No, Im saying that its way too easy to understand. If OB was too complicated for some, then RPGs obviously are not for them. Like we really need to dumb down the last of dying genre.
You think it's dying?
I think the RPG is just now reaching it's prime. Prior to Oblivion, I know of people who couldn't have come up with a coherent character profile to save their lives. You could have put a gun to their head and demanded they design a fantasy character with a background and storyline, or you were going to splatter their brains all over the wall, and they'd be dead.
They're far more enlightened individuals now, I can assure you. Several of them actually took that experience and got involved in other roleplaying games.
There's a fear, among old-schoolers like myself. We seem to think that if they change our games... if they let just 'anyone' in... we're all going to get a diluted product.
But the fault is our own.
We've spent so much time making our games inaccessible to outsiders, looking down on folks who just don't 'get it'... that we HAVE to dumb down the systems. We HAVE to make games that are accessible to them, because there's no WAY anyone can go from NOT playing RPGs to learning how to properly roll a DnD character, or how to get into The Elder Scrolls: Arena.
It's a flaw of our own design. We made our games for people like us... and now we demand they stay that way... even as the people like us grow fewer and farther between.
It's an unsustainable dynamic. At some point, games are going to have to change... and I think the way Skyrim approaches it is -far- superior to how Oblivion did. They're learning ways to make the game approachable for an outsider, while having the kinds of options for customization that an old-school player like me can appreciate.
If you want to hold a grudge, go right ahead... but me? I'll just be enjoying the awesome game that I'm sure Skyrim is going to be.