 x 1
23: Oblivion.esm: Moderate Elixir of Exploration: 0004E938 x 1
24: Oblivion.esm: Potion of Invisibility: 000092FF x 2
25: Oblivion.esm: Potion of Insulation: 00009305 x 1
26: Oblivion.esm: Base Amulet of Reflection: 000937FA x 1
27: Oblivion.esm: Weak Poison of Sickness: 000984AF x 1
28: Bedrollsanyone.esp: Fighters' Guild Bedroll: 08006A96 x 1
29: Oblivion.esm: Feather Shoes: 00048991 x 1
30: Oblivion.esm: Warden Kastav's Key: 00035DAB x 1
31: Oblivion.esm: Amulet of the Ansei: 00187BBD x 1
32: Oblivion.esm: Claymore of Fire: 0003DB0E x 1
33: Oblivion.esm: Base Ring of Retribution: 00091AAF x 1
34: Oblivion.esm: Poison of Silence: 00009320 x 1
35: Oblivion.esm: Strong Potion of Dispel: 000984A8 x 1
36: Oblivion.esm: Fort Sutch Gate Key: 00032665 x 3
37: Oblivion.esm: Ring of the Viper: 00098429 x 1
38: Oblivion.esm: Potion of Dispel: 0000927B x 1
39: Oblivion.esm: The Fo'c's'le Key: 0000BC68 x 1
40: Oblivion.esm: Weak Potion of Healing: 00009310 x 8
41: Oblivion.esm: Riverview Key: 000034F0 x 2
42: Oblivion.esm: Knights of the Thorn Medallion: 0006B676 x 1
43: Oblivion.esm: Poison of Separation: 00009284 x 1
44: Oblivion.esm: Jearl's Key: 0002007F x 1
45: Oblivion.esm: Basemant Key: 00035E50 x 2
46: Oblivion.esm: Basemant Key: 00035E50 x 2
47: Oblivion.esm: Lockpick: 0000000A x 162
...
208: Oblivion.esm: Lockpick: 0000000A x 162
209: Oblivion.esm: Arrow of Illumination: 00008A4C x 5
210: Oblivion.esm: Arrow of Cleansing: 000CD53F x 1
211: Oblivion.esm: Shrine of Dagon Key: 0001F14C x 1
212: Oblivion.esm: Sanctuary Well Key: 0000B258 x 1
213: Oblivion.esm: Cruelty's Heart: 000347DF x 1
214: Oblivion.esm: Weak Potion of Warmth: 0009848B x 3
215: Oblivion.esm: Weak Potion of Dispel: 000984A7 x 1
216: Oblivion.esm: Glass Arrow: 00022BE1 x 4
217: Oblivion.esm: Potion of Cure Poison: 0000920F x 1
218: Oblivion.esm: Nightshade: 00033688 x 1
219: Oblivion.esm: Ring of the Vipereye: 0006B654 x 1
220: Oblivion.esm: Potion of Cure Paralysis: 0000922E x 1
221: Oblivion.esm: Loche's House Key: 0000A081 x 1
222: Oblivion.esm: Fort Grief Real Key: 0001FEF0 x 1
223: Oblivion.esm: Fort Grief Door Key: 0001FEEE x 1
224: Oblivion.esm: First Hunter's Run Key: 0018D13E x 1
225: Oblivion.esm: Second Hunter's Run Key: 0018D13F x 1
226: Oblivion.esm: Weak Potion of Insulation: 0009848A x 3
227: Oblivion.esm: Telaendril's Key: 0006FDA8 x 1
228: Oblivion.esm: Abandoned House Key: 000034F3 x 1
229: Oblivion.esm: Weak Poison of Weariness: 000984AD x 1
230: Oblivion.esm: Sunken Sewers Key: 0009588D x 2
231: Oblivion.esm: Ring of the North: 0009841D x 1
232: Oblivion.esm: Weak Potion of Shock Shield: 00009AE0 x 3
233: Oblivion.esm: Akaviri Fort Key: 0001C17C x 1
234: Oblivion.esm: Fort Redman Key: 0009D2D6 x 1
235: Oblivion.esm: Weak Potion of Frost Shield: 0009847B x 3
236: Oblivion.esm: Dwarven Arrow: 00022BE2 x 35
237: Oblivion.esm: Base Ring of Firewalking: 00098419 x 1
238: Oblivion.esm: Base Ring of Aegis: 00098437 x 1 equipped
239: Oblivion.esm: Base Ring of Shock Shield: 0009843A x 1
240: Oblivion.esm: Ring of Speed: 00091ACC x 1
241: ZumbsLockpickingMod - OBSE.esp: Lockpicks: 2F0015AB x 1
242: Oblivion.esm: Helmet of the Drowned: 000496A5 x 1 equipped
243: Oblivion.esm: Sneak Blue Suede Shoes: 00048986 x 1
244: Oblivion.esm: Vilverin Sepulcher Key: 000C76CD x 1
245: Oblivion.esm: Vilverin Chamber Key: 0006C323 x 1
246: Oblivion.esm: Toadstool Grog Key: 000974E8 x 1
247: Oblivion.esm: Moranda Gate Key: 00051871 x 1
248: Francesco's Optional Dungeon Chest Locks.esp: Vampire Chest Key: 1600915B x 1
249: Oblivion.esm: Welkynd Stone: 00000191 x 19
250: Oblivion.esm: Weak Potion of Fire Shield: 0009846F x 5
251: Oblivion.esm: Jewel of the Rumare: 000C89CB x 1
252: Oblivion.esm: Smoke Tomb Inner Key: 00083FB5 x 1
253: Oblivion.esm: Cheydinhal Bridge Inn Key: 000034E6 x 1
254: Oblivion.esm: Desolate Mine Key: 0000295D x 1
255: Oblivion.esm: Odiil Farm Key: 000C89DD x 1
256: Unofficial Oblivion Patch.esp: Unofficial Oblivion Patch: 0406708E x 1
257: DropLitTorchOBSE.esp: Hotkey Torch: 0E005187 x 1
258: Oblivion.esm: Necromancer's Moss Rock Key: 0005B912 x 1
259: Oblivion.esm: Hackdirt Key: 00028B7B x 2
260: Oblivion.esm: Urasek Lockup Key: 000CA6DF x 3
261: Oblivion.esm: Gweden Basemant Key: 0008696D x 1
262: Oblivion.esm: Smoke Tomb Outer Key: 00083FB4 x 1
263: Oblivion.esm: Ring of Feather: 00091ABA x 1 equipped
264: Oblivion.esm: Underpall Gate Key: 0004E151 x 1
265: Oblivion.esm: Base Ring of Nihilism: 0009841F x 1
266: Oblivion.esm: Base Ring of Storms: 0009842B x 1
267: Francesco's Optional Dungeon Chest Locks.esp: Necromancer Chest Key: 1600915C x 1
268: Oblivion.esm: Base Ring of Steelskin: 00098422 x 1
269: Oblivion.esm: Waterwalking Gold Trimmed Shoes: 0004898F x 1
270: Oblivion.esm: Captain's Key: 00049357 x 1
271: Oblivion.esm: Nirnroot: 0004E940 x 26
...
296: Oblivion.esm: Nirnroot: 0004E940 x 26
297: Oblivion.esm: Sigil Keep Key: 00093EF5 x 1
298: Oblivion.esm: Elven Arrow: 000229C0 x 16
299: Oblivion.esm: Black Band: 0002FDDD x 1
300: Oblivion.esm: Base Ring of Shadows: 00091AAE x 1
301: Oblivion.esm: Base Ring of Strength: 00091ABF x 1
302: Oblivion.esm: Base Ring of Fire Shield: 00091ABD x 1
303: Oblivion.esm: Imperial City Sewers Key: 0004F61A x 1
304: Oblivion.esm: Dark Fissure Cell Key: 0005BEA0 x 1
305: Oblivion.esm: Strong Potion of Shock Shield: 00009AE4 x 1
306: Oblivion.esm: Potion of Cure Disease: 0000920E x 1
307: Oblivion.esm: Imperial Prison Key: 000950C2 x 1
308: Oblivion.esm: Valen Dreth's Cell Key: 000950C0 x 1
309: Oblivion.esm: Potion of Frost Shield: 000092FE x 1
310: Oblivion.esm: Imperial Watch Key: 00015EAF x 2
311: Oblivion.esm: Torch: 0002CF9F x 1
312: Oblivion.esm: Lorkmir's House Key: 00017833 x 1
313: Oblivion.esm: Athram House Key: 00022BB9 x 1
314: Oblivion.esm: Potion of Shock Shield: 00009AE3 x 1
315: Oblivion.esm: Shadowhunt: 00034899 x 1
316: Oblivion.esm: Base Necklace of Personality: 00091AD1 x 1
317: Oblivion.esm: Poison of Burden: 000984A5 x 1
318: Oblivion.esm: Weak Potion of Disbelief: 0009848D x 1
319: Oblivion.esm: Sigil Key: 0009504C x 1
320: Oblivion.esm: Eugal Belette's Key: 0002921B x 1
321: Oblivion.esm: Base Ring of Light: 000937F2 x 1
322: Oblivion.esm: Strong Potion of Insulation: 00098489 x 1
323: Oblivion.esm: Repair Hammer: 0000000C x 2
324: Oblivion.esm: Bravil Castle Key: 0000A073 x 1
325: Oblivion.esm: Carandial's Key: 0000A07A x 1
326: Oblivion.esm: The Deceiver's Finery: 0003489F x 1
327: Oblivion.esm: Strong Poison of Separation: 00098466 x 1
328: Oblivion.esm: Potion of Healing: 00098496 x 5
329: Oblivion.esm: Shield of the Empire: 00049510 x 1 equipped
330: Oblivion.esm: Strong Potion of Healing: 00009311 x 4
331: ZumbsLockpickingMod - OBSE.esp: Bent Steel Wire: 2F0015AA x 1 equipped
332: Oblivion.esm: Miscarcand Key: 000C58B6 x 1
333: Oblivion.esm: Neville's Chest Key: 000852DB x 1
334: Francesco's Leveled Creatures-Items Mod.esm: Strong Potion of Healing: 010346DF x 1
335: Oblivion.esm: Rose of Sithis: 0003266D x 1
336: Oblivion.esm: Ranoline's Key: 0000A07E x 1
337: Oblivion.esm: Shield Ring: 0007B7A6 x 1 equipped
338: kuerteeInventoryIsABackpack.esp: Backpack: 5B018658 x 1 equipped
339: Oblivion.esm: Argonian Heart: 0003558F x 1
340: kuerteeSimpleVampirismExpandedVerB.esp: Vampiric gift (Fatigue): 5900F893 x 1 equipped
341: Oblivion.esm: Boots of the Harbinger: 00049652 x 1 equipped
342: Oblivion.esm: Cuirass of Pain Resistance: 0004969B x 1 equipped
343: Oblivion.esm: Greaves of the Flame: 0004965C x 1 equipped
344: Oblivion.esm: Hands of the Atronach: 000CA118 x 1 equipped
345: Oblivion.esm: Finger of Adamus Phillida: 001778DB x 1
346: Oblivion.esm: Coast Guard Station Key: 0003598C x 2
347: Oblivion.esm: Claudius Arcadia's House Key: 00022BDE x 1
348: Oblivion.esm: Commander's Chest Key: 00093485 x 1
349: Oblivion.esm: Imperial Watch Office Key: 00086967 x 1
350: Oblivion.esm: Leyawiin City Watch Key: 0003597F x 2
351: kuerteeEncumberingLootArmourAndWeapons.esp: : 27000807 x 1

spells:
0: Oblivion.esm: Embrace of Shadows: 0003BEDB
1: : Pride of the Dragon: FF000A31
2: Oblivion.esm: Reign of Terror: 0003BEDC
3: : Star of the West: FF000A32
4: Oblivion.esm: Vampire's Seduction: 0003BED9
5: TRAP.esp: Voice of the Emperor: 410015C3
6: Birthsigns Expanded.esp: Warwyrd: 210065A7
7: ZumbsLockpickingMod - OBSE.esp: Bare Hands Lockpicking: 2F0015BA
8: Birthsigns Expanded.esp: Clinch: 2100B0F6
9: Unofficial Oblivion Patch.esp: Fix Follower Double-Face Bug: 04001BC3
10: kuerteeHorseCommands.esp: Horse command: 5A0011F0
11: Oblivion.esm: Hunter's Sight: 0003BEDA
12: kuerteeSimpleVampirismExpandedVerB.esp: Vampiric gift (Frost projection): 590051AF
13: Oblivion.esm: DEF1: Flare: 000A97DF
14: Oblivion.esm: RRH1: Heal Minor Wounds: 00000136
15: TRAP.esp: Cyrodiil: 410015AF
16: Oblivion.esm: Night Mother's Blessing: 000CBD13
17: RealisticFatigue.esp: Realistic Fatigue Effects: 26000810
18: Oblivion.esm: Strength, Agility, Intelligence +2 / Personality -2: 000C5988
19: Oblivion.esm: Vampire (No blood lust) Attributes: 0002C2B0
20: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1
21: kuerteeSimpleVampirismExpandedVerB.esp: Vampirism (Detect Life): 59003DE4
22: Oblivion.esm: Vampirism (No blood lust): 0002C2A5
23: Birthsigns Expanded.esp: Warrior: 210065AA
24: : Willpower: FF000AC4

factions:
0: Oblivion.esm: Dark Brotherhood No Guards Allowed Club: 000904E3: -1
1: Oblivion.esm: Mythic Dawn: 00029F82: -1
2: kuerteeSimpleVampirismExpandedVerB.esp: kSVEPlayerVampire: 59024FB3: 1
3: Oblivion.esm: Blades: 000274AB: 0
4: Oblivion.esm: Dark Brotherhood Player Secret Faction: 00026DE8: 0
5: Oblivion.esm: Dark Brotherhood: 0002F872: 2
6: Oblivion.esm: Player Faction: 0001DBCD: 0
7: Enhanced Grabbing.esp: Combat Duel: 34008311: 0
8: Oblivion.esm: Fighters Guild: 0002228F: 4
9: Oblivion.esm: Player Vampire Faction: 0000A319: 0
10: Oblivion.esm: Arena: 000299B9: 1
11: Oblivion.esm: Oblivion Pals: 0008FD00: 0
12: Oblivion.esm: Mazoga Friend: 000908AB: 0

active effects:
0: Oblivion.esm: Vampirism (No blood lust): 0002C2A5 code 1.34724e+009 magnitude 25
1: Oblivion.esm: Vampirism (No blood lust): 0002C2A5 code 1.22934e+009 magnitude -20
2: : Willpower: FF000AC4 code 1.09558e+009 magnitude -2
3: Birthsigns Expanded.esp: Warrior: 210065AA code 1.41357e+009 magnitude 15
4: Birthsigns Expanded.esp: Warrior: 210065AA code 1.41357e+009 magnitude 15
5: Oblivion.esm: Vampire (No blood lust) Attributes: 0002C2B0 code 1.41357e+009 magnitude 20
6: Oblivion.esm: Vampire (No blood lust) Attributes: 0002C2B0 code 1.41357e+009 magnitude 20
7: Oblivion.esm: Vampire (No blood lust) Attributes: 0002C2B0 code 1.41357e+009 magnitude 20
8: kuerteeSimpleVampirismExpandedVerB.esp: : 5900F87A code 1.09513e+009 magnitude 23
9: Oblivion.esm: Night Mother's Blessing: 000CBD13 code 1.26375e+009 magnitude 2
10: Oblivion.esm: Night Mother's Blessing: 000CBD13 code 1.26375e+009 magnitude 2
11: Oblivion.esm: Night Mother's Blessing: 000CBD13 code 1.26375e+009 magnitude 2
12: Oblivion.esm: Night Mother's Blessing: 000CBD13 code 1.26375e+009 magnitude 2
13: Oblivion.esm: Night Mother's Blessing: 000CBD13 code 1.26375e+009 magnitude 2
14: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
15: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
16: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
17: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
18: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
19: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
20: Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1 code 1.26375e+009 magnitude 20
21: Oblivion.esm: : 00064C7B code 1.26375e+009 magnitude 7
22: Oblivion.esm: Vampirism (No blood lust): 0002C2A5 code 1.22921e+009 magnitude 100
23: Oblivion.esm: : 00064C75 code 1.22935e+009 magnitude 15
24: Oblivion.esm: : 000CA022 code 1.22935e+009 magnitude 20
25: Oblivion.esm: : 000CA022 code 1.38034e+009 magnitude 20
26: Oblivion.esm: : 0004786A code 1.46475e+009 magnitude 11
27: Oblivion.esm: Vampirism (No blood lust): 0002C2A5 code 1.46475e+009 magnitude 20
28: Oblivion.esm: Vampirism (No blood lust): 0002C2A5 code 1.09578e+009 magnitude 100
29: Birthsigns Expanded.esp: Warrior: 210065AA code 1.09578e+009 magnitude 50
30: Oblivion.esm: : 000CA022 code 1.21342e+009 magnitude 20
31: RealisticFatigue.esp: Realistic Fatigue Effects: 26000810 code 1.17901e+009 magnitude 0
32: Oblivion.esm: : 00064C7C code 1.38047e+009 magnitude -45
33: Oblivion.esm: Strength, Agility, Intelligence +2 / Personality -2: 000C5988 code 1.17901e+009 magnitude 0
34: Oblivion.esm: : 0000C062 code 1.14585e+009 magnitude 12
35: Oblivion.esm: : 0009DECD code 1.14585e+009 magnitude 18
36: Oblivion.esm: : 0000C061 code 1.38007e+009 magnitude 1
37: TRAP.esp: Cyrodiil: 410015AF code 1.17901e+009 magnitude 0
38: kuerteeSimpleVampirismExpandedVerB.esp: Vampirism (Detect Life): 59003DE4 code 1.4137e+009 magnitude 100
39: Oblivion.esm: : 00047857 code 1.19566e+009 magnitude 6

active effects by magic items:
0: VAMP effects:
items:
Oblivion.esm: Vampirism (No blood lust): 0002C2A5
effects:
ability, Health by 25
1: WKFI effects:
items:
Oblivion.esm: Vampirism (No blood lust): 0002C2A5
effects:
ability, ResistFire by -20
2: WKMA effects:
items:
: Willpower: FF000AC4
effects:
ability, ResistMagic by -2
3: FOAT effects:
items:
Birthsigns Expanded.esp: Warrior: 210065AA
Oblivion.esm: Vampire (No blood lust) Attributes: 0002C2B0
effects:
ability, Strength by 35
ability, Willpower by 20
ability, Speed by 20
ability, Endurance by 15
4: FOFA effects:
items:
kuerteeSimpleVampirismExpandedVerB.esp: : 5900F87A
effects:
enchantment, Fatigue by 23
5: FOSK effects:
items:
Oblivion.esm: Night Mother's Blessing: 000CBD13
Oblivion.esm: Vampire (No blood lust) Skills: 0002C2B1
Oblivion.esm: : 00064C7B
effects:
ability, Athletics by 20
enchantment, Athletics by 7
ability, Blade by 2
ability, HandToHand by 20
ability, Destruction by 20
ability, Illusion by 20
ability, Mysticism by 20
ability, Acrobatics by 22
ability, Marksman by 2
ability, Security by 2
ability, Sneak by 22
6: RSDI effects:
items:
Oblivion.esm: Vampirism (No blood lust): 0002C2A5
effects:
ability, ResistDisease by 100
7: RSFI effects:
items:
Oblivion.esm: : 00064C75
Oblivion.esm: : 000CA022
effects:
enchantment, ResistFire by 35
8: RSFR effects:
items:
Oblivion.esm: : 000CA022
effects:
enchantment, ResistFrost by 20
9: RSNW effects:
items:
Oblivion.esm: : 0004786A
Oblivion.esm: Vampirism (No blood lust): 0002C2A5
effects:
ability, ResistNormalWeapons by 20
enchantment, ResistNormalWeapons by 11
10: RSPA effects:
items:
Oblivion.esm: Vampirism (No blood lust): 0002C2A5
Birthsigns Expanded.esp: Warrior: 210065AA
effects:
ability, ResistParalysis by 150
11: RSSH effects:
items:
Oblivion.esm: : 000CA022
effects:
enchantment, ResistShock by 20
12: SEFF effects:
items:
RealisticFatigue.esp: Realistic Fatigue Effects: 26000810
Oblivion.esm: Strength, Agility, Intelligence +2 / Personality -2: 000C5988
TRAP.esp: Cyrodiil: 410015AF
effects:
13: FTHR effects:
items:
Oblivion.esm: : 00064C7C
effects:
enchantment, Encumbrance by -45
14: SHLD effects:
items:
Oblivion.esm: : 0000C062
Oblivion.esm: : 0009DECD
effects:
enchantment, DefendBonus by 30
15: WABR effects:
items:
Oblivion.esm: : 0000C061
effects:
enchantment, WaterBreathing by 1
16: DTCT effects:
items:
kuerteeSimpleVampirismExpandedVerB.esp: Vampirism (Detect Life): 59003DE4
effects:
ability, DetectLifeRange by 100
17: REDG effects:
items:
Oblivion.esm: : 00047857
effects:
enchantment, ReflectDamage by 6

actor values:
0: Strength 87 baseAV 85 (abilities aes 35) maxAV 85 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 2
1: Intelligence 35 baseAV 33 (abilities aes none) maxAV 33 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 2
2: Willpower 48 baseAV 48 (abilities aes 20) maxAV 48 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
3: Agility 51 baseAV 49 (abilities aes none) maxAV 49 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 2
4: Speed 60 baseAV 60 (abilities aes 20) maxAV 60 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
5: Endurance 77 baseAV 77 (abilities aes 15) maxAV 77 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
6: Personality 42 baseAV 44 (abilities aes none) maxAV 44 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script -2
7: Luck 50 baseAV 50 (abilities aes none) maxAV 50 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
8: Health 257 baseAV 257 (abilities aes 25) maxAV 257 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
9: Magicka 89 baseAV 89 (abilities aes none) maxAV 89 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
10: Fatigue 286 baseAV 263 (abilities aes none) maxAV 286 modifcations: max 23 (DR/FO-type aes 23), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
11: Encumbrance 311 baseAV 700 (abilities aes none) maxAV 655 modifcations: max -45 (DR/FO-type aes -45), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
12: Armorer 70 baseAV 70 (abilities aes none) maxAV 70 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
13: Athletics 60 baseAV 53 (abilities aes 20) maxAV 60 modifcations: max 7 (DR/FO-type aes 7), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
14: Blade 65 baseAV 65 (abilities aes 2) maxAV 65 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
15: Block 52 baseAV 52 (abilities aes none) maxAV 52 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
16: Blunt 57 baseAV 57 (abilities aes none) maxAV 57 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
17: HandToHand 55 baseAV 55 (abilities aes 20) maxAV 55 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
18: HeavyArmor 69 baseAV 69 (abilities aes none) maxAV 69 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
19: Alchemy 12 baseAV 12 (abilities aes none) maxAV 12 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
20: Alteration 3 baseAV 3 (abilities aes none) maxAV 3 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
21: Conjuration 6 baseAV 6 (abilities aes none) maxAV 6 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
22: Destruction 26 baseAV 26 (abilities aes 20) maxAV 26 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
23: Illusion 31 baseAV 31 (abilities aes 20) maxAV 31 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
24: Mysticism 26 baseAV 26 (abilities aes 20) maxAV 26 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
25: Restoration 10 baseAV 10 (abilities aes none) maxAV 10 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
26: Acrobatics 33 baseAV 33 (abilities aes 22) maxAV 33 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
27: LightArmor 16 baseAV 16 (abilities aes none) maxAV 16 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
28: Marksman 21 baseAV 21 (abilities aes 2) maxAV 21 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
29: Mercantile 30 baseAV 30 (abilities aes none) maxAV 30 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
30: Security 45 baseAV 45 (abilities aes 2) maxAV 45 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
31: Sneak 60 baseAV 60 (abilities aes 22) maxAV 60 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
32: Speechcraft 18 baseAV 18 (abilities aes none) maxAV 18 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
33: Aggression 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
34: Confidence 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
35: Energy 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
36: Responsibility 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
37: Bounty 20 baseAV 20 (abilities aes none) maxAV 20 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
38: Fame 75 baseAV 75 (abilities aes none) maxAV 75 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
39: Infamy 13 baseAV 12 (abilities aes none) maxAV 12 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 1
40: MagickaMultiplier 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
41: NightEyeBonus 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
42: AttackBonus 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
43: DefendBonus 30 baseAV 0 (abilities aes none) maxAV 30 modifcations: max 30 (DR/FO-type aes 30), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
44: CastingPenalty 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
45: Blindness 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
46: Chameleon 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
47: Invisibility 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
48: Paralysis 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
49: Silence 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
50: Confusion 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
51: DetectItemRange 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
52: SpellAbsorbChance 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
53: SpellReflectChance 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
54: SwimSpeedMultiplier 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
55: WaterBreathing 1 baseAV 0 (abilities aes none) maxAV 1 modifcations: max 1 (DR/FO-type aes 1), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
56: WaterWalking 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
57: StuntedMagicka 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
58: DetectLifeRange 200 baseAV 200 (abilities aes 100) maxAV 200 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
59: ReflectDamage 6 baseAV 0 (abilities aes none) maxAV 6 modifcations: max 6 (DR/FO-type aes 6), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
60: Telekinesis 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
61: ResistFire 15 baseAV 4.29497e+009 (abilities aes -20) maxAV 15 modifcations: max 35 (DR/FO-type aes 35), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
62: ResistFrost 20 baseAV 0 (abilities aes none) maxAV 20 modifcations: max 20 (DR/FO-type aes 20), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
63: ResistDisease 100 baseAV 100 (abilities aes 100) maxAV 100 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
64: ResistMagic 3 baseAV 3 (abilities aes -2) maxAV 3 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
65: ResistNormalWeapons 31 baseAV 20 (abilities aes 20) maxAV 31 modifcations: max 11 (DR/FO-type aes 11), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
66: ResistParalysis 150 baseAV 150 (abilities aes 150) maxAV 150 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
67: ResistPoison 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
68: ResistShock 20 baseAV 0 (abilities aes none) maxAV 20 modifcations: max 20 (DR/FO-type aes 20), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
69: Vampirism 25 baseAV 25 (abilities aes none) maxAV 25 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
70: Darkness 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0
71: ResistWaterDamage 0 baseAV 0 (abilities aes none) maxAV 0 modifcations: max 0 (DR/FO-type aes none), damage 0 (DG/RE-type aes: none, ? aes: none), script 0

notes:
baseAV already includes ability active effects
maxAV = baseAVs - modifcation max value
modification max = modification to maxAV from non-ability active effects (usually drains and fortifies - DR/FO-TYPE AEs)
modification damage = modification to current AV from non-ability damaging active effects (usually damage and restores - DG/RE-TYPE AEs) AND from scripted modAV2s AND console-triggered ModAV/ForceAV
modification script = scripted modAV/forceAV

notes:
1. values with the exclamation point (!) suggests a discrepancy between the known active effects and the actual value.
2. values listed as unknown-type effects (? AEs) is because of me not knowing what to classify (e.g. drain/fortify OR damage/restore) the effect as rather than the effects being actually unknown.
try to track these unknown-type effects in the 'active effects by magic item' list.
if there is a discrepancy, the AV may be corrupt.
3. 'modification damage' = sum of DG and RE effects (DG/RE-TYPE AEs) and unknown-type effects (? AEs)
if there is a discrepancy, it is likely from a mod using modAV2 or from a player-triggered modAV/ForceAV console command.
ensure that this discrepancy is actually INTENDED by any mods that use modAV2.
if this discrepancy is not trackable (or was from a player-triggered console command), this AV may be corrupted.
4. ensure the value in 'modification script' is actually INTENDED by mods that use modAV.
note that this value is the sum of ALL modAVs.
if this value cannot be justified by the sum effects of ALL mods that use modAV, this AV may be corrupt.

repairs:
1. this utility simply 'tries' to fix corrupted AVs. the fixes may actually damage your game. use with caution.
2. the method used to fix corrupted AVs is heavily dependent on the magic effects active on the player.
3. any difference between the MAX component of the AV and the DR/FO-TYPE AEs value, is reset to 0.
4. any difference between the DAMAGE component of the AV and the DG/RE-TYPE AEs value, is reset to 0.
5. remember, however, that i have not classified all magic effects. these magic effects are listed as unknown-type effects. so some of the expected DAMAG values may be off.
6. also, note that MODAV2s values are included in the DAMAGE value. the difference between the DAMAGE value and DG/RE-TYPE AEs may be intended.
7. this utility does not fix the SCRIPT component of the AV. these are usually from MODAV functions and are actually intended by mods.
8. this utility does not fix the BASEAV value. however it can be fixed manually by the player.
9. this utility should give the player enough data to determine whether an AV is actually corrupt or not.

examples:
i noticed that my player had a -8 DAMAGE to strength that i cannot find from my current active effects.
and i avoid mods that use ModAV or ModAV2. so it was very likely a corruption in the game.
this utility fixed it by resetting DAMAGE to 0 by applying a +8 modification to it.
i didn't have to unequip all my items.

because of all my testing of new mods, my DetectLifeRange BASEAV got stuck at 100.
i was detecting life even without the power enabled and had no an item that provides that ability equipped.
this utility only fixes MAX and DAMAGE component of AVs. it can't fix BASEAVs.
to fix it, i had to type 'SetActorValue DetectLifeRange 0' in the console.
User avatar
Mario Alcantar
 
Posts: 3416
Joined: Sat Aug 18, 2007 8:26 am

Post » Mon May 07, 2012 8:15 pm

There's a lesson in here. With any mod, it's wise to remove or turn off anything added by a mod, before disabling that mod, especially if the mod is doing something that annoys you.
Yeah I learnt that the hard way a week or so ago...
User avatar
Bethany Short
 
Posts: 3450
Joined: Fri Jul 14, 2006 11:47 am


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