Something I havent seen debated yet.
My favorite mod for Skyrim was Helgen Reborn. And a major part of what made this mod so awsome were it`s voice actors and the amazing quests built arround the various characters. But now that the Fallout 4 character is voiced, what is the solution to making quest mods that still have dialog?
Will the player character have to be completly revoiced and the modding community made dependable on those voice actors?
Will quest mods require you to install another mod that reverts back to the traditional silent protagonist style of conversation?
Just curious on what you have been thinking on this issue.