» Tue Mar 08, 2011 9:11 pm
Pure mage. Frost && shield spell. Frost && summon spell.
Most of the early game will be spent trying to acquire gold and train myself to be a better mage.
Apart from a basic pure mage with a specialization in frost, I plan on being a competent enchanter.
I will then enchant items, and sell them (hopefully for a profit this time), and eventually make as many unique and weird enchantments as possible, War hammers that shoot fireballs (on target), Maces that heal, Swords that absorb health but constantly damage oneself. And if I can't do them in the game, I might mod them. (If enchanting is a skill, it better be expansive)
I plan on ignoring the main quest until I'm a decent level, then my character will branch off onto a line that does the main quest, and one that role plays as a necromancer.