» Mon Mar 15, 2010 4:39 am
Personally, I did find it an obnoxious amount of reloading to keep them alive, but I can't blame the game for my unwillingness to let them die in stupid, anticlimactic ways. I'd probably have let them stay dead if it hadn't been so stupid every time. Typically it happened when I was just traveling on foot at top speed and failed to notice that someone decided to take on a bunch of Giant Radscorpions, Deathclaws, or even Legionnaires without me. I found that I had to tell my companions to "Wait" a lot to keep them out of trouble when I expected there to be a big fight. Part of the issue, though, is that I like their default outfits so much that I am loathe to put them in heavy armor (except Arcade, who still managed to get killed a decent amount).
I love playing hardcoe otherwise, though, so I'm considering just leaving companions out of it next time except when actively working on their quests. I see it as a trade-off: If you bring companions, you get to do their quests. If you don't bother with them, you get to get into exciting and challenging fights where the focus is on your very survival, rather than focusing on keeping your stupid robot dog from dying (again).
Also, while he is a crack shot a variety of powerful guns, but don't let all the "Boone is god" threads fool you into thinking he's indestructible. Put him in heavy armor and be careful with him too.