How would you compare "The Lone Wanderer" to....

Post » Tue Apr 20, 2010 1:51 am

The Lone Wanderer. Escaped a vault at 19, gave water to the wasteland, can get shot with a mini-nuke to the FACE and live (like chuck norris), took down a whole city (the Pitt).Oh, did I mention he MURDERED THE FREAKIN' PRESIDENT! Now thats some REAL anarchy for you! :mohawk: :rock:

Thats one of the reason Fall out 3 is nothing like a RPG.
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Saul C
 
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Post » Mon Apr 19, 2010 2:10 pm

Three groups formed from the mutants Some went to D.C, Some just wondered around and the others stayed to fight in California but died out.

The Mutants found a area which tested in FEV (Vault 87) and decided to use that as there breading ground.


You're wrong.

Yes, the Master's mutants divided into three groups. Some went East, some tried to integrate with the human society (like in Broken Hills), while some stayed to fight (the remnants of the Master's army you can find in FO2).

But none of the first group went to the DC. They settled in the Midwest, where some of them joined the ranks of the Midwestern Brotherhood of Steel (in Fallout Tactics).

The Vault 87 super mutants are NOT the Master's super mutants, nor were they created by the Master's super mutants. They were mutated by Vault-Tec scientists as part of the Vault experiment, using a different strain of FEV, with more severe side effects. There has actually been no contact whatsoever between the Mariposa mutants and the Vault 87 mutants so far.
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Roberta Obrien
 
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Post » Mon Apr 19, 2010 5:24 pm

You're wrong.

Yes, the Master's mutants divided into three groups. Some went East, some tried to integrate with the human society (like in Broken Hills), while some stayed to fight (the remnants of the Master's army you can find in FO2).

But none of the first group went to the DC. They settled in the Midwest, where some of them joined the ranks of the Midwestern Brotherhood of Steel (in Fallout Tactics).

The Vault 87 super mutants are NOT the Master's super mutants, nor were they created by the Master's super mutants. They were mutated by Vault-Tec scientists as part of the Vault experiment, using a different strain of FEV, with more severe side effects. There has actually been no contact whatsoever between the Mariposa mutants and the Vault 87 mutants so far.

Thanks,

I have'nt played Tactics in years so i would'nt of known that.
And Fall out 3 is'nt a game i call a rpg so i just use it as a Slash and kill type of game.
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Emma-Jane Merrin
 
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Post » Mon Apr 19, 2010 4:19 pm

The guy from Fallout Tactics because he is the only one to possess the lost Chinese art of "giving orders to squad mates."
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Crystal Clear
 
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Post » Mon Apr 19, 2010 4:38 pm

Going to have to say Vault Dweller.
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Lexy Corpsey
 
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Post » Mon Apr 19, 2010 3:45 pm

ummm actually super mutants were created in vault 87


This is wrong, the Super Mutants were created at Mariposa.
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Jonathan Montero
 
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Post » Mon Apr 19, 2010 7:23 pm

This is wrong, the Super Mutants were created at Mariposa.



No it depends on the coast, Mariposa for the West coast and Vault 87 for East coast

For me the Vote was between Vault dweller and Lone wanderer, The Chosen One mostly destroyed things
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sw1ss
 
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Post » Tue Apr 20, 2010 12:56 am

The Lone Wanderer. Escaped a vault at 19, gave water to the wasteland, can get shot with a mini-nuke to the FACE and live (like chuck norris), took down a whole city (the Pitt).Oh, did I mention he MURDERED THE FREAKIN' PRESIDENT! Now thats some REAL anarchy for you! :mohawk: :rock:


Lone Wanderer cannot survive a mini nuke.

And, in FO2 you can do the exact same things.
You can massacre all the cities you want (NCR, Vault City etc.) and you can (WILL) murder the president.
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CHANONE
 
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Post » Mon Apr 19, 2010 9:28 pm

Lone Wanderer cannot survive a mini nuke.

And, in FO2 you can do the exact same things.
You can massacre all the cities you want (NCR, Vault City etc.) and you can (WILL) murder the president.

Yea, The Chosen one killed mwah.
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Chantelle Walker
 
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Post » Mon Apr 19, 2010 11:04 pm

Tough decision, they're all equally good.

Vault Dweller:
- Kicked mutant ass (intelligent, populous mutant ass) only a few months after leaving the vault, AND being the only one in California to be able to beat mutants at all. There's some balls for ya.
87 muties are nothing compared to the masterpieces (not including Harry) that Master created. They were intelligent, agile and strong.

Chosen One:
- Wiped out almost the whole Enclave when it was definately at it's strongest, in a few hours.
Other achievements include being a porm star, boxing champion, local hero and gigolo.

Lone Wanderer:
- Killed the Enclave. Nuff said. But truth to be told, it wouldn't have been possible without the Brotherhood. Without it, the LW would have failed horribly and got a rad death at gates of Vault 87.



I think I'll go with Chosen One. Or Vault Dweller? Can't decide.


well yeah the lone wanderer killed the enclave but he only had to walk there the vault dweller well props go to him for killing the master but i blame him fot the dumb remnants of the masters army randm=om encounter id say the chosen one is the way to go i mean not only is he a porm star gigilo and bocing star he is alos a citisen of vault city AHS-7freinds with anintelligent death claw a super mutant and bartender
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Rudi Carter
 
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Post » Mon Apr 19, 2010 6:45 pm

The Vault Dweller was an incredibly well-rounded character. From the perspective of the canon Vault Dweller, he was well-rounded in combat, survival, good with his hands, and a pretty good negotiator as well. By far he accomplished the most - setting out alone, without guidance, a mere 84 years after the bombs fell. Humanity was just beginning to take root again, and the most important objective, above all else, and held in much higher regard than in FO2/3, was survival. If not for his accomplishments, FO2 (and possibly FO3) would have never taken place.

By the time of Fallout 2, he had arisen to almost godlike stature - his journeys became legendary, and NCR even had a statue erected of him. I think he was far more influential on The Wasteland than any other Fallout protagonist.

Not to mention he had some kickass dialog lines:

Gizmo: Get your butt in here and sit down. We have some buisness to discuss.
Vault Dweller: Looks like there's enough butt in here already...

Gizmo: You don't leave town, you end up under it. You got me?
Vault Dweller: Who's going to do that? You? You couldn't get off your fat butt to get a sandwich, much less kill me.

Set: I am Set. Why do you tread my shadow?
Vault Dweller: I am the bringer of death. Fall to your knees and beg for mercy... Or give me a sandwich, I'm pretty hungry.

Vault Dweller: I want six and violence, without the six. You know where I can get it?

Vault Dweller: Excuse me while I gloat...

The Chosen One would probably come in second place due to all the diplomatic relations (s)he helped forge in the West. Not to mention the destruction of the Enclave when they were at the height of their power, and I don't think I need to mention how vastly superior the ones in FO2 were to the FO3 ones. What did the Lone Wanderer do? Blow up some cities and make the drinking water clean. Ooh, very important...
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Dalton Greynolds
 
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Post » Mon Apr 19, 2010 10:37 pm

The Lone Wanderer has one thing all the others don't.................

Achievables!
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Silencio
 
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Post » Mon Apr 19, 2010 11:43 pm

Oh man! The Vault Dweller was really halarious! :rofl: I know it's not many people's favorite but I like the first Fallout the best. The Vault Dweller was such a beast man, I remember first running into the BOS and saying to the Door Gaurd. Sooo... I hear you guys like to sacrifice kittens. He has the potential to be such a d*ck I love em'.

Vault Dweller all the way. I agree he had it the worst, he put up with so much crap.
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Andrew
 
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Post » Mon Apr 19, 2010 7:27 pm

Totally in the order in which they appeared! ;)
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Yvonne
 
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Post » Mon Apr 19, 2010 3:32 pm

The Vault Dweller also took so much crap from everyone even his friends and family.
The overseer picked out some one random to go outside and collect a water chip not knowing whats out there, He managed to accomplish this but after reading The Vault Dwllers report the overseer dicided to go "Oh Hmmm, Hes saved all our lives but i dont like super mutants i'll make him go out and do an impossible task, that will kill him."
And what did the vault dweller do? He managed to do the task given again killing the master and destroying the creating devices. He went back to the vault to only be told "Ok you got us clean water, you saved us from super mutants. But you could tell people your storys and thats dangerous. Please leave" And he did, He did'nt try and re enter the vault but left with some other Vault Dwellers and made the Village Arroyo which flurished.
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JUDY FIGHTS
 
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Post » Tue Apr 20, 2010 2:02 am

@ the Fallout 3 isn't what I would call a real rpg.

In fallout 1 my character could shrug off deathclaw claws and minigun business, my melee character could kill any enemy in the game in one stealth shot, and my sniper could 100% crit something from 50 yards away in the eyes 95% of the time.

Same thing with fallout 2 and tactics, I mean isn't part of the point of an rpg was to make an invincible character, even FF12 Yaizmat the hardest boss IMO in a single player RPG, took me 12 hours but the outcome was never in question, btw Yaizmat is a god.

Also lone wanderer, he took on the biggest and toughest baddies, Feral Reavers, Overlords, Albino Radscorpions, and Behemoths would eat anything 1 2 and Tactics could offer.
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Naomi Ward
 
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Post » Mon Apr 19, 2010 11:21 pm

Same thing with fallout 2 and tactics, I mean isn't part of the point of an rpg was to make an invincible character, even FF12 Yaizmat the hardest boss IMO in a single player RPG, took me 12 hours but the outcome was never in question, btw Yaizmat is a god.

The point of RPG is that status and attribute actually matters. It limits the toon of what he can and cannot do due to status/skills. And majority of the action depends on status and attribute, not player skill, knowledge, but that of the toon's skills and knowledge base on their status and attribute.
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Tania Bunic
 
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Post » Mon Apr 19, 2010 9:34 pm

I always thought that RPGs (As originally conceived) were equally defined through their stat enhancement/experience build up as well as storytelling and character/party development qualities furthering the narrative established by a Game Master. :shrug:

On topic: I think all 3 characters encounter equally difficult and impressive obstacles during the course of their journeys. All 3 do little things and big things. If I had to choose, I'd say the Vault Dweller faced the most difficult and dangerous opponents, given the Mutant Master and all that, while the Lone Wanderer had the most overall impact in scale with the activation of Project Purity and those repercussions whether good or bad.

Still all 3 guys are giants in my book.
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Sun of Sammy
 
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Post » Tue Apr 20, 2010 2:23 am

The Fallout series so far is a ripple effect, so I voted for the Vault Dweller. Without the Vault Dweller, Fallout 2 and Fallout 3 likely wouldn't have happened as the Enclave would have been successful the first time around, and everyone in D.C. would be dead well before the Lone Wanderer is even born because of the modified FEV. This is of course assuming that The Master would have been wiped out by the Enclave eventually (which he probably would have been) allowing the Enclave to execute their plans.

The Chosen One and Lone Wanderer exist only because of the Vault Dweller's accomplishments, so I'd say that he is the most accomplished character in the setting thus far. The Vault Dweller isn't responsible for the Chosen One's and Lone Wanderer's actions of course, but both of them are his legacy more or less even if he isn't at all related to LW.


Lone wanderer doesn't owe their existence to the Vault Dweller. Where'd you get that?

That said, Vault Dweller. His/her actions shaped the Fallout world for centuries to come. Directly dealt with The Master, indirectly dealt with the enclave through their descendant, the Chosen One.
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Becky Palmer
 
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Post » Mon Apr 19, 2010 6:31 pm

Lone wanderer doesn't owe their existence to the Vault Dweller. Where'd you get that?

That said, Vault Dweller. His/her actions shaped the Fallout world for centuries to come. Directly dealt with The Master, indirectly dealt with the enclave through their descendant, the Chosen One.

If it wasn't for the Vault Dweller, the CO and NCR would not have came into existence, the master would have consumed a good portion of California and his mutant army would have smashed a lot of guys, and BoS would have been severely weakened and they probably would have been a) on the retreat and weak, or B) fighting a losing war, with all or most units and resources in California. And then you have the Enclave coming years later, who have larger numbers, and better tech than the BoS. And both of that roughly translates to little or no BoS in DC, daddy would have have much protection and/or escorts, and PP may have failed.
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Soph
 
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Post » Mon Apr 19, 2010 8:24 pm

I'd have to say a tie between The Lone Wanderer and The Vault Dweller
I have characters for both of them :)
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Sara Johanna Scenariste
 
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Post » Mon Apr 19, 2010 12:45 pm

They're all equal to me, but seeing as Fallout 3 had more 'Stuff' the Player could influence (including DLCs) I have to go with him/her. But deep down I would have to really say Vault Dweller seeing as he did more with less, but the fact that Black Isles made him White and Male by Canon was a huge downer, made alot of choices in-game irrelevant.
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Lauren Dale
 
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Post » Mon Apr 19, 2010 5:57 pm

They're all equal to me, but seeing as Fallout 3 had more 'Stuff' the Player could influence (including DLCs) I have to go with him/her. But deep down I would have to really say Vault Dweller seeing as he did more with less, but the fact that Black Isles made him White and Male by Canon was a huge downer, made alot of choices in-game irrelevant.


Um, in Fallout and Fallout 2 "Caucasian" was your only choice. :shrug:
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louise fortin
 
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Post » Mon Apr 19, 2010 4:46 pm

When it comes down to it, it seems as though both the Vault Dweller and the Chosen One had to overcome a lot more adversity, than the "Lone Wanderer" who received a ton of aid from the BOS.
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Neko Jenny
 
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Post » Mon Apr 19, 2010 2:52 pm

Um, in Fallout and Fallout 2 "Caucasian" was your only choice. :shrug:

Hah. Lynette was the only African character in FO1/2 that was somewhat important to the storyline.
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Claire Jackson
 
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