How will the "not really" cities be treated?

Post » Tue Mar 09, 2010 12:50 am



seems to suggest they are fairly large, the major towns of each hold, of which there are 4 (I haven't been able to conclusively figure out where that last hold is BTW). Going by this: "while the other 4 have smaller, what we would call, like a town. A little bigger than but like that." So yeah, I guess they have a castle of some kind, if they're where the Jarl of the holds live. Maybe they'll be a bit like Caldera in Morrowind.


The fourth must be the Tundra marsh hold (i think it says marsh on the map). You know the Hold to the east of Solitude and west of Dawnstar. The hold town there might be Dunstad or Stonehill/s.

Yeah Todd speaks a little confusingly sometimes. Probably having to go through that many interviews.
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Glu Glu
 
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Post » Mon Mar 08, 2010 10:18 pm

The fourth must be the Tundra marsh hold (i think it says marsh on the map). You know the Hold to the east of Solitude and west of Dawnstar. The hold town there might be Dunstad or Stonehill/s.

Maybe, but I can't see any dividers. All the holds seem to be marked out bu dotted lines, and I can only see 8 shapes from that, all of which have names in them (tundra marsh seems to be an environment, probably not a hold name). Perhaps the final hold is in the top left, where it's very blurry, though I can't see any town shapes there, and it would be very small.
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Alyce Argabright
 
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Post » Tue Mar 09, 2010 4:36 am

Here are the holds based on the BTS wall map.
http://i.imgur.com/gXsBl.png
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Kit Marsden
 
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Post » Tue Mar 09, 2010 2:32 am

Here are the holds based on the BTS wall map.
http://i.imgur.com/gXsBl.png

Ah, it's good you were able to mark out the lines of that last Northwestern hold, but I must ask, are you sure on it? I mean, there doesn't seem to be a settlement at all in it. Perhaps it stretches further East than you have described here, and a marker is mistaken, and that hold is actually Haafingar/Solitude?
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remi lasisi
 
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Post » Mon Mar 08, 2010 11:55 pm

Here are the holds based on the BTS wall map.
http://i.imgur.com/gXsBl.png



I'm not sure about that. I'm certain I can see the border line going under Solitude.

@ Dragonbone, there seems to be a hold name there for that section just can't make it out. Just a bit north west of the south mountains in that hold. Looks like it starts with "H".
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joeK
 
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Post » Tue Mar 09, 2010 12:53 pm

I'm not sure about that. I'm certain I can see the border line going under Solitude.

@ Dragonbone, there seems to be a hold name there for that section just can't make it out. Just a bit north west of the south mountains in that hold. Looks like it starts with "H".


Yeah, it was kind of hard to see. As for the H, it's actualy "Fj" The hold is called Fjordmarch.

I fixed it up.
http://i.imgur.com/bZ9yZ.png
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Aaron Clark
 
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Post » Mon Mar 08, 2010 11:16 pm

Yeah Todd speaks a little confusingly sometimes. Probably having to go through that many interviews.

He's tongue-tied a lot. I bet he's stressed.

One city per hold? Works for me. So are 'towns' about the size of Oblivion's county seats, while the major 5 are about the size of Cyrodiil City?
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asako
 
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Post » Tue Mar 09, 2010 8:31 am

Todd's saying that there are 5 big cities and 4 large towns that make up the 9 holds, including 8-9 smaller towns spread throughout.
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ZzZz
 
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Post » Mon Mar 08, 2010 10:29 pm

I really want to look at that map properly, instead of squinting at this blurred side on image. My eyes are going funny. Need sleep.
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Blessed DIVA
 
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Post » Tue Mar 09, 2010 1:56 am

I suppose this is why fog is so thick on the mountains. Otherwise, we'd reach the peak of one, and see how close the cities are.
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Shae Munro
 
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Post » Tue Mar 09, 2010 10:04 am

I'm hoping there are going to be large cities, then smaller kind of "locksley" type of towns with a lord of the mannor, and then smaller out in the middle of no where towns, and then some native villages with uncivilized people that will give you warnings to leave by pointing a bow or drawing their sword at you and will attack you if you come any closer. and of course there can be camps. but I'd rather not have the majority of the ones have people that attack you.
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Gracie Dugdale
 
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Post » Tue Mar 09, 2010 5:39 am

Considering we got zero explanation for Cyrodiil not being a jungle, I very much doubt they'll go out of their way to explain the economic history of each settlement.

They have a very good excuse in "200 years is a long time..."
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Red Bevinz
 
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Post » Tue Mar 09, 2010 1:11 pm

I hope they're made to be more important than Oblivion's small settlements. Most of them, I believe, had nothing of importance about them. Others had a one time quest, and were never returned to again. :(

Imo, less, more detailed cities > tonnes of unimportant ones. Also makes the land seem larger.

Yes, the town we saw was far larger than a Oblivion settlement but probably smaller than the towns. The settlements was pretty wasted as they was so large it was work making them but to small to be very useful.
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Curveballs On Phoenix
 
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